From Final Fantasy Wiki
- See also: Bard.
The Bard is a job class from Final Fantasy Tactics. It is a male-exclusive job, gotten by training a male unit in magical job classes. By singing, the Bard boosts all friendly units' stats, from anywhere on the field. The Bards have very high magical stats, but almost no defensive capabilities. Bards, like their female counterparts Dancers, can be used to gain high amounts of EXP and JP in a battle because their songs repeat based on how many turns the initial charge time was. It costs 7650 JP to master this job.
Stats
Warrior who uses his voice as a weapon. Can Sing songs that protect allies.
Prerequisite |
Weapons |
Helmet |
Armor |
Equip Shields? |
Level 5 Summoner
Level 5 Orator |
Musical Instruments |
Hats |
Clothes |
No |
Move Rate |
Jump Rate |
Speed |
Physical Evasion Rate |
Base Attack |
Base Magic |
Base HP |
Base MP |
3 |
3 |
8 |
5% |
Low |
High |
Low |
Low |
Abilities
PS1 Name |
PSP Name |
Description |
Range |
Effect |
Speed |
JP Needed |
Angel Song |
Seraph Song |
Song for divine protection of an angel. Restores MP. |
1 |
All allies |
17 |
100 |
Life Song |
Life's Anthem |
Song about the greatness of life. Restore HP. |
1 |
All allies |
17 |
100 |
Cheer Song |
Rousing Melody |
Song about encouraging and cheering up someone. Raises Speed level. |
1 |
All allies |
13 |
100 |
Battle Song |
Battle Chant |
Song about battle. Raises physical attack power. |
1 |
All allies |
13 |
100 |
Magic Song |
Magickal Refrain |
Song about laws of sorcery and origins of magic. Raises magic attack power. |
1 |
All allies |
10 |
100 |
Nameless Song |
Unknown song which has been handed down for generations. Various divine protection. |
1 |
All allies |
10 |
100 |
Last Song |
Finale |
Ultimate song. Raises ally's CT count to 100. |
1 |
All allies |
10 |
100 |
Reaction Abilities
PS1 Name |
PSP Name |
Description |
Trigger |
JP Needed |
MA Save |
Magick Boost |
Raise Magic attack power. |
Attacked by enemy weapon. |
450 |
Face Up |
Faith Boost |
Raise Faith. |
Any magical effect. |
500 |
Movement Abilities
Name |
Description |
JP Needed |
Move+3 |
Increase movement range by 3. |
1000 |
Fly |
Leap over enemies and obstacles. |
5000 |