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More info on Command Abilities (Final Fantasy X)

Command Abilities (Final Fantasy X): Misc


Final Fantasy

Up to date as of February 01, 2010

From Final Fantasy Wiki

The abilities that can be mastered in Final Fantasy X are learned by navigating the Sphere Grid and activating nodes for each party member.



  • Sleep Attack - Inflict Sleep Status for Three Rounds
  • Silence Attack - Inflict Silence Status for Three Rounds
  • Dark Attack - Inflict Dark Status for Three Rounds
  • Sleep Buster - Inflict Sleep Status for One Round (Higher effectiveness)
  • Silence Buster - Inflict Silence Status for One Round (Higher effectiveness)
  • Dark Buster - Inflict Dark Status for One Round (Higher effectiveness)
  • Zombie Attack - Chance of inflicting Zombie Status
  • Triple Foul - Chance of inflicting Sleep, Silence and Dark
  • Delay Attack - Halt Enemy's next turn slightly
  • Delay Buster - Halt Enemy's next turn greatly
  • Power Break - Lower Enemy Strength
  • Magic Break - Lower Enemy Magic
  • Armor Break - Lower Enemy Defense and nullify Armoured
  • Mental Break - Lower Enemy Magic Defense
  • Mug - Steal Item and inflict damage
  • Quick Hit - Attack quickly with short recovery period

International and PAL Only

The following abilities are available only in the International and PAL/European versions of FFX.

  • Extract Power - as with the Distiller items, fiends drop the relevant spheres after the battle.
  • Extract Mana
  • Extract Speed
  • Extract Ability
  • Nab Gil - Steal Gil and inflict damage
  • Full Break - Inflict all Break Status Effects


  • Steal - Steal item
  • Use - Use special items
  • Flee - Escape from battle
  • Pray - Restore small amount of HP to active party
  • Cheer - Raises Strength and Defense (can be stacked 5 times)
  • Aim - Raises Accuracy (can be stacked 5 times)
  • Focus - Raises Magic and Magic Defense (can be stacked 5 times)
  • Reflex - Raises Evasion (can be stacked 5 times)
  • Luck - Raises Luck (can be stacked 5 times)
  • Jinx - Lowers Enemy Luck (can be stacked 5 times)
  • Lancet - Draw HP and MP from enemy
  • Guard - Take physical damage in place of teammates
  • Sentinel - Take physical damage in place of teammates while in defensive stance
  • Spare Change - Throw gil at enemy for damage
  • Threaten - Inflict Threaten (Stop) status on enemy
  • Provoke - Entice enemy to attack specific party member only
  • Entrust - Transfer overdrive gauge to teammate
  • Copycat - Imitate last action taken except Overdrive or Summon
  • Doublecast - Cast two consecutive Black Magic Spells
  • Bribe - Offer Gil to an enemy to leave the battle

International and PAL Only

  • Pilfer Gil - Steal Gil
  • Quick Pockets - Use an item with short recovery period

This article uses material from the "Command Abilities (Final Fantasy X)" article on the Final Fantasy wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


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