The Full Wiki

More info on Communing skills

Communing skills: Misc

Advertisements
  

Guild Wars

Up to date as of February 01, 2010
(Redirected to Communing skills quick reference article)

From GuildWiki

Image:Quest-medium.png This skill may be earned from a quest. See skill information for details.

Image:Energy.png Energy requirement

Image:Activation.png Activation time

Image:Recharge.png Recharge time

Communing

Image:Anguish.jpg Anguish
[edit]
Binding Ritual. Create a level 1...9 spirit. This spirit's attacks deal 5...17 damage and deal double damage to hexed foes. This spirit dies after 15...39 seconds.
    15 Energy ¾ Activation 45 Recharge
Nightfall    
Image:Anguished Was Lingwah.jpg Anguished Was Lingwah
[edit]
Item Spell. Hold Lingwah's ashes for up to 30...126 seconds. Dropping her ashes summons a level 1...8 Spirit of Pain that does 5...25 damage. This spirit dies after 30...126 seconds.
    15 Energy 3 Activation 30 Recharge
Factions    
Image:Armor of Unfeeling.jpg Armor of Unfeeling
[edit]
Skill. For 10...30 seconds, your spirits within earshot takes 50% less damage and are immune to critical hits.
    5 Energy 1 Activation 20 Recharge
Factions    
Image:Binding Chains.jpg Binding Chains
[edit]
Hex Spell. For 5...15 seconds, target foe moves 90% slower and cannot attack. Binding Chains ends if that foe takes damage.
    15 Energy 2 Activation 30 Recharge
Factions    
Image:Brutal Weapon.jpg Brutal Weapon
[edit]
Weapon Spell. Give target ally a Brutal Weapon for 10...34 seconds. The bearer's weapon strikes for +5...13 damage as long as the bearer is under no enchantments.
    10 Energy 1 Activation 15 Recharge
Factions   Can be obtained through a quest
Image:Disenchantment.jpg Disenchantment
[edit]
Binding Ritual. Create a level 1...10 spirit. This spirit deals 5...17 damage and anyone struck by its attack loses one enchantment. This spirit dies after 10...30 seconds.
    15 Energy 1 Activation 30 Recharge
Factions    
Image:Displacement.jpg Displacement
[edit]
Binding Ritual. Create a level 1...11 spirit. All non-spirit allies within its range have a 75% chance to block incoming attacks. Every time an attack is blocked in this way, this spirit takes 60 damage. This spirit dies after 30...54 seconds.
    15 Energy ¾ Activation 45 Recharge
Factions    
Image:Dissonance.jpg Dissonance
[edit]
Binding Ritual. Create a level 1...10 spirit. This spirit deals 5...17 damage and anyone struck by its attack is interrupted. This spirit dies after 10...22 seconds.
    25 Energy 1 Activation 45 Recharge
Factions   Can be obtained through a quest
Image:Dulled Weapon.jpg Dulled Weapon
[edit]
Hex Spell. For 5...17 seconds, target foe and all nearby foes cannot achieve a critical hit.
    10 Energy 1 Activation 12 Recharge
Factions    
Image:Earthbind.jpg Earthbind
[edit]
Binding Ritual. Create a level 1...11 spirit. All non-spirit foes knocked down within its range are knocked down for at least 3 seconds. Whenever this happens, this spirit loses 50...30 Health. This spirit dies after 15...39 seconds.
    15 Energy 1 Activation 30 Recharge
Factions    
Image:Ghostly Weapon.jpg Ghostly Weapon
[edit]
Weapon Spell. For 5...17 seconds, target other ally's next attack cannot be blocked.
    5 Energy ¼ Activation 1 Recharge
Eye of the North    
Image:Guided Weapon.jpg Guided Weapon
[edit]
Weapon Spell. For 4...9 seconds, target ally's attacks cannot be blocked.
    15 Energy 2 Activation 5 Recharge
Factions    
Image:Mighty Was Vorizun.jpg Mighty Was Vorizun
[edit]
Item Spell. Hold Vorizun's ashes for up to 15...51 seconds. While you hold his ashes, you gain +15 armor and +30 maximum Energy.
    5 Energy 2 Activation 30 Recharge
Factions    
Image:Pain.jpg Pain
[edit]
Binding Ritual. Create a level 1...10 spirit. This spirit's attacks deal 5...25 damage. This spirit dies after 30...126 seconds.
    5 Energy ¾ Activation 30 Recharge
Factions   Can be obtained through a quest
Image:Restoration.jpg Restoration
[edit]
Binding Ritual. Create a level 1...11 spirit. When this spirit dies, all party members in the area are resurrected with 5...41% Health and zero Energy. This spirit dies after 30 seconds.
    10 Energy 1 Activation 30 Recharge
Factions    
Image:Shadowsong.jpg Shadowsong
[edit]
Binding Ritual. Create a level 1...8 spirit. The spirit's attacks cause Blindness for 1...5 seconds. This spirit dies after 30 seconds.
    15 Energy 1 Activation 30 Recharge
Factions   Can be obtained through a quest
Image:Shelter.jpg Shelter
[edit]
Binding Ritual. Create a level 1...10 spirit. Non-spirit allies within its range cannot lose more than 10% maximum Health from a single attack. When this spirit prevents damage, it loses 75...51 Health. This spirit lasts 30...54 seconds.
    25 Energy 1 Activation 45 Recharge
Factions    
Image:Signet of Binding.jpg Signet of Binding
[edit]
Signet. You lose 200...80 Health and take control of target spirit.
        1 Activation 15 Recharge
Nightfall    
Image:Signet of Ghostly Might.jpg Signet of Ghostly Might
[edit]
Elite Signet. For 5...17 seconds, all spirits you control within earshot attack 33% faster and deal +5...9 damage.
        1 Activation 15 Recharge
Nightfall    
Image:Soothing.jpg Soothing
[edit]
Binding Ritual. Create a level 1...10 spirit. All foes within its range take twice as long to build adrenaline. This spirit dies after 15...39 seconds.
    15 Energy 1 Activation 45 Recharge
Factions    
Image:Sundering Weapon.jpg Sundering Weapon
[edit]
Weapon Spell. For 4...9 seconds, target ally's next 3 attacks have 10% armor penetration and cause Cracked Armor for 5...17 seconds.
    5 Energy 1 Activation 10 Recharge
Eye of the North    
Image:Union.jpg Union
[edit]
Binding Ritual. Create a level 1...10 spirit. Whenever a non-spirit ally in its range takes damage or life steal, it is reduced by 15 and the spirit takes 15 damage. This spirit dies after 30...54 seconds.
    15 Energy ¾ Activation 45 Recharge
Factions   Can be obtained through a quest
Image:Vital Weapon.jpg Vital Weapon
[edit]
Weapon Spell. For 5...25 seconds, target ally has a Vital Weapon and has +40...148 maximum Health.
    5 Energy 1 Activation 2 Recharge
Factions    
Image:Wanderlust.jpg Wanderlust
[edit]
Elite Binding Ritual. Create a level 1...10 spirit. Whenever this spirit's attack hits a stationary foe, that foe is knocked down and the spirit loses 70...54 Health. This spirit dies after 30...54 seconds.
    10 Energy 1 Activation 45 Recharge
Factions    
Image:Weapon of Quickening.jpg Weapon of Quickening
[edit]
Elite Weapon Spell. For 5...21 seconds, target ally has a Weapon of Quickening, and spells and binding rituals recharge 33% faster.
    10 Energy 2 Activation 5 Recharge
Factions    
Facts about Communing skills quick referenceRDF feed
Advertisements

This article uses material from the "Communing skills quick reference" article on the Guild Wars wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Advertisements






Got something to say? Make a comment.
Your name
Your email address
Message