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Circle Junction: Misc



Up to date as of February 01, 2010
(Redirected to Iron Lines article)

From The Vault

The following is based on J.E. Sawyer's Fallout RPG and has not been confirmed by canon sources.
The following is based on Van Buren and has not been confirmed by canon sources.

A group of fairly primitive, nomadic tribals, the Iron Lines patrol and chart the railways of the pre-war world. They collect and often use handcarts to make their way across the wilderness. When they travel, they usually form handcart caravans for mutual safety. The Iron Lines resist the Daughters of Hecate and have remained largely immune to the plagues that haunt other tribes who go against Hecate’s wishes. However, the Vipers never pass up an opportunity to butcher any Iron Lines they discover. The Iron Lines decorate their bodies with paintings of parallel lines. Although they are nomadic, their main headquarters is Circle Junction, which is pretty literal in its naming - it's a circular collection or railways that intersect and go in a number of different directions, located east and south of Denver.

Appearances in games

The Iron Lines were intended to be in Van Buren, the cancelled Fallout 3 by Black Isle.

Behind the scenes

While they were never referred to as "Iron Lines" during the actual development of the game, J.E. Sawyer lated named them Iron Lines because of their body art and general association with the railroads, as he thought it was weird that all of the other tribes had names but they didn't.

Van Buren (Black Isle's cancelled Fallout 3)
Stub (Van Buren)
This Van Buren article is too short to provide more than rudimentary information about a subject. You can help The Vault by expanding it.

This article uses material from the "Iron Lines" article on the Fallout wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


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