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Blood Pact: Misc

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EQ2

Up to date as of February 01, 2010

From EQ2i, the EverQuest II wiki

EverQuest II Alternate Advancement Information
AAs » Necromancer AAs » Necromancer's Pacts line
Blood Pact Rank (*/1)
Pacts 1 point
Requires 20 points in Pacts line.
 
Your pet becomes immune to non-direct area effects in exchange for your sacrificing your health and power. Image:Icon_Blood_Pact.jpg
 
Target Caster's Pet
Power 5 percent to cast

1 percent every 2.0 seconds

Health 10 percent
Casting 1.0 seconds
Recast 10.0 seconds
Duration Until Cancelled
 
Effects:
  • Prevents AOE (except when direct)

Effects


This article uses material from the "Blood Pact" article on the EQ2 wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Final Fantasy

Up to date as of February 01, 2010

From Final Fantasy Wiki

Blood Pact is a summoner ability.

By choosing "Blood Pact: Rage" or "Blood Pact: Ward", the player can select a Blood Pact ability for an Avatar to perform. These abilities are available based on a shared timer. I.e., if the player uses any Blood Pact: Rage, he or she may not use any other Blood Pact: Rage until the timer has reset. Blood Pact: Rages are attacks, while Blood Pact: Wards are healing, enhancing, or enfeebling abilities.

Each Avatar also has a powerful Blood Pact: Rage that is only available while Astral Flow is in effect. These Blood Pacts will generally deal a great deal of damage to any enemy within its area of effect, but drain all of the summoner's remaining MP when used.

Elemental spirits do not have any Blood Pact abilities.

Command Level Avatar
Searing Light* 1 Carbuncle
Howling Moon* 1 Fenrir
Inferno* 1 Ifrit
Earthen Fury* 1 Titan
Tidal Wave* 1 Leviathan
Aerial Blast* 1 Garuda
Diamond Dust* 1 Shiva
Judgment Bolt* 1 Ramuh
Ruinous Omen* 1 Diabolos
Healing Ruby 1 Carbuncle
Punch 1 Ifrit
Rock Throw 1 Titan
Barracuda Dive 1 Leviathan
Claw 1 Garuda
Axe Kick 1 Shiva
Shock Strike 1 Ramuh
Camisado 1 Diabolos
Poison Nails 5 Carbuncle
Moonlit Charge 5 Fenrir
Crescent Fang 10 Fenrir
Fire II 10 Ifrit
Stone II 10 Titan
Water II 10 Leviathan
Aero II 10 Garuda
Blizzard II 10 Shiva
Thunder II 10 Ramuh
Command Level Avatar
Thunderspark 19 Ramuh
Somnolence 20 Diabolos
Lunar Cry 21 Fenrir
Rock Buster 21 Titan
Burning Strike 23 Ifrit
Shining Ruby 24 Carbuncle
Aerial Armor 25 Garuda
Tail Whip 26 Leviathan
Frost Armor 28 Shiva
Nightmare 29 Diabolos
Double Punch 30 Ifrit
Rolling Thunder 31 Ramuh
Lunar Roar 32 Fenrir
Slowga 33 Leviathan
Megalith Throw 35 Titan
Whispering Wind 36 Garuda
Ultimate Terror 37 Diabolos
Crimson Howl 38 Ifrit
Sleepga 39 Shiva
Lightning Armor 42 Ramuh
Ecliptic Growl 43 Fenrir
Glittering Ruby 44 Carbuncle
Earthen Ward 46 Titan
Spring Water 47 Leviathan
Hastega 48 Garuda
Noctoshield 49 Diabolos
Command Level Avatar
Double Slap 50 Shiva
Ecliptic Howl 54 Fenrir
Meteorite 55 Carbuncle
Dream Shroud 56 Diabolos
Fire IV 60 Ifrit
Stone IV 60 Titan
Water IV 60 Leviathan
Aero IV 60 Garuda
Blizzard IV 60 Shiva
Thunder IV 60 Ramuh
Healing Ruby II 65 Carbuncle
Eclipse Bite 65 Fenrir
Nether Blast 65 Diabolos
Flaming Crush 70 Ifrit
Mountain Buster 70 Titan
Spinning Dive 70 Leviathan
Predator Claws 70 Garuda
Rush 70 Shiva
Chaotic Strike 70 Ramuh
Meteor Strike Merit Ifrit
Heavenly Strike Merit Shiva
Wind Blade Merit Garuda
Geocrush Merit Titan
Thunderstorm Merit Ramuh
Grand Fall Merit Leviathan

*These commands are only available when Astral Flow is active.

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This article uses material from the "Blood Pact" article on the Final Fantasy wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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