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Halo

Up to date as of February 08, 2010

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There is more information available on this subject at Black Box on the English-language Wikipedia.

In aviation, the term "black box" refers to both flight recorders on commercial and other aircraft. The flight data recorder is responsible for recording flight parameters and the cockpit voice recorder is responsible for recording all communications in the cockpit of an aircraft in flight. The phrase has become popularized by modern media reporting on aircraft crashes.

In Halo Wars, Black Boxes are collectibles in the campaign that when collected, add new events in the Halo Wars Timeline. They look like black boxes with yellow stripes on them, and can be picked up by any unit. When you collect one, you can just resign straight away and you will still have it.[1]

Contents

Achievements Linked

  • Halo Academic is an achievement that is unlocked when you unlock 20 timeline events.
  • Halo Historian is an achievement that is unlocked when you unlock all timeline events.

Locations

Mission 1: Alpha Base

Head back to the last bridge you crossed before reaching Alpha Base's gate and peek underneath. The crate is below the arch, next to an overturned Warthog. You can drive down the small ramp to the left to reach it.

Content

4th February 2531

The UNSC support ship Spirit of Fire enters orbit
around Harvest. While Admiral Cole's fleet is
engaged elsewhere, Spirit is sent to Harvest to
investigate ongoing Covenant activity in the
system and look for survivors from the missing
UNSC Destroyer The Prophesy [previously
dispatched to Harvest to investigate the same
activity]. Commanded by Captain Cutter, Spirit has
been reassigned by FLEETCOM. ONI has placed
Professor Anders onboard to lead the investigation.

Mission 2: Relic Approach

This black box is located northwest of the second base. There is an area blocked off by an energy shield. Destroy the power source with some infantry, and both the crate and a good chunk of supplies are yours for the taking.

Content

7 February 2531

Spirit of Fire holds service for the crew of the
Prophecy. The crew roster is read despite
objections from ONI personnel. The Prophecy was
lost with all hands on a first expedition to Harvest
to investigate the Covenant interest in the artifact
found near the polar region.

Mission 3: Relic Interior

This black box is located right from the beginning of the mission. Simply turn your Grizzly tanks around and head in the opposite direction of the objective arrow. You'll discover a separate pathway, winding to the northwest. At the very end, near a crashed Pelican, is the crate, with an Elite.

Content

From the Office of the High Prophet of Regret
Return at fastest possible speed to the world they
know as Harvest. We must learn the secrets inside
the holy relic before the Great Journey can
continue. The humans must not be allowed to enter
the artifact, we will do whatever we must to deny
them access. All must be resolute in this task, or
face punishment.

Mission 4: Arcadia City

Scroll to the western most base. Directly north of it is a column supporting a skyway. At the base of this column, on top of a few stairs, is the crate you seek.

Content

20 July 2520
Captain Alexander, the last civilian captain of Spirit
of Fire, retires from active duty at the conclusion of
the Verent mission. The ship is requisitioned by the
UNSC and scheduled for refit.

Mission 5: Arcadia Outskirts

In the middle of the map, almost halfway between your original base and the northern Covenant base, is an abandoned reactor that you can take over for an extra tech level. The crate is on the grass immediately to the west of this platform, near some ferns and an infantry cover spot.

Content

1 September 2520
Spirit of Fire completes an extensive refit at the
Reach orbital shipyards before entering active
military duty as a ground support vessel, initially
detailed with providing ground support for
Operation: TREBUCHET.

Mission 6: Dome of Light

Wait until you place the third Rhino across the broken bridge using the "transport" power. Before leaving the area to concentrate on other tasks, check the western shadows for a short separate path. The crate is there.

Content

From the Office of the High Prophet of Regret
Arbiter, you are the Hand of the Covenant - my
hand. You know what must be done. Return to the
surface and capture the human female - the one
who managed to make fools of us on Harvest. She
is the key to unlocking the secrets of the Ancients.

Mission 7: Scarab

At the very top of the map, and as far east from the Scarab as possible, is a small area surrounded by cliffs. Look for the bountiful gathering of shiny blue supplies and you'll find the crate among them.

Content

9 February 2531
After engaging Covenant forces on the surface of
Harvest, the UNSC vessel Spirit of Fire arrives at
Arcadia - only to find that the Covenant are already
there and attacking the colony. Spirit's ground
forces assist the excavation, and help fight the
Covenant to a standstill on the surface of the
planet.

Mission 8: Anders' Signal

Directly south of the base, on a tree-ringed plateau, is the crate.

Content

10 February 2531
The capture of Professor Anders forces Captain
Cutter's hand, Spirit of Fire pursues the enemy into
Covenant space. The ship's AI projects an arrival at
their destination in 312 hours.The ship remains on
high alert for the duration, though nonessential
crewmembers are briefly placed in cryo sleep.

Mission 9: The Flood

On the western side of the map, near one of the Flood structures you have to put down. Nothing else really distinguishes this location, so check the minimap in the screen below.

Content

6 February 2531
Professor Anders writes her father what appears to
be a detailed analysis of Homer's Odyssey. In fact
it is a coded message detailing her mission to
Harvest and the result of the find there. ONI
censors miss the cipher completely and the
message passes unaltered to her father

Mission 10: Shield World

Team Bravo is blocking the path to the black box. Rescue them, and any unit can collect it or fly a Hornet over, drop down for the crate.

Content

14 February 2531
Serina, knowing that the crew may be on a one way
trip, manufactures and delivers fake emails from
family members to the crew celebrating Valentine's
Day. She uses previous correspondence as a basis
for the letters. No one ever suspects her of this
deception.

Mission 11: Cleansing

A Hornet is also required to get the mission's black box. It is resting on the northwestern flank of the ship, at the opposite end you found the skull. Note that by "flank," it means the very edges of the Spirit of Fire; beyond the fences, where the ship slopes downward.

Content

Edict of the Office of the High Prophet of Tolerance
Hear now that five hundred teams are to be formed
to study the language of the Unclean. Each team to
consist of the most clever and most educated
Unggoy and Sangheili. These teams to speak only
the Unclean language among themselves. The
Unclean language to be taught to all military strike
team, that the foe shall be vulnerable.

Mission 12: Repairs

Like the last crate, this is on the outer edge of the ship (northern flank, southern tip), but tucked closer to the outer fences. Again, you'll need an air unit.

Content

Excerpt from The Punished Deeds, Vol. III
The shield world that Regret intended to activate
was one of just a few that the Covenant had
uncovered in the quest for the Halos. These
treasure chests of technology enabled the
Covenant to quickly gain access to advanced
weaponry and space propulsion systems allowing
them to dominate the galaxy.

Mission 13: Beachhead

Head to the north-east edge of the map. Go to the middle of that edge. On a very high and flower-covered cliff is the crate. You can reach this via a ground unit, but as usual, an air unit is a lot easier and quicker.

Content

23 February 2531
Spirit of Fire arrives at an uncharted planet
swarming with strange alien lifeforms. Within a
day, the ship is drawn into the planet's interior,
where the crew confronts the Covenant and
eventually rescues Professor Anders.

Mission 14: Reactor

This crate is hidden southeast of the first Covenant base and the possible location of your second UNSC base. It's in a raised grass rectangle, bordered by metal, and you'll need an air unit to get there.

Content

1 March 2531
Chief Engineer Prescott finishes his assessment of
damage to Spirit of Fire and repairs continue to the
hull, the FTL core reactor cannot be replaced and
plans to manufacture a spare from base reactor
units considered impossible. The decision is
made to run the ship on a skeleton crew and place
the rest in suspended animation.

Mission 15: Escape

Compared to the skull, this is very easy. Just take a Warthog from your original base, drive north across the blue ring structure and you'll see the crate in a very obvious location.

Content

25th February 2531
Thanks to Sergeant Forge's sacrifice, Spirit of Fire
escapes from the Forerunner shield world. Spirit of
Fire sets a course for home as the majority of the
crew prepare to enter cryo sleep for a journey that
will take years, if not decades.

Sources

  1. Halo Wars

This article uses material from the "Black Box" article on the Halo wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Marvel Database

Up to date as of February 09, 2010
(Redirected to Garabed Bashur (Earth-616) article)

From Marvel Database

Character Template Help
Black Box

Garabed Bashur (Earth-616)
Gallery
Real Name
Garabed Bashur
Current Alias

Aliases
Commcast, Gareb

Identity

Alignment


Universe

Base Of Operations
Providence

Characteristics
Gender

Height
6' 1"

Weight
169 lbs (77 kg)

Eyes

Hair

Status
Citizenship

Occupation
Information broker; former mercenary

Origin
Origin
Mutant; Clone

Place of Birth


First appearance
Last appearance

Deadpool #1
(January, 1997)
Cable & Deadpool #13 (as Black Box)
Cable & Deadpool #42
(August, 2007)

Contents

History

Garabed Bashur, a native of India, is a cyberpath who possesses the mutant ability to psychically retrive, interpret and store data from any form of electronic media (essentially a highly potent electronic form of telepathy). He was trained in this ability by Professor Charles Xavier, but Xavier rejected Bashur upon learning of his criminal tendencies. Bashur used the knowledge gathered by his power to amass a small fortune, and became the leader of a small mercenary outfit, the Executive Elite, under the alias of Commcast. The mercenary Deadpool was hired to kill the Executive Elite, and although the other Elites were killed, Commcast survived, as only a clone body was killed. Some time later, Professor X contemplated using Bashur to restore data that had been lost from his files when the X-Mansion's systems were compromised by the Phalanx, although it is unknown if Bashur ever actually assisted Xavier. He was later seen helping a target of one of Sabretooth's murder sprees find someone who could protect him; in this case, that someone was Maverick.

When his clone vats developed a problem preventing him from making additional clones of himself, Bashur created the Black Box identity, using the robot armor to prevent engaging directly, and began selling his information to the highest bidder. He crossed paths with Deadpool, attempting to convince him to kill his sometime ally Cable. Black Box, Cable, Deadpool, BAD Girls, Inc., the Cat, and Weasel searched for the mysterious Dominus Objective, a computer virus which would help Bashur sort through the massive amounts of data that his power let him access. After the Objective was released into the Rand Corporation, Rand CEO Iron Fist and his sometime partner Luke Cage fought Cable and Deadpool. Eventually Cable and Deadpool tracked the real Bashur down, but after a fight involving hundreds of clones of Makeshift and Rive, was eventually convinced by Cable to join him. He was killed by Sabretooth during the destruction of Providence.

Powers and Abilities

Powers

Cyberpathy: Commcast can actively receive and store all forms of electronic data and transmissions in his mind. He likens it to 'electronic telepathy.' His power works passively, in a manner that does not interfere with the regular transmission, and can receive electronic signals over a great distance -- even isolating himself in a rural area did not completely shut out the information. Bashur has an infinite storage capacity in his mind, containing every piece of information he has been exposed to. Unfortunately, this data is streamed into his mind far faster than he can accurately scan it all consciously.

Though the information is present in his mind, it takes a combination of meditation, effort, and sheer willpower for Commcast to locate and extract specific bits of info on command.

Paraphernalia

Equipment

Exobody: Protective armor with the ability to store large amounts of data as well as Bashur's consciousness.

Links

  • Appearances of Garabed Bashur (Earth-616)
  • Character Gallery: Garabed Bashur (Earth-616)
  • Images that feature Garabed Bashur (Earth-616)
  • Fan-Art Gallery: Garabed Bashur (Earth-616)
  • Quotations by Garabed Bashur (Earth-616)

Discover and Discuss


This article uses material from the "Garabed Bashur (Earth-616)" article on the Marvel Database wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.







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