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Col. Jake O'Niall: Misc



Up to date as of February 07, 2010

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Col. Jake O'Niall
Col. Jake O'Niall
Release date Unknown edit
Race Human
Members NPC? Yes
Quest NPC? Yes - Slug Menace
Location Witchaven Docks
Sells items? No
Skill requirement? No
Quest requirement? No
Gender Male
Examine A (semi) retired member of the Temple Knights.
Notable features Semi-retired Temple Knight
A detailed image of Col. Jake O'Niall.

Col. Jake O'Niall is a retired member of the Temple Knights, a highly secret Saradominist organisation that has protected Gielinor for over 4,000 years. Despite being retired, Jake still has contacts within the Temple Knights and often plays small roles in missions.

Jake plays a large role in the Slug Menace quest. After completing the quest, he can no longer be found in-game.




Early life

O'Niall was born in the year 117 of the Fifth Age within Draynor Village, a small agricultural community in southern Misthalin. For unknown reasons, O'Niall moved to the Asgarnian capital city of Falador not long after his birth. Here he joined the White Knights, a powerful military and political force that, at the time, had a strong rivalry with their grudging allies, the Kinshra.

O'Niall proved himself to be far above even the White Knights' standards after spending only a short time amongst their ranks. The Temple Knights, taking note of this, recruited O'Niall at age 15; an extremely young age for one to be recruited.

Years of service

O'Niall spent more than 30 years amongst the Temple Knights, where his distinguished service in more than 30 campaigns earned him great recognition. At some point he became friends with the Wise Old Man, whom he recommended the Temple Knights recruit as a senior officer several times.

Despite having served for longer than most Knights, O'Niall was forced to retire after a classified incident. His security clearance revoked, he moved to Witchaven, a sleepy fishing community near the capital of Kandarin, East Ardougne. His retirement, though, did not stop him from remaining an important part of the Temple Knights, with whom he later performed a number of small missions.

The sea slugs

The following takes place partially during the Sea Slug and The Slug Menace quests.

In the Year 169, the government of Kandarin authorised the construction of a Fishing Platform off the coast of Kandarin, in a very deep, fish-rich part of the Southern Sea. Here the fish were farmed in mass numbers, decimating the fish population closer to the coast. Witchaven soon lost its formerly thriving fishing industry, and it fell from the public eye and faded into obscurity.

O'Niall, though, continued to live a relaxing life within the village, despite its large unemployment rate and poor economy. He soon noted, however, a number of strange occurrences both at the Fishing Platform and in Witchaven. An ancient species of Sea Slug, thought for thousands of years to be harmless, had secretly managed to overrun the Platform and village, turning many of the inhabitants into zombie-like hybrids.

Informing the Temple Knights of this, O'Niall began to gather historical data on the area. Sir Tiffy Cashien, a senior officer of the Temple Knights, recruited the help of an adventurer that had previously assisted them in the capture of Solus Dellagar, as well as saved a number of individuals from the Fishing Platform.

The adventurer was sent to O'Niall, who helped them discover the origin of the Slugs; Mother Mallum, a sentient Sea Slug that had wreaked havoc during the God Wars. O'Niall directed the adventurer to an ancient book, which he believed would hold the answer to keeping Mallum imprisoned in an ancient Temple Knight structure beneath Witchaven. He was later possessed by a sea slug.

The adventurer followed the book's instructions, only to discover too late that they actually described how to release Mallum. After killing the Slug Prince, the adventurer was nearly ingested by Mallum, but managed to narrowly escaped with the help of the Temple Knight Savant.

The Temple Knights found that O'Niall had recently been possessed by the Sea Slugs, but was in the early stages of symbiosis and thus had not gained many of the physical qualities of those possessed by the parasites. O'Niall, his mind now destroyed and his body a puppet, fled Witchaven before he could be apprehended, and has since not been seen, not even his rocking chair.

The Temple Knights have now ordered all agents to kill Col. Jake O'Niall on sight.


  • A theory for the name is that it's a reference to Colonel (later General) Jack O'Neill from the Stargate SG-1 TV series and movies, who fought Goa'uld, which resembled parasites who took over the host, similar to the Sea Slugs. Also, Jack is retired in the pilot episode and movies and both Col. Jake O'Niall and Jack O'Niell enjoy fishing.
  • Col. O'Niall would be pronounced as colonial, if Col. is said as call instead of Colonel.
  • After the slug menace quest nothing is left of O'Niall except his chair, yet the chair still is shown as a yellow dot on the minimap.

This article uses material from the "Col. Jake O'Niall" article on the Runescape wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


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