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Up to date as of January 31, 2010

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Male Cra Cra symbol Female Cra
Precision, agility, and skill are the key words of that class. The disciples were before ordinary archers, but as their arrows were totally ineffective against more and more powerful monsters, their god Cra gave them a part of her power to make some adjustments.

The Cra or Cra's Range class are the archers of the dofus world.

They have many long ranged attacks, and can often hit further than any other class. As well as this they have several buffs, from +Damage to +Critical Hits meaning that they can further damage their oponents or give their allies a little boost.

Cras have a wide range of their long ranged attacks. They have AoE, AP and MP taking spells and HP stealing attacks. They also have at least one spell from every element, giving a wide variety to builds.

That's not to say they're without their weaknesses. Often when in close combat Cras suffer badly. They have no summons (excluding Dopple) and many of their spells have a minimum range.



Rate 1:1 2:1 3:1 4:1 5:1
Vit 1~∞ - - - -
Wis - - 1~∞ - -
Str 1~50 51~150 151~250 251~350 351~∞
Int 1~50 51~150 151~250 251~350 351~∞
Cha 1~20 21~40 41~60 61~80 81~∞
Agi 1~50 51~100 101~150 151~200 201~∞

In general, most Cra builds start out by focusing on Intelligence, Strength or Agility for the first 50+ points. Most Cra builds do not boost Vitality, nor Wisdom until main stat reaches 4:1. Chance hybrids can work well at higher levels but are usually scrolled because of restrictive softcaps.

Class spells

Icon Name Level Element Short description
Dispersing Arrow Exchange for Doploons N/A Ranged Push back spell with AoE.
Image:Retreat_arrow.png Retreat Arrow 1 image:air.png
Air damage, pushback.
Image:Magic_arrow.png Magic Arrow 1 image:fire.png
Medium Fire damage. Range steal.
Image:Homing_arrow.png Poisoned Arrow 1 image:neutral.png
Neutral poison.
Image:Frozen_arrow.png Frozen Arrow 3 image:fire.png
Weak Fire damage, also reduces AP.
Image:Burning_arrow.png Burning Arrow 6 image:fire.png
High Fire, damage on line. Pushback.
Image:Distant_shooting.png Distant Shooting 9 N/A Increases the casters range.
Image:Atonement_arrow.png Atonement Arrow 13 image:Water.png
High Water damage, high range (also a high minimum range), increases own spell's damage.
Image:Bat's Eye.png Bat's Eye 17 Image:Water.png
Reduces range of anyone within AoE. Water life steal
File:Critical Shooting.png Critical Shooting 21 N/A Increases Critical hit rate.
Image:Paralyzing_arrow.png Paralyzing Arrow 26 image:Water.png
Water damage, MP steal.
Image:Punitive_arrow.png Punitive Arrow 31 image:earth.png
Earth damage, medium range, increases own spell's damage.
Image:Powerful_shooting.png Powerful Shooting 36 N/A Increases percentual damage.
Image:Plagued_arrow.png Plaguing Arrow 42 image:air.png
Weak Air damage, no line of sight.
Image:Lashing_arrow.png Lashing Arrow 48 image:earth.png
Earth damage, undodgeable MP reduction.
Image:Eye_of_lynx.png Tormenting Arrow 54 Image:air.png/Image:fire.png Deals Air and Fire damage at moderate range and low cost
Image:Destructive_arrow.png Destructive Arrow 60 image:earth.png
Earth damage, reduces damage of the target.
Image:Absorptive_arrow.png Absorptive Arrow 70 image:air.png
Air life steal.
Image:Slow_down_arrow.png Slow Down Arrow 80 image:water.png
Water area damage, AP reduction.
Image:Explosive_arrow.png Explosive Arrow 90 image:fire.png
Fire area damage.
Image:Bow_skill.png Bow Skill 100 N/A Plus damages (not to be confused with 'Scroll: Bow Skill')
Image:Summoning of Dopple.png Summoning of Cra Dopple 200 N/A Summons a Cra Dopple




Weapon Axe Bow Dagger Hammer Pickaxe Scythe Shovel Staff Sword Wand
Cra -10% 0% -5% -10% -10% -10% -10% -10% -10% -10%

Generally, Cra who do not attack with Class Spells will attack with Bows or daggers, despite the inability to wear a Shield. This is due to the lack of damage penalty as opposed to when attacking with other weapons.

Class Set

The Cra class set is the Prince of Thieves Set.


The table below summarizes the main options for viable Cra builds. More experience players might take the challenge of less common, harder to play builds. A list of non-standard Cra builds can be found on the Experimental Builds page.

°=Not recommended, +=Longshot build (require high investment), ++=Fun but challenging build, +++=Proven, solid build

Element(s) Rating Notes
Pure elemental builds
Strength-based +++ Hunter build. Deals high damage at long range while immobilizing and weakening enemies. Has access to excellent weapons.
Intelligence-based +++ Firebomber build. Deals consistent, reliable Area of Effect damage at long range. Fearsome in PvP, but has less choice in weapons.
Chance-based +++ Disabler build. Inflicts negative effects on foes while dealing damage. Inconsistent, but extremely powerful.
Agility-based +++ Tactical build. Not as powerful as other builds, but can shoot from behind obstacles, steal HP, and knockback enemies. Great in a group.
Hybrid elemental builds
Strength + Intelligence ++ Combines Strength-based and Intelligence-based builds for access to both range and power.
Other builds
Damage ++ Versatile build. Uses +damage equipment to deal consistent damage with various low AP cost spells in all elements.


See the general Leveling guide or the specific build pages.


At (0,3) is the The Temple of Cra, where you can get info about Cras, redeem Doploons, fight the Cra Dopple, or trade Flax for Flax String.


Cra backwards is 'Arc', French for 'Bow'.

This article uses material from the "Cra" article on the Dofus Wiki wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


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