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Final Fantasy

Up to date as of February 01, 2010

From Final Fantasy Wiki

Cecil Harvey
Cecil Harvey/Dissidia
Kana セシル・ハーヴィ
Romaji Seshiru Hāvi
Japanese Name Cecil Harvey
Original Game Final Fantasy IV
Story Difficulty *
EX Mode Job Augment
EX Burst Soul Shift
Japanese Voice Actor Shizuma Hodoshima
English Voice Actor Yuri Lowenthal
Dissidia Final Fantasy Character
"Both light and darkness give me the guidance I need."
—Cecil Harvey

Cecil is one of the Warriors of Cosmos in Dissidia Final Fantasy. He relies on his experience as both a Dark Knight and a Paladin, and may freely switch between either during battle. Aerial combat is his forte, combining fast movement with expert swordplay. As he travels alongside Firion, Cloud, and Tidus, he must deal with his feelings for his brother Golbez, torn between fighting Golbez as an enemy and trusting him as a brother.

Contents

Crystal and Attire

Cecil's outfits are based on Amano's designs. For his alternate form, his outfits are palette swaps that match Amano's other artwork colors: white armor with red details for Paladin and black and red armor for Dark Knight. Cecil's Manikin version, Delusory Knight, is dark blue when in Dark Knight form and silver in Paladin form.

Cecil's crystal is a reference to Final Fantasy IV's Crystals; the one present in Dissidia is possibly a Dark Crystal.

Story

Spoiler warning: Plot and/or ending details follow. (Skip section)
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Destiny Odyssey

Cecil talks to Cloud about Firion's dream.

Cecil is allied with Firion, Cloud, and Tidus. When asked by Cloud about why he is fighting, Cecil responds that he has not thought that way about the subject before. Cloud later confides in Cecil about Firion's reason for fighting and Cecil says that to Firion, the Wild Rose symbolizes peace.

Cecil and Golbez fight in the Moon Canyon.

Throughout Cecil's story, Golbez appears to give his younger brother what seems to be advice on seeking the Crystals. Although Golbez is the enemy, Cecil still wonders if he can be trusted as his brother. He eventually leaves with encouragement from Tidus and meets with Golbez, when they are interrupted by Exdeath. Believing Golbez a traitor, Exdeath attacks him, but Cecil defends his brother and engages Exdeath. Although he prevails, Golbez tells Cecil he lent him his power during the battle, and finding the Crystals requires him to use his own strength. Cecil asks Golbez to come with him, but Golbez refuses as he has been stained by darkness and cannot be redeemed. Cecil eventually meets Cosmos, who confirms that a strong will and strength is the key to finding the Crystals; Golbez was telling Cecil the truth. Cecil confronts Golbez again, and Golbez demands Cecil fight him. Cecil awakens his light powers and uses both light and darkness to defeat Golbez. After the battle, Cecil's Crystal appears, and although Cecil claims they made it shine together, Golbez replies that Cecil did it alone, which was the point Golbez was attempting to convey.

Shade Impulse

Cecil and Cloud holding their Crystals.
Cecil watching the moon before disappearing in the ending.

After Cosmos' death, the heroes continue to travel in order to defeat Chaos and honor Cosmos' sacrifice. Along the way, Cecil is suddenly attacked by Golbez who claims that in a world full of disorder his wish can be fufilled. Cecil battles his brother once again and wins. After the battle he asks his brother for an explanation, to which Golbez responds that he only wanted to test Cecil's bonds to his friends because if he failed he would not stand a chance against Chaos. After claiming that the bonds are incredibly strong and that he believes the warriors of Cosmos are capable of anything, Golbez attempts to leave while saying that he does not have the right to be near Cecil. However, Cecil's stops him and asks him to join them, telling his brother that if it is all about "bonds" the two of them also have one, so they should be comrades. Golbez tells Cecil that he is far too kind to be a knight but, once the light shines on him as well, they might fight side by side. Cecil soon gathered with the rest of the Warriors of Cosmos to strike down Chaos, then as the tyrant fell, so did his power over the worlds. After peace was restored, Cecil watched everyone fade back to their home worlds, then he went back to his home in Baron.


Battle

See also: Cecil Harvey/Dissidia/Quotes.

Cecil's fighting style is called "Split Soul," due to his ability to change between Paladin and Dark Knight forms. His Dark Knight form is skilled in brute, slow attacks on the ground, while his Paladin form uses swift, aerial combos. Both forms also have access to magic, and while he is primarily a melee fighter, he has several ranged attacks. Cecil automatically changes form whenever he uses a HP attack - using a ground attack makes him change into his Dark Knight form, while aerial HP attacks turn him into a Paladin. However, Cecil has slow ground movement as a Dark Knight but is faster as a Paladin although with the weakness of limited range. In addition, his constant form shifting can sometimes be difficult for players to master. His HP attacks Saint's Fall and Dark Flame are slow as well, leaving him vulnerable to counterattack punishment if he misses.

Boss

Main article: Cecil (Boss)

Cecil is fought in Distant Glory and Inward Chaos.

Brave Attacks

Move Type CP (Mastery) AP for Mastery Obtained Description Image
Valiant Blow Ground 20 (10) 140 Initial
Dark Knight
Step forward and slash three times.
Additional Effect: Wall Rush
Dark Cannon Ground 20 (10) 180 Initial
Dark Knight
Fires dark orbs behind opponent that swirl and knock them towards Cecil. Can block magic attacks
Additional Effect: Magic Block
Shadow Lance Ground 20 (10) 90 Level 3
Dark Knight
Throws sword to knock foe away, then teleports sword back to hand. Damage is determined on how long the sword makes contact
Additional Effect: Wall Rush
Gravity Ball Aerial 20 (10) 140 Initial
Dark Knight
Fires slow-moving ball of energy that travels downward in an arc to slam opponent to the ground
Additional Effect: Wall Rush
Nightfall Aerial 20 (10) 180 Level 13
Dark Knight
Flip into the air and descend to slam opponent into air.
Additional Effect: Chase
Paladin Arts Aerial 30 (15) 300 Level 38
Dark Knight
Use Gravity Ball attack, but the orb rises instead of falls. Can then class-change to Paladin to chain with Searchlight
Slash Ground 20 (10) 180 Initial
Paladin
Basic aerial slash attack
Additional Effect: Chase
Lightning Rise Ground 20 (10) 180 Level 27
Paladin
Pauses, then dash toward opponent to attack and spin them into the air
Additional Effect: Magic Block, Chase
Dark Step Ground 30 (15) 200 Level 44
Paladin
Starts with Slash attack. Can then class-change to Dark Knight to chain with Nightfall
Additional Effect: Chase
Radiant Wings Aerial 20 (10) 120 Initial
Paladin
Spin towards opponent while slashing, if hit connects then follow up with multiple attacks that slam them to the ground
Additional Effect: Wall Rush
Sacred Cross Aerial 20 (10) 120 Level 8
Paladin
Dive under opponent, then rise and strike them multiple times and knock them away
Additional Effect: Chase
Searchlight Aerial 20 (10) 90 Level 17
Paladin
Throws a magic seal towards the opponent that fires projectiles of light

HP Attacks

Move Type CP (Mastery) AP for Mastery Obtained Description Image
Soul Eater Ground 40 (20) 360 Initial Stabs with weapon, if it connects, follows up with a blast of darkness from other hand
Additional Effect: Wall Rush
Dark Flame Ground 40 (20) 360 Level 22 Stabs the ground and sends a wave of black fire at opponent
Additional Effect: Wall Rush
Saint's Fall Aerial 40 (20) 360 Initial Dive towards opponent in a rising arc, then slam them to the ground
Additional Effect: Wall Rush
Paladin Force Aerial 40 (20) 360 Level 33 Shoots a projectile of light to stun foe, then flies around while slashing, followed by a downward slam
Additional Effect: Wall Rush

EX Mode

Soul Shift

For his EX Mode, Job Augment, Cecil will swap in his trademark weapons: the Deathbringer in his Dark Knight form, and the Mythgraven Blade in his Paladin form. He will also be able to deal 1.5 times the normal Brave damage, and can freely change forms without attacking by pressing R and Image:Square-button.png‎.

For his EX Burst, Soul Shift, the player must input three combination of two buttons; depending on how many successful combination he has pressed, he may use his Dark Knight's Darkness or will chain that with a powerful combo followed by his Paladin's Cross Slash.

Equipment

Artwork of Cecil's weapons.

Cecil can equip Swords, Greatswords, Axes, Shields, Gauntlets, Helms, Light Armor, and Heavy Armor.

Exclusive Weapons

Name Level Stats (JP Version) Stats (US Version) Effects (JP Version) Effects (US Version)
暗黒の剣
Dark Sword
1 ATK +4 Power of Darkness (1/4) Power of Darkness (1/3)
伝説の剣
Mythgraven Blade
50 ATK +38 ATK +37 Physical Damage +10%.
As Paladin: ATK +1.
As Paladin: DEF +1.
光の剣
Lustrous Sword
92 ATK +65 ATK +64 Physical Damage +15%.
As Paladin: ATK +2.
As Paladin: DEF +2.
ライトブリンガー
Lightbringer
100 ATK +69 Physical Damage +20%.
As Paladin: ATK +2.
As Paladin: DEF +2
Minor Sneak Attack Effect.
漆黒の剣
Cimmerian Edge
100 ATK +69 Physical Damage +20%.
As Dark Knight: ATK +2.
As Dark Knight: ATK +2
Minor Counterattack Effect.

Gallery

Allusions

  • In Destiny Odyssey IV-5, when Cecil sends a surge of darkness out of his sword, he assumes the same pose he does while performing Darkness in the original Final Fantasy IV. He assumes the same pose when performing Darkness during his Soul Shift EX Burst.
  • His EX mode, "Job Augment", is a reference to the Augment System introduced in Final Fantasy IV DS.
  • Cecil's line when fighting against himself is the same as the line he speaks at Mount Ordeals before he does battle with his Dark Knight self: "This is a fight for me and me alone."
  • Cecil's victory quote, "All that matters is what's inside," is a reference to a line spoken by Rydia during the ending of Final Fantasy IV. "All that matters is what’s inside us. Isn’t that right, Cecil?"
  • Cecil's defeat quote, "I'm a coward," is a reference to a scene early in Final Fantasy IV, in which he tells Rosa Joanna Farrell, "I'm a coward. A coward who cannot even defy orders he knows he ought not follow."
  • Cecil's exclusive weapons are all from Final Fantasy IV. The Dark Sword is Cecil's initially equipped weapon as a Dark Knight and the Mythgraven Blade is the weapon Cecil is equipped with after becoming a Paladin. The Lustrous Sword can be obtained from the Sealed Cave, and the Lightbringer is Cecil's strongest weapon in the Advance edition. The Cimmerian Edge is Golbez's initially equipped weapon in the flashback scenes from Final Fantasy IV: The After Years where it was translated as "Ebony Blade" in the English version.
  • Cecil's moveset contains several references to his friend and rival, Kain Highwind. Saint's Fall, otherwise known as Saint Dive is one of Kain's Band Abilities in Final Fantasy IV: the After Years, performed by combining his Jump command with Rosa's White Magic, and the "Nightfall" attack heavily resembles the classic Dragoon Jump attack. It is also worth noting that until Golbez was included, Kain was originally considered to appear in Dissidia as the villain opposing Cecil.
  • During EX Mode, Cecil's weapon switches between Deathbringer and the Mythgraven blade when he changes jobs. This is the same as in Final Fantasy IV, where the Deathbringer was changed into (or replaced by) the Mythgraven Blade when Cecil became a Paladin.
  • Cecil's finishing pose for his Soul Shift EX Burst is the same as his pose at the end of the intro for the Nintendo DS version of Final Fantasy IV, when he thrusts his sword at Golbez.
  • One of Cecil's opening quotes "This ends for you, not I!" is a reference to his quote before the final battle with Zeromus in Final Fantasy IV. "Zeromus, this is the end for you, not us!"
  • During Cecil's EX Burst, he says "Light and darkness cast aloft!" This is a reference to the DS translation of the Mysidian Legend.
  • When fighting Gabranth, Cecil will say "We've suffered the same pain," which may reference the fact they are at conflict with both of their brothers. This may also be a reference to the fact that both of them have fought as high-ranking officers in armies that they have no desire to be in;Cecil because of Baron's sudden cruel methods and Gabranth because the Archadian Empire is the very army that invaded his homeland.

Trivia

  • When Cecil goes back to his world, a moon appears and cycles through an entire sequence of phases as he vanishes.
  • Unlike Final Fantasy IV, where Cecil only forgives Golbez at the very end of the story, he seems not only to have completely forgiven his brother by the start of Dissidia, but also shows a great concern over him, often asking him to join Cosmos' side and even protects him from Exdeath. Cecil calls Golbez "brother" (Nii-san in the Japanese version which is a respectful way to say "older brother") nearly every time he talks or refers to him throughout the game, an indication of their closer relationship.
  • Cecil is the fifth to obtain his crystal according to Destiny Odyssey 78.
  • Cecil has the most exclusive weapons in the game, having a total of five, whereas the other characters have only three (except for Cloud, Squall, and Tidus, who have four). This is due to his two different forms having separate exclusive final weapons.
  • Cecil is the only Warrior of Cosmos to have a fully-armored face (like Garland, Golbez, and Exdeath), specifically in his Dark Knight form.
  • It appears that not all Warriors of Cosmos are aware of Cecil's relationship with Golbez. The only confirmed characters that know this are Tidus, Warrior of Light, and Firion (who Cecil actually informs).
  • Cecil is the only character to have two victory poses, depending on which form he is in when he wins a battle. Cecil begins every fight in his Dark Knight form and therefore has only one intro pose.
  • Cecil is the only character to have two exclusive level 100 weapons, namely the Lightbringer and Cimmerian Edge.
  • In both his Paladin and Dark Knight forms, Cecil has an extra sword on his lower back that he does not draw or use in battle. Terra and the Onion Knight, as well as Bartz, also share this trait, as they carry daggers that are not used in battle.

This article uses material from the "Cecil Harvey/Dissidia" article on the Final Fantasy wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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