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Fallout

Up to date as of February 01, 2010

From The Vault

Blind

Blind is a Condition in Fallout, Fallout 2, Fallout Tactics.

Effect: Your character has been seriously hit in one or both of your eyes. This affects your Perception.

Conditions in the Fallout games

This article uses material from the "Blind" article on the Fallout wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Final Fantasy

Up to date as of February 01, 2010

From Final Fantasy Wiki

Blind may refer to:


This article uses material from the "Blind" article on the Final Fantasy wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Guild Wars

Up to date as of February 01, 2010

From GuildWiki

Contents

In-game description:

Condition. While suffering from this ailment, your melee and missile attacks have a 90% chance to "miss." Your projectiles also have a greater chance to stray from their intended target.

Notes

  • A blind character can be spotted due to the black mist that appears in front of their face.
  • Miss from blind is calculated when the attack would hit the target. Blind applied to foes while their projectile is in flight can cause the projectile attack to miss. Similarly, removing blindness with a projectile in flight can cause the projectile to hit.
  • Both attack and non-attack projectiles will tend to launch off center even on stationary foes (they may dodge your projectiles more easily, including magical projectiles).

Sources

Name Target Duration Stats Notes Skill type Attr Cam
[edit]
Belly Smash
Foe & adjacent foes 3...9s
    5 Energy 1 Activation 30 Recharge
If foe is knocked down Hammer Attack WarriorHammer P
[edit]
Throw Dirt
Touched foe & adjacent foes 3...13s
    5 Energy 1 Activation 30 Recharge
Skill RangerExp C
[edit]
Dust Trap
Trapped foes 3...7s
    25 Energy 2 Activation 30 Recharge
+damage Trap RangerWS P
[edit]
Smoke Trap
Trapped foes 5...9s
    10 Energy 2 Activation 20 Recharge
causes daze Elite Trap RangerWS N
[edit]
Ineptitude
Foe 10s
    10 Energy 1 Activation 20 Recharge
Next time target foe attacks, +damage & blind Elite Hex Spell MesmerIll P
[edit]
Signet of Midnight
Self & touched foe 15s
        2 Activation 10 Recharge
Elite Signet MesmerNone P
[edit]
Blinding Flash
Foe 3...7s
    15 Energy ¾ Activation 4 Recharge
Spell ElementalistAir C
[edit]
Blinding Surge
Foe & adjacent foes 1...6s
    10 Energy ¾ Activation 4 Recharge
Do +lightning damage to target Elite Spell ElementalistAir N
[edit]
Lightning Touch
Touched foe & adjacent foes 3...7s
    5 Energy ¾ Activation 10 Recharge
must be suffering from a Water Magic hex Skill ElementalistAir C
[edit]
Ash Blast
Foe 3...13s
    5 Energy 1 Activation 8 Recharge
if foe is knocked down; also causes earth damage Spell ElementalistEarth F
[edit]
Eruption
Foes in area of spell location 10s
    25 Energy 2 Activation 30 Recharge
For 5s, nearby foes are struck for +earth damage and blinded Spell ElementalistEarth P
[edit]
Steam
Foe 5...9s
    5 Energy 1 Activation 8 Recharge
if foe is burning; also deals cold damage Spell ElementalistWater N
[edit]
Temple Strike
Foe 1...8s
Image:LeadAttack required.png   15 Energy     20 Recharge
Give dazed, interrupt casting spell Elite Off-Hand Attack AssassinDagger F
[edit]
Blinding Powder
Foe & adjacent foes 3...13s
Image:OffHand required.png   5 Energy ¼ Activation 20 Recharge
Spell AssassinShadow F
[edit]
Smoke Powder Defense
Adjacent foes 2..5s
    5 Energy     20 Recharge
Next time you are struck Stance AssassinShadow E
[edit]
Unseen Fury
Adjacent foes 3...9s
    5 Energy     20 Recharge
You cannot be blocked by blinded foes Stance AssassinShadow F
[edit]
Shadowsong
Special 1...5s
    15 Energy 1 Activation 30 Recharge
Spirit attacks cause blind Binding Ritual RitualistComm F
[edit]
Blind Was Mingson
Nearby foes 3...7s
    5 Energy 1 Activation 20 Recharge
When ashes are dropped, give blind Item Spell RitualistRest F
[edit]
Weapon of Shadow
Special 5s
    10 Energy 1 Activation 20 Recharge
Foes that attack target ally are blinded Weapon Spell RitualistRest F
[edit]
Rupture Soul
Nearby foes 3...10s
    10 Energy ¾ Activation 5 Recharge
Destroy target allied spirit, +lightning damage & give blind Spell RitualistSpawn F
[edit]
Dust Cloak
Adjacent foes 1...4s
    10 Energy ¾ Activation 15 Recharge
Adjacent foes take +earth damage, for 30s, your attacks deal earth damage, when this enchant ends, give blind Enchantment Spell DervishEarth N
[edit]
Ebon Dust Aura
Special 4...9s
    10 Energy ¼ Activation 20 Recharge
If you are wielding an earth weapon, attack skills cause blind on foe Elite Enchantment Spell DervishEarth N

PvE only

Name Target Duration Stats Notes Skill type Attr Cam
[edit]
Shadow Sanctuary
Self 5
    5 Energy ¼ Activation 30 Recharge
Gain 40 armor and 7..10 Health Regeneration Enchantment Spell AssassinKurzick/Luxon F
[edit]
Black Powder Mine
Trapped foes 7...10s
    10 Energy 2 Activation 20 Recharge
Trap Deldrimor E
[edit]
Sneak Attack
Foe 5...8s
    5 Energy     5 Recharge
Counts as lead attack Melee Attack Vanguard E

Related skills

Related articles

Conditions
Bleeding Blind Burning Cracked Armor Crippled Dazed Deep Wound Disease Poison Weakness
Facts about BlindRDF feed

This article uses material from the "Blind" article on the Guild Wars wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Halo

Up to date as of February 08, 2010

This article uses material from the "Thunderstorm" article on the Halo wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.







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