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Captain's Sidearm: Misc



Up to date as of February 01, 2010

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Captain's Sidearm
Attack statistics
dmg/attack: 35 (42)
dmg/projectile: 5.833 (7)
DPS: 105 (126)
attacks/sec: 3
# of projectiles: 6
spread: 3
related perks:
crit dmg: 40
crit chance: x 1
ammo type: Alien Power Module
ammo per shot: 3
ammo capacity: 30
shots/reload: 10
skill: Energy Weapons
AP: 20
item HP: 1000
repair: Alien Atomizer
weight: 2
value: 500
base id: xx00a9dd

The Captain's Sidearm is a weapon which is added to Fallout 3 in the Mothership Zeta add-on. It is a unique, cleaner, shinier Alien Blaster used by the Alien Captain.



Unlike the Alien Blaster, the Captain's Sidearm uses Alien Power Modules in place of Alien Power Cells. It has a silver finish to it, unlike the rusted Alien Blaster you find in the Capital Wasteland, and actually shoots out a spread of energy like a shotgun. Shooting the Sidearm into the air will show the spread of the energy. Each time you fire it, it uses 3 rounds and sends 6 energy projectiles. Like the Metal Blaster, it will do significantly more damage outside of V.A.T.S. due to multiple critical hits.


The Captain's Sidearm can be obtained after defeating the Alien Captain in the Bridge of Mothership Zeta.


The Captain's Sidearm appears in the Mothership Zeta add-on for Fallout 3.


  • The weapon may be picked by Elliott, but may have been duplicated, so you may take one off the captain's body. Though, you will not be able to take the second Sidearm from Elliott (it will just disappear).
Mothership Zeta (add-on)
Weapons of Fallout 3

This article uses material from the "Captain's Sidearm" article on the Fallout wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


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