| Linear | Line of Sight | Free Squares | Boost Range | Fatal |
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Caution: Monsters' elemental/neutral damage is modified by their statistics, which are in majority unknown.
| Lvl | Effect | Crit | AP | Ra | Critical | Casts per | Cd | Caster level |
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| Hit | Fail | Tgt | Trn | |||||||
| 1 | AP lost for target: 1 (1 turn) Damage: 6~11 |
AP lost for target: 2 (1 turn) Damage: 12 |
4 | 1 | 1/50 | 1/100 | - | - | - | 0 |
| 2 | AP lost for target: 1 (1 turn) Damage: 8~13 |
AP lost for target: 2 (1 turn) Damage: 14 |
4 | 1 | 1/50 | 1/100 | - | - | - | 0 |
| 3 | AP lost for target: 1 (1 turn) Damage: 10~15 |
AP lost for target: 2 (1 turn) Damage: 16 |
4 | 1 | 1/50 | 1/100 | - | - | - | 0 |
| 4 | AP lost for target: 1 (1 turn) Damage: 12~17 |
AP lost for target: 2 (1 turn) Damage: 18 |
4 | 1 | 1/50 | 1/100 | - | - | - | 0 |
| 5 | AP lost for target: 2 (1 turn) Damage: 13~18 |
AP lost for target: 3 (1 turn) Damage: 19 |
4 | 1 | 1/50 | 1/100 | - | - | - | 0 |
Crushing is a skill used by all Crushing Weapons. This skill is of particular importance to Mages, Priests and Fighters. This skill demonstrates how well you use hammers, maces, staves, and even your own fists and affects the chance that you will be successful when landing a blow with a weapon that uses the crushing skill.
The Crushing weapon you can use depends on your adventure level and class, but not on your Crushing skill:
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