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Basic: Misc


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Up to date as of January 31, 2010

From Dofus


(Not true professions)

This profession covers what any character can do, regardless of training.



Any character can perform these tasks. No profession learning is required.


Crushing resources/Turning items into runes


None needed.


  • (-5,-12) in Treechnid Forest
  • (-38,-55) in Bonta
  • (-29,38) in Brakmar
Workbench: Munster Crusher

Crush Resources

Result Ingredients
3 slots
Red Metaria 1 Metaria Sphere, 4 Fire Kwak Feather, 1 Fire Kwak beak
Blue Metaria 1 Metaria Sphere, 4 Ice Kwak Feather, 1 Ice Kwak Beak
Green Metaria 1 Metaria Sphere, 4 Wind Kwak Feather, 1 Wind Kwak Beak
Yellow Metaria 1 Metaria Sphere, 4 Earth Kwak Feather, 1 Earth Kwak Beak
Red Triam Metaria 1 Metaria Sphere, 4 Red Scaraleaf Antennae, 1 Red Scaraleaf Wing
Blue Triam Metaria 1 Metaria Sphere, 4 Blue Scaraleaf Antennae, 1 Blue Scaraleaf Wing
Green Triam Metaria 1 Metaria Sphere, 4 Green Scaraleaf Antennae, 1 Green Scaraleaf Wing
Yellow Triam Metaria 1 Metaria Sphere, 4 White Scaraleaf Antennae, 1 White Scaraleaf Wing
Red Mage Metaria 1 Metaria Sphere, 4 Black Dreggon Shell, 1 Black Dreggon Egg
Blue Mage Metaria 1 Metaria Sphere, 4 Sapphire Dreggon Shell, 1 Sapphire Dreggon Egg
Green Mage Metaria 1 Metaria Sphere, 4 Golden Dreggon Shell, 1 Golden Dreggon Egg
Yellow Mage Metaria 1 Metaria Sphere, 4 White Dreggon Shell, 1 White Dreggon Egg
4 slots
Crushed Blop Flowers 1 Cherry Blop Flower , 1 Pippin Blop Flower , 1 Coco Blop Flower , 1 Indigo Blop Flower

Turn an item into runes

You can also use the Munster Crusher to turn items into runes. This may yield a Magic Fragment which can then be used to yield runes.

Items which can be turned into runes

So far, it seems that the only type of item that will yield magic fragments is equipment. The stats of the equipment determine what type of rune the magic fragment yields.


For each of the modified stats of the equipment, you will get a set amount of runes, that is if you crushed exactly the same item again, you would get exactly the same runes out of it again. The new system is that you need 5 times the statistic, to get the desired rune. For example, I have a Gobball Hat with 40 intelligence, i crush it, i get a few Pa Ines, but no Ra! This is because the statistic is not 5 times the rune, you will need 50 intelligence or more to get theRa Ine Rune. Also, if you have 10 x the statstic required, you will get 2 of the Ra Runes

The average number depends on

  • The min and max as above
  • The type of stat. It is significantly harder to get a Ga Pa Rune if you crush Items with 10 AP (god forbid you if you crushed a +10AP item) than to get an Ine Rune if you crush Items with 10 points Intelligence.
  • The level of the initial stats. Crushing +1 Strength items gives a significantly lower percentage than Crushing +20 Strength items.

The average number does not depend on the following.

  • The grouping of items is irrelevant.
  • Shattering in one big batch or single batches is irrelevant.
  • Negative stats (e.g. -10 Intelligence) are irrelevant.
  • Grouping the same negative and positive stats together are irrelevant too!

The table below shows the average number of runes by 100 Points of stat for reasonably powered items.

Average number of runes gained When shattering 100 Points of ...
66.60 Chance, Intelligence, Strength, Vitality, Agility,
Wisdom, Damage, Life
66.60 Prospecting
6.66 PODs
6.66 Initiative
3.60 Critical hit
 ?? Heals
2 Range
3.33 Summon
0.25 AP
 ?? MP
Crushing 100 Elorie Entuwan's Cruel Daggers
Stat Total Stats Average Return % Average number of runes gained
+21~40 Agility 2100~4000 3050 66.6 2031
+21~40 Vitality 2100~4000 3050 66.6 2031
+4~5 Damage 400~500 450 66.6 300

The stat potential is an average of 30.5 Agi, 30.5 Vit and 4.5 Damage, for a potential rune total of 3050 Age, 3050 Vi and 450 Do. Given the 66.6 return ratio, you'll actually get around 2000 Age, 2000 Vi and 280 Do Runes.

Summon a fairy (fairy-works)

On Pyrotechnics Workbench
See fairy-works.

Use bench (saw kokonut trunks)

  • Workshops: (35,11)
  • Workbench: Wood Bench
  • Tool: N/A
Result Ingredients
Kokoko Wood Beam 2 KoKonut Palm Trunk
Kokoko Wood Plank 1 KoKonut Palm Trunk

Peel (potato)

Result Ingredients
Peeled Potatoes 1 Potato


Draw (water)

  • Resource spawn: Well
  • Resource: 1~10 Water
  • Tool: N/A

Pick up (potato)

This article uses material from the "Basic" article on the Dofus Wiki wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


Up to date as of February 04, 2010
(Redirected to Galactic Basic Standard article)

From Wookieepedia, the Star Wars wiki.

The Aurebesh script, the alphabet used for Basic.

Galactic Basic Standard (or Galactic Basic, Galactic Standard, Galaxy Standard or just Basic) was the most prevalent and most used language in the galaxy.



Old Galactic Standard started as a slang or jargon of traders and spacers, based on a mix of early Human languages, Durese, and Bothese. Because of its popularity with members of those professions its popularity and acceptance spread. Old Galactic Standard was later further influenced by Dromnyr, resulting ultimately in the standard Basic.

Under the Galactic Empire, a version of the language was known as Imperial Basic. The language was adopted by the Rebel Alliance, and as such was spoken in the Alliance of Free Planets, the New Republic, the Imperial Remnant, the Galactic Alliance, and the Fel, Sith and True Empires.


Hologram advertisements, near Ziro's Palace, written in Basic.

Most sentient species that made galactic contact could and did speak Basic in addition to whatever native or regional language they might have used on a daily basis. Some beings normally did not possess the organs necessary to speak Basic, including Polis Massans, Ssi-Ruuk, P'w'ecks, Wookiees, and a number of insectoid races. Most Gamorreans could not speak Basic, though there were exceptions (such as Governor Kugg.) Whether or not a being could speak Basic, it was usually in their best interest to comprehend it, and most did.

The Towanis taught the Ewoks a mysterious and undocumented language, which didn't help them understand Leia Organa, and later, Han Solo and Luke Skywalker, who spoke Basic. The relation of that language to Basic is not known.

High Galactic was a dialect (perhaps a vocabulary of alternative words) intended for displaying reverence and honor to religious figures.

Basic used the Aurebesh script.

Known accents and dialects

Various cultures created different accents around the galaxy, each with their own unique set of pronunciations.

  • Barabel accent—as exemplified by Saba Sebatyne.
  • Cathar accent—as exemplified by Juhani.
  • Corellian accent—exemplified by Han Solo and Wedge Antilles. It was distinct enough so that a Corellian could instantly recognize another Corellian's speech.
  • Concord Dawn inflection—as exemplified by members of the Fett family. This was the most common accent among Mandalorians (perhaps due to the influence of their native language, Mando'a), with the tendency to pronounce words that had an 'e' with an 'i', e.g. word - delta, pronounced - dilta.
  • Coruscanti accent—as exemplified by Obi-Wan Kenobi, Palpatine, and Dooku. Most inhabitants of the Core Worlds, such as Mon Mothma, also spoke in this manner, whereas those from farther reaches did not, such as Padmé Amidala (Naboo), Luke Skywalker (Tatooine), and Leia Organa (Alderaan). In several instances, though, both Amidala and Organa spoke with a slight Coruscanti inflection when speaking to Nute Gunray and Wilhuff Tarkin respectively. It was suggested that this was their "court" voice to adopt an imperious air or bluff, since they lost this accent when in casual or stressed situations.
  • High Coruscanti—a more refined style of the Coruscanti accent. It was very posh and clipped and conveyed as sense of upper-class sensibility.[1]
  • Eriaduan accent—as exemplified by Grand Moff Tarkin. It might have simply been an artifact of the heavy influence of Coruscant, or "standard" language throughout the Core Worlds, and by implication, the elite of society, since people in the Colonies and Outer Rim spoke differently.
  • Gungan dialect—as exemplified by Jar Jar Binks and Roos Tarpals.
  • High Galactic—An obscure dialect linked to religious figures.
  • Kaleesh accents—as exemplified by Grievous.
  • Neimoidian accent—exemplified by Nute Gunray and Rune Haako.
  • Yoda's dialect—an unusual form of Basic utilized by Jedi Grand Master Yoda and others of his tridactyl species, including Yaddle; it was characterized by an object-subject-verb format. However, another member of this species, Vandar Tokare, did not use this dialect.
  • Chiss accent—as exemplified by Baldarek on Nar Shaddaa.
  • Towani family dialect—this they taught to the Ewoks when they crashed on Endor. However it was not enough for those creatures to understand standard Basic a year later, when they met Princess Leia, Han Solo, Luke Skywalker, C-3PO, R2-D2 and the rest of the rebels.

Of interesting note, the Wookiee Ralrracheen spoke with a speech impediment. Due to the differences in the vocal abilities of Ralrra, his dialect was perfectly understandable by non Wookiees, and it was further suggested that some Wookiees with this condition could speak Basic, at the loss of all forms of Shyriiwook.

Basic-speaking Rodians tended to suffer from speech impediments as well, most notably a lisp. Avaro Sookcool and Teeloo were two such Rodians; the syllables R, L, and S proved to be the most problematic to vocalize.[2][3][4]

Behind the scenes

Basic's relation to English

In both the films and books, Basic is, with the exception of some—still, English-based—words and phrases devised by authors, the same as English. This could mean two things: Either Galactic Basic actually is the same as the English language used today on Earth, or it is translated as English in a manner similar to Westron in J. R. R. Tolkien's Lord of the Rings. Languages of the Star Wars universe like Ewokese in the animated series and the language spoken by the Towanis in Caravan of Courage: An Ewok Adventure and Ewoks: The Battle for Endor have been translated to English in this manner.

In translations to non-English languages, Basic is assumed to be English but translated to the other language.

In E.T.: The Book of the Green Planet, a character mentions that she needs help with her "basic". However, in the context of the book, "basic" is most likely a reference to the computer programming language known by that name.

While the letters are different in Basic than English, there are multiple examples where latin alphabet letters are mentioned, such as Obi-Wan-Kenobi's quote "Do you have a plan B?",[5] Misson Vao's habitual reference to Zaalbar as "Big Z",[6] and most droid designations. Greek letters are used at times, examples including Delta Squad.


Dialects in English correspond to different in-universe accents in the movies. Ewan McGregor's and Ian McDiarmid's faint upper-class Scottish accents are, for example, Coruscanti accents in the movies. As a general rule, Imperial characters have English accents while Rebels usually have Californian accents. However, it would seem that this is perhaps a representation of social class, as stormtroopers and other low-ranking Imperials are heard to speak with American accents, and some Rebels in English accents (Mon Mothma, for instance). Other accents are also heard, such as:

Jamaican (Kit Fisto)
Irish (Emon Azzameen, an unnamed Czerka officer outside Anchorhead in Star Wars: Knights of the Old Republic, Lurmen)
Scottish (Whorm Loathsom, Darth Sion)
Italian (Bannamu)
Japanese (Neimoidian)
New York/Brooklyn (the Chiss bartender Baldarek in Star Wars: Jedi Knight II: Jedi Outcast)
Jewish (Watto)
Australian (Owen and Beru Lars in Star Wars Episode II: Attack of the Clones, the Serrocoans, Fenn Shysa, as well as some Mandalorians in Star Wars: Knights of the Old Republic II: The Sith Lords)
New Zealander/Maori (The Fett family and clone troopers)
French (certain Twi'leks, such as Aayla Secura and Orn Free Taa)
Ukrainian (General Grievous) or Russian (Juhani, and Queen Talia).
Swedish (Shmi Skywalker Lars)
South African (Pantorans, such as Riyo Chuchi)

Original etymology

Star Wars authors have coined original English-like words derived from real English elements but which don't exist in the English language; they seem useful to a space-driven civilization of the Star Wars characters, but totally useless for our daily language. Such words are 'speciesism' (equivalent to racism, but against sentient beings other than the speakers), 'gentlebeing' (equivalent to gentleman, but applicable to all species, including non-humanoid ones), 'offworlder', 'bird' (slang for spaceship, cf. how US Navy slang calls 'torpedo' as 'fish'), 'hyperspace', 'homeworld', 'spacer', 'sentientologist', 'youngling' (young + suffix -ling meaning 'person') and other technological terms like blaster, midi-chlorian, droid (from android), durasteel, astrogation etc.

However, Basic vocabulary includes some totally original, of unexplainable etymology, words also unrelated to English, like Moff, Jedi, Padawan, Darth etc. or even compounds like Twi'lek ("twin lekku"). It is possible that such words are derived from other languages.


Basic is usually written from left to right; however, it can also be written from top to bottom (as seen in Junior Jedi Knights: Lyric's World, in the Massassi inscriptions.)


Where Basic is mentioned explicitly:


Notes and references

  1. Death Star
  2. Shadows of the Empire Planets Guide
  3. Shadows of the Empire (novel)
  4. Price of Business
  5. Star Wars Episode III: Revenge of the Sith
  6. Star Wars: Knights of the Old Republic

External links

This article uses material from the "Galactic Basic Standard" article on the Starwars wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Star Wars Fanon

Up to date as of February 04, 2010

The Star Wars wiki of fan invention.

Basic may mean:

See also

This is a disambiguation page — a navigational aid which lists other pages that might otherwise share the same title. If an article link referred you here, you might want to go back and fix it to point directly to the intended page.

This article uses material from the "Basic" article on the Star Wars Fanon wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


Up to date as of February 05, 2010
(Redirected to Size class article)

From Teletraan I: The Transformers Wiki

Size class is how Hasbro determines the size and price of a toy. It also determines the amount of budget spent on the production of a Transformers toy, such as paint or electronics. The logic behind size classes is simple; retailers can order a case of toys, knowing exactly how much they will sell for and exactly how much shelf space they will occupy. All the Deluxes in a line have identically-sized packaging and cost the same price. When you run out of Deluxes, you order a new case and put them right back where they belong. This is incredibly convenient, especially compared to Generation One, where the sizes and prices of figures varied widely.

Up until Generation 2, toys with a uniform gimmick were sold as their own distinct assortment, which often resulted in an assortment consisting of no more than four or six different toys. Since Autobots and Decepticons often had their own distinct gimmicks, this resulted in separate Autobot and Decepticon assortments. Starting with Beast Wars, however, HasKen introduced uniform price points which continued as ongoing size class assortments throughout the line (although, in the case of longer lines, an assortment could occasionally be reset while still retaining the same size class name).

The intended class of a toy is relevant to all phases of its design process. To sell at a given price, there are tight formulas for how much plastic can be used, how many paint applications are allowed, whether electronics can be included, and how complex the transformation and articulation can be. Further, since a size class is literally a size class, toys are limited in their measurements, so that they will fit into the same size packaging as other toys in their class. (As an example, the Voyager Lugnut toy, in robot mode, is very short compared to other toys in his class. This may be because he transforms into a mostly-linear plane, with his weapon added on as a tail assembly, making him even longer. Most Transformers are packaged in their altmode. Regardless of whether there was room in the budget for more plastic, there may not have been room in a Voyager-sized box for him to be any bigger.)

Size classes have not been consistent from line to line, with names often changing to affect marketability.


Beast Wars

Beast Wars had five size classes. From smallest to largest:

  • Basic, the cheapest at US$5.
  • Deluxe, at US$10.
  • Mega, at US$15. Toys of this size were often shelfwarmers.
  • Ultra, at US$20. Only eight toys were sold at this price point.
  • Super, at US$30. This size class contained only one toy, Optimal Optimus.

Basic and Deluxe are sold on cards to this day; size classes larger than Deluxe were, and are, sold in boxes.

Beast Machines

Beast Machines continued Beast Wars' size classes, but increased the price of Basic to US$7.

Supreme was introduced as a US$40 size class. Cheetor was the only Supreme in this line; a Supreme Optimus Primal toy was planned to be in this line, but was moved to Robots in Disguise.

Two additional size classes, Deployers (US$5) and Beast Riders (US$10) would turn out to be short-lived. The size of Ultra toys was increased while maintaining the price.

Robots in Disguise

Robots in Disguise used the Beast Machines size classes, though the Basic price point was once again lowered to US$5. However, most of the toys at this price point were either Spychanger two-packs or redecoed Generation One combiner limbs, making them somewhat smaller and less intricate than previous lines' Basics (a notable exception is the recolor of Obsidian, which was sold for less than the original version).

Robots in Disguise also had two Mega-priced multipacks of smaller figures (a trio of recolored Beast Machines Basics as Autobots, and the recolored Laser Cycles.

Several of the line's toys ran afoul of the differences between US and Japanese packaging policies. The Team Bullet Train toys were individually packaged as Megas, despite being smaller than the usual members of that size class. The near-Basic-sized Wedge was sold as a Deluxe.


The Armada toyline renamed or repurposed all the existing price points:

  • Mini-Con, at US$6.50 replaced the Basic price point, with 3-packs of Mini-Cons.
  • Super-Con, at US$10 replaced the Deluxe.
  • Max-Con, at US$20 replaced the Mega.
  • Giga-Con, at US$25 replaced the Ultra.
  • Super-Base, at US$40 replaced Super, but used the Supreme price point.
  • "Unicron" was in his own class using the Supreme size, at US$50.

The old US$15 price, previously used by the Mega size class, was effectively discontinued, taken up by role-play toys like the Star Saber and the Dark Saber.

Universe (2003)

The original Universe line used the Beast Wars size class designations, but only had Deluxe and Ultra (the latter at US$20).

After the Universe line as such had effectively ended, repackaged Energon (and even later, Cybertron) toys were sold on Universe cards as discount chain exclusives, divided into the price points Basic (US$5) and Deluxe (US$8).


The Alternators line was unique insofar as it only consisted of one single price point (US$20). This was owed to the uniform scale of the line at 1:24, as well as the fact that all the toys from the line were based on licensed vehicles.

Some retailers actually listed the toys under the "Mega" price point, but this designation was never officially used by Hasbro. In fact, there was an official "Mega Alternators" assortment of sorts, which consisted of shrinkwrapped two-packs consisting of two individual toys (mostly limited to shelfwarmers such as Smokescreen, Side Swipe or Windcharger), available for the price of a single Alternators toy exclusively at Toys'R'Us.

Hasbro later replaced the original mass retail Alternators assortment with a second one, which remained at the original one's price point. In the case of Alternators Optimus Prime, Hasbro reportedly accepted a smaller profit margin (since the toy was more expensive to produce than other Alternators toys) so they could still sell it at the US$20 price point.


Energon took a somewhat random approach to size-class naming. The second pack-in catalog introduced the size class range as

  • Energon (Basic), with the price back to US$7
  • Combat (Deluxe) - US$10.
  • Mega Combat (the former "Max-Con") - US$20.
  • Commanders (the former "Giga-Con") - US$25.
  • Leaders (the former "Super Base") - US$40.
  • Unicron was given no size class - US$50.

The third catalog explicitly referred to the price points as

  • Energon Class
  • Combat Class
  • Mega Class
  • Command Class
  • Leaders Class
  • Omega Supreme was given no size class.

The fourth and final catalog continued using the terms originated by the third (although listed no price points for the combiners), but finally listed Omega Supreme as Supreme Class.


Cybertron changed the naming of some size classes, but retained others:

  • Legends of Cybertron, at US$3, with tiny Market six-aimed figures.
  • Mini-Con Class, at US$5 was added for the Mini-Con two-packs.
  • Scout Class, at US$7, formerly Energon Class.
  • Deluxe Class, at US$10, formerly Combat Class.
  • Voyager Class, at US$20, formerly Mega Class.
  • Ultra Class, at US$25, formerly Command Class.
  • Leader Class, dropping the plural "s" from the previous "Leaders Class".
  • Supreme Class, remained the same.


Classics kept the Deluxe and Voyager classes, renamed as

  • Legends, at US$4 - Legends of Cybertron repaints, raised $1 in price.
  • Mini-Con, at US$7, in three-packs again, replacing the Scout Class price point.
  • Classic Deluxe, at US$10.
  • Classic Voyager, at US$20.


Transformers, the toyline based on the 2007 live-action movie, retains many size classes from before:

  • Legends Class, at US$4.
  • Scout Class, at US$8.
  • Deluxe Class, at US$10.
  • Voyager Class, at US$20.
  • Ultra Class, at US$25. (Consisted of two Toys "R" Us exclusive Cybertron redecoes.)
  • Leader Class, at US$40.

The Supreme class was dropped. The Scout Class, which consisted entirely of redecos of toys from the Energon and Cybertron toylines, was exclusively available at Target stores in the USA, but was sold at mass retail in Europe and Canada. Additionally, there were a gimmick-based sub-line named Fast Action Battlers, which also sold at US$10 (like the Deluxe Class toys), and a new US$90 figure sold as Ultimate Bumblebee.


Thus far, the Transformers Animated toyline has the following size classes:

  • Deluxe Class, at US$10.
  • Voyager Class, at US$20.
  • Leader Class, at US$40.
  • Supreme Class, at US$50.

In addition, Hasbro introcuded a new gimmick-based size class named Activators, which sells at US$8 and more or less replaces the Fast Action Battlers from the movie toyline. Legends Class toys of the Animated cast are released as part of the Universe toyline instead. There is another size class called Bumper Battlers which is built for a much smaller set with a gimmick to completely transform by pushing a button.

Universe (2008)

The 2008 Transformers Universe toyline has the following confirmed size classes:

  • Legends Class, at US$4.
  • Deluxe Class, at US$10.
  • Voyager Class, at US$20.
  • Ultra Class, at US$25.

Revenge of the Fallen

  • Legends Class
  • Scout Class
  • Gravity Bots
  • Fast Action Battlers
  • Deluxe Class
  • Voyager Class
  • Ultra Class
  • Leader Class
  • Supreme Class-Only 2 Toys-Contructicon Devastator & Power Up Optimus Prime(Optimus Prime & Jetfire)

Size class chart

Class names, organized by toy line and approximate price point:

Price BW BM RiD Armada Energon Cybertron Classics Movie Animated Universe
$3 Legends of Cybertron
$4 Legends Legends Legends
$5 Basic Basic Mini-Cons
$7 Basic Mini-Con Basic Energon Scout Mini-Con Scout Activators
$10 Deluxe Deluxe Deluxe Super-Con Combat Combat Deluxe Classic Deluxe Deluxe Deluxe Deluxe
$15 Mega Mega Mega
$20 Ultra Ultra Ultra Max-Con Mega Combat Mega Voyager Classic Voyager Voyager Voyager Voyager
$25 Giga-Con Commanders Command Ultra Ultra Ultra
$30 Super Super Super
$40 Supreme Supreme Super-Base Leaders Leaders Leader Leader Leader
$50 Supreme Supreme Supreme
$90 Ultimate

This article uses material from the "Size class" article on the Transformers wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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