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Chocobo (Final Fantasy Tactics A2): Misc

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Final Fantasy

Up to date as of February 01, 2010

From Final Fantasy Wiki

The Chocobo is a species of enemy in Final Fantasy Tactics A2: Grimoire of the Rift. They come in many different variants, most with their own special abilities. Their Chocobo Wiles skillset contains a variety of offensive and supportive skills, which be used by the Moogle Job Chocobo Knights, which can ride Chocobos. In order to do this, a chocobo must be in critical health and unaffected by any buffs (such as Berserk) or debuffs. The Chocobo Knight is then required to move to a tile adjacent to the wounded Chocobo and select the Mount command.

Contents

Classes

Chocobo (yellow)

A bird-like creature with a pleasant temperament. Its choco cure can mend the wounds of its allies.

Can be found in Targ Wood during Greenfire, which is the month following Skyfrost, or in Goug during Ashleaf and Skyfrost, which are the months following Silversun and Blackfrost, respectively.

Red Chocobo

The red-plumed chocobo rains destruction from the skies with its choco meteor.

Can be found in Kthili Sands during the month of Ashleaf, which is the month following Silversun.

Black Chocobo

The black-plumed chocobo is the only variety capable of flight.

Can be found in the Rupie Mountains during the month of Plumfrost, which is the month following Emberleaf, or in Galerria Deep during the month of Emberleaf.

Green Chocobo

The green-plumbed chocobo removes ailments from its allies using choco esuna.

Can be found in Zedlei Forest during the month of Greenfire, which is the month following Skyfrost.

Brown Chocobo

The brown-plumed chocobo protects the flock with its choco guard.

Can be found in Aldanna Range during the 1st of Greenfire, which is the month following Skyfrost.

White Chocobo

The white-plumed chocobo restores magickal power with its choco recharge.

Can be found in the Rupie Mountains during Greenfire, which is the month following Skyfrost.

Stats

Monster Move Jump Evasion Resilience Weak Half Null Absorb
Chocobo 4 3 5 50 Water, Lightning, Holy - - -
Red Chocobo 4 3 5 55 Water, Lightning, Holy - - -
Black Chocobo 4 1* 5 55 Water, Lightning, Holy - - -
Green Chocobo 6 3 5 60 Water, Lightning, Holy - - -
Brown Chocobo 4 3 5 60 Water, Lightning, Holy - - -
White Chocobo 5 3 5 60 Water, Lightning, Holy - - -
*The Black Chocobo is a flying unit, so its Jump stat is irrelevant.

Abilities

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Chocobo Wiles

The color of the chocobo's plumage hints at its powers.

Ability MP Range Effect Chocobo Red Black Green Brown White
Choco Cure 8 Adjacent tiles Restores HP. Yes Yes Yes Yes Yes Yes
Choco Esuna 8 Adjacent tiles Removes debuffs. No No No Yes No No
Choco Flame 18 4 Deals Fire damage to one enemy, ignoring Defense rating. No No Yes No No No
Choco Meteor 18 4 Deals heavy area damage. No Yes No No No No
Choco Beak - 1 Deal damage to one foe. Yes Yes Yes Yes Yes Yes
Choco Recharge 4 1 Restores MP. No No No No No Yes
Choco Guard 10 Adjacent tiles Bestows Regen and increases Defense and Magick Resistance. No No No No Yes No
Choco Barrier 8 Adjacent tiles Bestows Protect and Shell. Yes Yes Yes Yes Yes Yes


This article uses material from the "Chocobo (Final Fantasy Tactics A2)" article on the Final Fantasy wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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