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Chakoya Windcaller: Misc

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Tibia

Up to date as of February 05, 2010

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File:Chakoya Windcaller.gif
This creature is in the Hybrids class.
Chakoya Windcaller

84 Hit points
48 Experience points per kill

Summon/Convince: --/305
Abilities: Melee (0-22), Ice Missile (16-32), Ice Wave (9-20), Ice Berserk (8 damage and (Freezes you, Turns Invisible (for some seconds).
Pushable: ?
Push Objects: ?
Est. Max. Damage: 82 hp per turn
Immune To: Ice
Strong To: Holy (-20%), Fire (-50%)
Neutral To: Physical, Earth, Drown, Life Drain
Weak To: Death (+10%), Energy (+15%)
Sounds: "Siqsiq ji jusipa!"; "Jagura taluka taqua!"; "Mupi! Si siyoqua jinuma!"; "Quatu nguraka!".
Behavior: Chakoya Windcallers will fight to the death and from a distance.
Field Notes: They can't be pushed and can't push objects.
Location: Inukaya.
Strategy: Kill the windcallers before you kill other chakoyas, unless you are surrounded and need to. Treat them like other mage creature. Don't be afraid of their attacks, they do low damage.
Loot: 0-36 gp, 0-4 Fish, Meat, Mace, Bone Shield (semi rare), Ice Cube (rare), Rainbow Trout (rare), Northern Pike (rare), Shard?. (Create loot statistics)
See also: Creatures.
Add historical information about this creature.
Chakoyas

        

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This article uses material from the "Chakoya Windcaller" article on the Tibia wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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