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Final Fantasy

Up to date as of February 01, 2010

From Final Fantasy Wiki

Boost as seen in Final Fantasy VIII.

Boost is a recurring ability that increases damage. It is commonly associated with the Monk class or Summonings.

Contents

Appearances

Final Fantasy III

Used by Black Belts. Using it once increases damage dealt, while using it twice increases damage further. Using it three times will hurt the Black Belt and release all the stored energy.

Final Fantasy VIII

Guardian Forces' attacks are enhanced by Boost via timed button presses, which explains why they have such long cinematic cutscenes. The GFs Diablos, Carbuncle, Cerberus, and Cactuar don't have Boost, and their effects either do not do damage, or do a set amount of damage. A character's compatibility with a GF determines how much they can boost it before the animation ends. Removing Boost is not recommended, as there is no way to regain the Boost ability.

Final Fantasy IX

Boost is a support ability that enhances Garnet and Eiko's summons. Garnet can learn it for 190 AP, while Eiko can learn it for 150 AP, both from the Pumice Piece Add-on.

Final Fantasy X

Boost is a command that is available to the Aeons if you press right on the command menu. It allows the Aeon's Overdrive gauge to fill up quicker, at the cost of the Aeon taking more damage. It is the opposite of Shield.

Final Fantasy XI

Boost is used by Monks. It raises the next attack for approximately three minutes and is stackable. It works well in conjunction with Chi Blast and to increase enmity. Boost can be enhanced by wearing Temple Gloves.

Final Fantasy Tactics Advance

Boost is usable by Archers. It increases the power of their next attack. The Templar's Cheer is identical.


This article uses material from the "Boost" article on the Final Fantasy wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Marvel Database

Up to date as of February 09, 2010
(Redirected to Boost (Earth-616) article)

From Marvel Database

Character Template Help
Boost

Boost
Gallery
Real Name
Unknown
Current Alias

Affiliation
Morlocks

Universe

Base Of Operations
Sewers

Characteristics
Gender

Hair

Unusual Features
Very pale.

Status
Marital Status

First appearance

Uncanny X-Men Annual #1997
(December, 1997)

Contents

History

Gene Nation, a group of Morlocks whom Storm encountered and relocated to Africa. Boost is a mutant who functions like a living battery cell. He can augment other mutants' powers by a process called "body-jumping", wherein Boost merges with the other mutant and boost's their powers.

When the Humanity's Last Stand attacked the former Gene Nationals at their new home, Storm and the X-Men arrived to help. Unfortunately, so did Havok's Brotherhood of Mutants who offered the mutants protection against their enemies. Humanity's Last Stand were eventually defeated, and Boost, along with fellow former Gene National Tether, sought to leave, helping the Brotherhood escape in return for being dropped off at an unrevealed place of their choosing. Boost was affected after the Decimation, and lost his mutant powers.[1]

Powers and Abilities

Powers

Power Amplification: Biomorphically merge with his own mutagenic aura, then infuse himself into the bodies of others, supercharging their mutant powers.

Notes

  • Power loss confirmed in New Avengers #18.

Links

Discover and Discuss

  1. New Avengers #18

This article uses material from the "Boost (Earth-616)" article on the Marvel Database wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Runescape

Up to date as of February 07, 2010
(Redirected to Temporary skill boost article)

From the RuneScape Wiki, the wiki for all things RuneScape

A temporary skill boost is anything caused by an item, Summoning familiar, or action that temporarily raises a player's level in one or more skills. It allows the player to do things above his current level. For example, a Magic potion, which boosts a player's Magic level by five, will let a player cast High alchemy (which requires 55 Magic) with a Magic level of 50 to 54.

Temporary boosts do not stack - for example, a dwarven stout provides +1 mining and smithing, and a mature dwarven stout provides +2 to the same skills; using them together will not produce +3, but +2 as that is the maximum boost.

As is indicated by the name, a temporary skill boost does not last forever. Boosts decay back to the player's base level at a rate of 1 level per minute.

Contents

Uses

Items that give temporary boosts

  • Potions, such as the Hunter potion which boosts a player's Hunter level by three.
  • Food, such as the Garden pie which boosts a player's Farming level by three.
  • Drinks, such as the Wizard's mind bomb which boosts a player's Magic level by two or three depending on the player's Magic level.
  • Summoning scrolls, such as the Tireless Run scroll which boosts a player's Agility level by two.
  • Spicy stews - can only be accessed with completion of Evil Dave's section in the quest Recipe for Disaster. These are random and can boost OR lower a skill by up to six.
  • Crystal saw, which provides an invisible boost of three to a player's Construction level. It allows players to build items as if their Construction level was three levels higher; this is an invisible boost and so can be used in conjunction with tea or stews.
  • Capes of Accomplishment boost the corresponding skill level to 100/99 when the cape is equipped or operated. Prayer and Hitpoints skillcapes have a cool down period of 1 minute.

Invisible boosts

These boosts are not visible on the player's statistics screen, and most of them cannot allow a player to perform activities above his base level (an exception is the Crystal saw). Most invisible boosts are provided by Summoning familiars. For example, a Granite lobster provides an invisible Fishing boost of four levels, but does not allow a player with 72 Fishing to catch sharks, which require 76 Fishing; instead it allows the player to catch fish with the same speed as if they were four levels higher.

List of temporary boosts

Boost Skill Level
increase
Visibility Other info
Agility potion (or mix) Agility 3 Visible Mix heals 6 Hitpoints.
Summer pie Agility 5 Visible Also heals 11 Hitpoints and restores 10% run energy.
Tireless run scroll Agility 2 Visible Special attack of the Spirit terrorbird.
Abyssal stealth scroll Agility and Thieving 4 Visible Special attack of the Abyssal lurker.
Cup of tea (Bought/Thieving) Attack 3 Visible Also heals three hitpoints. Not to be confused with Player-Owned House tea.
Attack potion (or mix) Attack %103 + 10% Visible Mix also heals 3 Hitpoints.
Super attack (or mix) Attack %155 + 15% Visible Mix also heals 3 to 6 Hitpoints.
Extreme attack Attack %207 + 20% Visible None.
Zamorak brew (or Zamorak mix Attack, Strength %202 + 20% (Attack), 2 + 12% (Strength) Visible Decreases Defence and remaining Hitpoints by 10% + 2 (Mix reduces Hitpoints by 10% - (1 to 4)).
Combat potion (or mix) Attack, Strength %103 + 10% to each Visible Mix also heals 6 Hitpoints.
Dragon slayer gloves Attack %1010% Invisible Only applies when fighting dragons assigned as a Slayer task. Stacks with Black mask/Slayer helmet effect. Also gives an extra 15% Slayer experience.
Black Mask or Slayer helmet Attack, Strength %1515% to each Invisible Only applies when fighting monsters currently assigned as a Slayer task.
Salve amulet Attack, Strength %1515% to each Invisible Only applies when fighting undead monsters.
Salve amulet (e) Attack, Strength %2020% to each Invisible Only applies when fighting undead monsters.
Ruby Harvest Attack %2020% Invisible Must be used on another player. Boost effects the player it is used on. Must be used in a multi-combat zone.
Cavefish Attack, Strength, Defence, Magic or Ranged 2One of the skills is boosted randomly by 2. Visible Also heals 20 hitpoints.
Cup of tea (Player-Owned House) Construction 1, 2 or 3 Visible Boost depends on the shelf the cup used was obtained from.
Crystal saw Construction 3 Invisible Only applies to items requiring a saw (e.g. not rooms or plants).
Chef's delight Cooking %55% Visible Also heals 1 Hitpoint. Reduces Attack and Strength by 2 or more.
Mature Chef's delight Cooking %51 + 5% Visible Also heals 1 Hitpoint. Reduces Attack and Strength by 2 or more.
Crafting potion Crafting 3 Visible None.
Defence potion (or mix) Defence %103 + 10% Visible Mix also heals 6 Hitpoints.
Super defence (or mix) Defence %155 + 15% Visible Mix also heals 3 to 6 Hitpoints.
Extreme defence Defence %207 + 20% Visible None.
Saradomin brew Defence, Hitpoints %2525% (Defence), 10% (Hitpoints) Visible Decreases Attack, Strength, Magic and Ranged levels by 10%. Hitpoints can rise above normal level with the boost.
Draynor Manor Cabbage Defence 1 Visible Also heals 2 Hitpoints.
Testudo scroll Defence 8 Visible Special attack of the War tortoise.
Titan's Constitution Defence, Hitpoints %12.512.5% (Defence), 8 (Hitpoints) Visible Special attack of Fire titan, Moss titan and Ice titan. Hitpoints can rise above normal level with the boost.
Dreadfowl Farming 1 Visible Speak to Dreadfowl.
Compost mound Farming %21 + 2% Visible Speak to Compost mound.
Stranger plant Farming %21 + 4% Visible Speak to Stranger plant.
Cider Farming 1 Visible Heals 1 Hitpoint, reduces Attack and Strength by 2.
Mature cider Farming 2 Visible Heals 2 Hitpoints, reduces Attack and Strength by 5.
Garden pie Farming 3 Visible Also heals 6 Hitpoints.
Pyrelord Firemaking 3 Invisible Familiar must be summoned.
Lava titan Firemaking, Mining 10 each Invisible Familiar must be summoned.
Fishing potion (or mix) Fishing 3 Visible Mix also heals 3 to 6 Hitpoints.
Fish pie Fishing 3 Visible Also heals 6 Hitpoints.
Admiral pie Fishing 5 Visible Also heals 8 Hitpoints.
Granite Crab Fishing 1 Invisible Familiar must be summoned.
Ibis Fishing 3 Invisible Familiar must be summoned.
Granite Lobster Fishing 4 Invisible Familiar must be summoned.
Fletching potion Fletching 3 Visible None.
Greenman's ale Herblore 1 Visible Heals 1 Hitpoint. Reduces Attack, Strength and Defence by 2 or more.
Mature Greenman's ale Herblore 2 Visible Heals 1 Hitpoint. Reduces Attack, Strength and Defence by 2 or more.
Guthix rest Hitpoints 5 Visible Only works when at full hitpoints. Also reduces poison damage by 1 and restore some run energy.
Rocktail Hitpoints 10Up to 10 Visible Heals 23 Hitpoints and can raise hitpoints up to 10 over the maximum.
Elidinis Statuette Hitpoints 7 Visible Requires completion of Spirit of the Elid. Any lost Hitpoints are restored prior to the boost. Also restores Prayer points.
Thermal bath Hitpoints %1515-20% Visible Requires completion of As a First Resort.... Any lost Hitpoints are restored prior to the boost. Also cures and gives temporary protection from poison and disease.
Hunter potion or mix) Hunter 3 Visible Mix heals 2 to 3 hitpoints.
Spirit graahk, Spirit kyatt and Spirit larupia Hunter 5 Invisible Familiar must be summoned.
Arctic bear Hunter 7 Invisible Familiar must be summoned.
Wolpertinger Hunter 5 Invisible Familiar must be summoned.
Mud bath Hunter 8 Visible Requires completion of As a First Resort.... Also temporarily removes the player's scent, removing the need to use a torch.
Magic potion (or mix) Magic 5 Visible Mix also heals 3 to 6 Hitpoints.
Extreme magic Magic 7 Visible None.
Magic essence potion (or mix) Magic 3 Visible Mix also heals 3 to 6 Hitpoints.
Wizard's mind bomb Magic 2 (under level 50), 3 (above level 50) Visible Also heals 1 Hitpoint. +3 boost only applies if the player's magic level is higher than 50. Reduces Attack, Strength and Defence by 1 or more. Is available to free players.
Mature Wizard's mind bomb Magic 3 (under level 50), 4 (above level 50) Visible Also heals 1 Hitpoint. +4 boost only applies if the player's magic level is higher than 50. Reduces Attack, Strength and Defence by 5.
Magic focus scroll Magic 7 Visible Special attack of the Wolpertinger.
Desert wyrm Mining 1 Invisible Familiar must be summoned.
Void ravager Mining 1, 1 Invisible and Visible Familiar must be summoned. Speak to the Void ravager to obtain a visible boost of 1 in addition to the invisible boost of 1.
Obsidian golem Mining 7 Invisible Familiar must be summoned.
Dwarven stout Mining, Smithing 1 Visible Also heals 1 Hitpoint. Is available to free players.
Mature dwarven stout Mining, Smithing 2 Visible Also heals 1 Hitpoint. Reduces Attack, Strength and Defence by 2 or more.
Ancient mace special attack. Prayer 36Boost equal to damage hit. Visible 100% of special bar drained.
Monastery altar, Altar of nature, Seers' Village altar Prayer 2 Visible Monastery requires 31 prayer, and is available to free players. Altar of nature requires completion of Nature Spirit. Seers' Village requires completion of all Seers' Diary easy and medium tasks (Seers' headband 2 or 3 must be worn).
Sulpher spring Prayer %1010% Visible Requires completion of As a First Resort.... Prayer points are fully restored before the boost is applied.
Ranging potion (or mix) Ranged %103 + 10% of player's level Visible Mix also heals 3 to 6 Hitpoints.
Extreme ranging Ranged %204 + 20% Visible None.
Wild pie Ranged and Slayer 4 (Ranged), 5 (Slayer) Visible Also heals 11 Hitpoints.
Geyser titan Ranged %31 + 3% Visible Speak to the Geyser titan to obtain the boost.
Ranger's aid Ranged 2 Visible Reduces Defence by 5.
Mature ranger's aid Ranged 3 Visible Reduces Defence by a random amount.
Slayer's respite Slayer 1 Visible Also heals 1 Hitpoint, and reduces Attack and Strength by 2 or more.
Mature slayer's respite Slayer 2 Visible Also heals 1 Hitpoint, and reduces Attack and Strength by 2 or more.
Strength potion (or mix) Strength %103 + 10% Visible Mix also heals 3 Hitpoints.
Super strength (or mix) Strength %155 + 15% Visible Mix also heals 3 to 6 Hitpoints.
Extreme strength Strength %207 + 20% Visible None.
Dragon Battleaxe Strength %20Roughly 20% Visible Lowers Attack, Magic, Ranged and Defence by 10%. Uses 100% of special bar.
Volcanic strength scroll Strength 9 Visible Special attack of the Obsidian golem.
Bandit's brew Thieving 1 Visible None.
Thieving fingers scroll Thieving 2 Visible Special attack of the Magpie.
Axeman's folly Woodcutting Boost of 1 Visible None
Mature axeman's folly Woodcutting Boost of 2 Visible Also heals 1 Hitpoint. Reduces Attack and Strength by 2 or more.
Beaver Woodcutting 2 Invisible Familiar must be summoned.
Skillcape Any skill 1 Visible The skill boosted is relevant to the cape worn. Must have level 99 in a skill to wear its skillcape.
Spicy stew Any skill 1-6 Visible Depending on type of stew, any skill (besides summoning) can be boosted or reduced by 1 to 6 points randomly. +6 boost are rare (reportedly 1/30 chance).
Notes
  • A percentage boost is always rounded down.
  • A reduction of x or more levels means the actual amount reduced depends on the player's level in the skills listed.

This article uses material from the "Temporary skill boost" article on the Runescape wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Starwars

Up to date as of February 04, 2010

From Wookieepedia, the Star Wars wiki.

File:Atticon.png

The title of this article is a nickname, callsign, or alias.

This article is about a canonical subject that lacks an official name, and is known only by its nickname, callsign, or alias.

"Boost"
Biographical information
Homeworld

Kamino[1]

Physical description
Species

Human (clone)[1]

Gender

Male[1]

Height

1.83 meters[1]

Hair color

Black[1]; Red (dyed)[2]

Eye color

Brown[1]

Chronological and political information
Era(s)

Rise of the Empire era[1]

Affiliation
"Don't look at me. It's Boost, sir. He only takes a bath when he's on leave."
Sergeant Sinker to General Plo Koon on Boost

"Boost" was the nickname of a clone trooper who fought in the Clone Wars. Around 22 BBY, Boost was stationed on the Venator-class Star Destroyer, Triumphant. Along with two other Venator-class Star Destroyers, they chased General Grievous' warship, the Malevolence, to the Abregado system.

The Malevolence destroyed all three ships, but Boost, along with Jedi Plo Koon, Sergeant Sinker and Wolffe, managed to escape via an escape pod. They were attacked in their escape pod by Rocket battle droids on a Droch-class boarding ships, however, the group was able to defeat them. Eventually, Jedi General Anakin Skywalker and his Padawan Ahsoka Tano, rescued Koon and the clone troopers. Afterward, the Malevolence began to attack Skywalker's freighter, the Twilight, however, the group escaped and jumped into hyperspace.

Contents

Biography

Malevolence

"Boost" was the nickname of a clone trooper who was a part of the Grand Army of the Republic during the Clone Wars, a galaxy-wide conflict between the Galactic Republic and the Confederacy of Independent Systems.[2] Boost, like all clone troopers, was one of the many clones of the Mandalorian bounty hunter Jango Fett.[1] In the beginning of the war, Boost fought in the first battle of the war on the planet Geonosis. During the battle, Boost received scars after he fought battle droids.[3]

Around 22 BBY,[4] the Jedi High Council dispatched General Plo Koon to search for the Separatist "mystery weapon," which had destroyed several Republic fleets. Onboard the Venator-class Star Destroyer, Triumphant, Koon was accompanied by Boost and a group of clone troopers—few of which were: Commander CC-3636, nicknamed "Wolffe", and Sergeant Sinker. Upon discovering the Malevolence in the Abregado system, the warship fired its ion cannons on Koon's Venator-class Star Destroyer, which rendered the ship without energy. The many turbolasers of the Subjugator-class cruiser began to fire, quickly destroying the three ships. Koon told Boost, Wolffe and Sinker to evacuate the Triumphant in an escape pod, before it was destroyed by the Malevolence.[2]

In the pod, Wolffe told them that they had suffered a total system blackout, and only the life support was working. Boost hoped that someone would search for them, but Sinker was not so positive thinking. After that Koon advised to conserve energy and while doing this, Sinker commented negatively about Boost's hygiene. Sinker also said that it would not be strategical to search for them, and that he would have instead searched for the superweapon, but Koon answered that their lives were more important for him. Shortly after Boost discovered another escape pod, but those inside were all dead and the pod was crushed. Shortly after, they pick up another signal from pod. However before reaching it, it was destroyed by a Droch-class boarding ship and its group of rocket battle droids, who then quickly turned their attention to Koon's pod. While Wolffe remained in the pod in order to keep their signal going, Koon, Sinker and Boost go out to fight the droids. During the fight, Wolffe contacted Padawan Ahsoka Tano, and Jedi Knight Anakin Skywalker, on a rescue mission for survivors of the battle. Meanwhile, Plo Koon used the Force to throw Sinker behind the droids and he was able to destroy them. Shortly after, Plo Koon contacted Tano using the Force, showing her their location. Eventually, they were found by the Twilight, Skywalker's personal freighter and the Twilight then recovered the escape pod, and once onboard, the clones were treated by a medical droid. Shortly afterward, the Malevolence discovered the Twilight. Despite their attempts to shut down all the ships energy, they had forgotten the medical droid. Still, the Twilight managed to escape the system before it was able to be incapacitated by the ion cannons of Malevolence.[2]

Khorm

"Boost, load the walkers into landing ships—dust off in thirty."
―Wolffe to Boost during the Battle of Khorm
Sinker and Boost on Khorm.

Boost, Sinker and Wolffe were members of a Republic force dispatched to the Separatist-occupied planet Khorm in order to secure the Agrocite, an ore used to increase power to starfighters. Under the command of Jedi Generals Koon and Kit Fisto, and Major Kendal Ozzel, the Republic managed to capture an Agrocite processing facility, only to lose it soon thereafter in a Separatist counterattack. Later, while Plo Koon and Kit Fisto went ahead to scout out the main Confederate base located in an Agrocite mine, Major Ozzel led his troops to recapture the processing facility. The facility, however, had been abandoned, and Ozzel—certain that the Republic had crushed the enemy—ordered to initiate an assault on the Agrocite mine.[5]

In contrast to Ozzel, Boost and Sinker thought that the Confederacy had moved its troops for a reason and was preparing to make a final stand at the mine. The two expressed their opinion to Wolffe, but he replied that they had their orders and told Boost to load the Republic walkers into landing ships. Just as Boost and Sinker thought, the Republic forces faced heavy opposition from the Separatists, but eventually managed to win the battle.[5]

Personality and traits

Boost was a positive thinking clone trooper. When stuck in an escape pod, he never gave up hope that someone would come and rescue the group. [2]

Behind the scenes

Boost first appeared in the second episode of the The Clone Wars (TV series), Rising Malevolence. There he was voiced like all clone troopers through the series by Dee Bradley Baker.[6] In the decoded episode of Cloak of Darkness it is stated that many troopers who fought at the Battle of Tibrin have adopted double stripe hairstyle to honor their fallen comrades, so it is possible the Boost served in that battle.

Appearances

  • Star Wars: The Clone Wars – "Rising Malevolence" (First appearance)
  • Star Wars: The Clone Wars: Jedi Adventures
  • Star Wars The Clone Wars 9: In Service of the Republic, Part 3

Sources

Notes and references

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9  Clone Troopers in the Databank
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Star Wars: The Clone Wars – "Rising Malevolence"
  3. StarWars.com The Clone Wars Decoded Episode: Rising Malevolence on StarWars.com (backup link on Archive.org)
  4. Star Wars: The Clone Wars novelization
  5. 5.0 5.1 Star Wars The Clone Wars 9: In Service of the Republic, Part 3
  6. StarWars.com The Clone Wars Episode Guide: Rising Malevolence on StarWars.com (backup link on Archive.org)

This article uses material from the "Boost" article on the Starwars wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.







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