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Fallout

Up to date as of February 01, 2010

From The Vault

Breaker
Attack statistics
dmg/attack: 12
DPS: 17.1432
attacks/sec: 1.4286
Criticals
crit dmg: 0
crit chance: x 0
Other
skill: Melee Weapons
AP: 35
item HP: 150
repair: Nail Boards
weight: 4
value: 30
base id: 000CB546
The following is based on Fallout 3 cut content and has not been confirmed by canon sources.

The Breaker is a unique Nail Board.

It can be repaired with Nail Boards.

Availability

This weapon cannot be found anywhere in the game and can only be obtained via console. Though there is another unique Nail Board in game which is called the Board of Education

Notes

Weapons of Fallout 3
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This article uses material from the "Breaker" article on the Fallout wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Final Fantasy

Up to date as of February 01, 2010

From Final Fantasy Wiki

Relm: I couldn't miss the chance to practice my drawing!
This article is in need of a few pictures. Perhaps you can help by uploading a picture of the License Board.
See also: Berserker (Job).
Breaker is a License Board in Final Fantasy XII International,
represented by the Zodiac Sign of Scorpio. They use Axes & Hammers as their primary weapon, and are protected by heavy armor with Shields. This Class has no Magic abilities, but this is counterbalanced by their powerful physical strength. Like their name suggests, they can use all four of the Break Technicks. In addition, Breakers are the only class that can naturally access hand-bombs, giving the class ranged damage capabilities.

Contents

License list

Equipment

Name Description LP cost
Breakers (1) Lets the character equip the Handaxe 20
Breakers (2) Lets the character equip the Broadaxe and Flail 25
Breakers (3) Lets the character equip the Slasher and War Hammer 35
Breakers (4) Lets the character equip the Hammerhead and Sledgehammer 50
Breakers (5) Lets the character equip the Francisca and Morning Star 60
Breakers (6) Lets the character equip the Greataxe and Golden Axe 65
Breakers (7) Lets the character equip the Scorpion Tail 85
Breakers (8) Lets the character equip the Scorpion Tail F 175
Hand-bombs (1) Lets the character equip the Hornito 35
Hand-bombs (2) Lets the character equip the Fumarole and Tumulus 55
Hand-bombs (3) Lets the character equip the Caldera and Volcano 75
Hand-bombs (4) Lets the character equip the Volcano T 105
Heavy Armor (1) Lets the character equip the Leather Helm, Bronze Helm, Leather Armor and Bronze Armor 25
Heavy Armor (2) Lets the character equip the Sallet, Iron Helm, Scale Armor, and Iron Armor 30
Heavy Armor (3) Lets the character equip the Barbutta, the Winged Helm, Linen Cuirass and Chain Mail 35
Heavy Armor (4) Lets the character equip the Burgonet and the Gold Helm, Shielded Armor and Golden Armor 40
Heavy Armor (5) Lets the character equip the Close Helm and the Bone Helm, Demon Armor and Bone Armor 50
Heavy Armor (6) Lets the character equip the Diamond Helm and the Diamond Armor 55
Heavy Armor (7) Lets the character equip the Steel Mask and the Mirror Mail 60
Heavy Armor (8) Lets the character equip the Platinum Helm and the Platinum Armor 65
Heavy Armor (9) Lets the character equip the Giant's Helmet and the Carabineer Mail 70
Heavy Armor (10) Lets the character equip the Dragon Helm and the Dragon Mail 80
Heavy Armor (11) Lets the character equip the Magepower Shishak and the Maximillian 90
Heavy Armor (12) Lets the character equip the Grand Helm and the Grand Armor 110
Shields (1) Lets the character equip the Leather Shield and Buckler 15
Shields (2) Lets the character equip the Bronze Shield and Round Shield 20
Shields (3) Lets the character equip the Gold Shield, Ice Shield and Flame Shield 25
Shields (4) Lets the character equip the Diamond Shield, Platinum Shield and Dragon Shield 30
Shields (5) Lets the character equip the Crystal Shield and Kaiser Shield 35
Shields (6) Lets the character equip the Aegis Shield and Demon Shield 40
Shields (7) Lets the character equip the Venetian Shield 65
Shell Shield Lets the character equip the Shell Shield 90
Ensanguined Shield Lets the character equip the Ensanguined Shield 100
Zodiac Escutcheon Lets the character equip the Zodiac Escutcheon 235
Genji Equipment Lets the character equip the Genji Helm, Genji Shield, Genji Armor, and Genji Gauntlets 190
Accessory (1) Lets the character equip Orrachea Amulet 5
Accessory (2) Lets the character equip Bangle and Firefly 20
Accessory (3) Lets the character equip Diamond Armlet and Argyle Armlet 25
Accessory (4) Lets the character equip Battle Harness and Steel Gorget 35
Accessory (5) Lets the character equip Tourmaline Ring and Embroidered Tippet 35
Accessory (6) Lets the character equip Golden Armlet and Leather Gorget 35
Accessory (7) Lets the character equip Rose Corsage and Turtleshell Choker 40
Accessory (8) Lets the character equip Thief's Cuffs and Gauntlet 45
Accessory (9) Lets the character equip Amber Armlet and Black Belt 30
Accessory (10) Lets the character equip Jade Collar and Nishijin Belt 40
Accessory (11) Lets the character equip Pheasant Netsuke and Blazer Gloves 45
Accessory (12) Lets the character equip Gillie Boots and Steel Poleyons 60
Accessory (13) Lets the character equip Berserker and Magick Gloves 60
Accessory (14) Lets the character equip Sage Ring and Agate Ring 70
Accessory (15) Lets the character equip Ruby Ring and Bowline Sash 70
Accessory (16) Lets the character equip Cameo Belt and Cat-Ear Hood 70
Accessory (17) Lets the character equip Bubble Belt and Fuzzy Miter 80
Accessory (18) Lets the character equip Sash and Power Armlet 80
Accessory (19) Lets the character equip Indigo Pendant and Winged Boots 100
Accessory (20) Lets the character equip Opal Ring and Hermes Sandals 115
Accessory (21) Lets the character equip Quasimodo Boots and Nihopalaoa 130
Accessory (22) Lets the character equip Germinas Boots and Ring of Renewal 160
Equip Ribbon Lets the character equip a Ribbon. 215

Technicks

Name Description LP cost
Wither Reduce a target's physical attack damage 50
Expose Reduce a target's Defense 50
Shear Reduce a target's Magick Defense 50
Addle Reduce a target's Magick power 50
Horology Damages all enemies in range based on game time 50
MP-HP Fully consume user's MP, changing one ally's HP to 10 times of that amount 30
Shades of Black Cast random Black Magick 70
Sight Unseeing Damages a percentage of enemy's HP; only usable while Blinded 40
Traveler Deals damage to all enemies in range based on total steps taken 50

Augments

Name Description Number on board LP cost(s)
Swiftness Action time is reduced by 10% 2 30/50
Last Stand Defense increases when HP critical 1 70
Martyr Recover MP after taking damage 1 30
+ 30/70/110/150/190/230/270/390 HP Increases HP by 30/70/110/150/190/230/270/390 8 20/30/40/50/60/70/80/115
Inquisitor Recover MP after dealing damage 1 30
Shield Block Increases chance to block using shield 3 25/45/75
Adrenaline Strength increases when HP critical 1 65
Magick Lore Increases Magick Power, making spells stronger 4 30/30/30/50
Battle Lore Increases Strength, making physical damage stronger 12 30/30/30/30/50/50/50/70/70/70/70/100
Focus Attack is 20% stronger while at Full HP 1 70

Espers and Quickenings

Name Licenses unlocked LP cost
Quickening None 50
Quickening None 75
Quickening HP +390 100
Quickening Battle Lore 125
Belias Horology 20
Mateus None 30
Zalera Traveler 30
Adrammelech Battle Lore 35
Shemhazai None 50
Hashmal Swiftness 50
Cúchulainn Shades of Black 50
Zeromus Magick Lore (X4) 65
Exodus Magick Lore (X4) 65
Famfrit Magick Lore 100
Chaos None 100
Ultima Swiftness 115
Zodiark None 200
v · e · dFinal Fantasy XII: International Zodiac Job System Jobs
Zodiac Job System
Archer - Black Mage - Breaker - Knight - Machinist - Monk - Mononofu - Red Mage - Shikari - Time Mage - Uhlan - White Mage


This article uses material from the "Breaker" article on the Final Fantasy wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Marvel Database

Up to date as of February 09, 2010
(Redirected to Breaker (Earth-616) article)

From Marvel Database

Character Template Help
Breaker

[[File:|200px|center|Breaker (Earth-616)]]
Real Name
Raak
Current Alias

Alignment

Characteristics
Gender


First appearance

Rom Annual #2
(1983)

Contents

History

Raak the Breaker was always something of a rogue. He was also one of the most powerful Spaceknights, which made for a dangerous combination. Breaker was among the first Spaceknights to set foot on Wraithworld and helped rescue Rom from it (Rom Annual #2). After the Spaceknights separated to pursue the Dire Wraiths across the cosmos, he followed a group of Wraiths to Clavius, an inhabited planet. The Wraiths had nearly defeated the Clavians, but Breaker dominated them Wraiths upon his arrival, forming an alliance with them. He then helped them subjugate the Clavians, but Trapper arrived and led the Clavians against the Wraiths. It was during this period that Rom and some other Spaceknights arrived. They quickly joined forces with the Clavians against the Wraiths. After Unam the Unseen sacrificed himself to save Rom in his combat with Breaker, Rom banished Breaker and his Wraith allies to Limbo (Rom #71). Breaker will presumably remain there forever.

(retrieved from comicbookdb.com)

Powers and Abilities

Powers

Projects microwave radiation

Links

  • Appearances of Breaker (Earth-616)
  • Character Gallery: Breaker (Earth-616)
  • Images that feature Breaker (Earth-616)
  • Fan-Art Gallery: Breaker (Earth-616)
  • Quotations by Breaker (Earth-616) 

http://www.comicbookdb.com/character.php?ID=9883

Discover and Discuss


This article uses material from the "Breaker (Earth-616)" article on the Marvel Database wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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