| The following is based on Van Buren and has not been confirmed by canon sources. |
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Banshee is the leader of the savage and cannibalistic Jackals. Strong, perceptive, tough, looks more sinewy than bulky. He's going bald and he doesn't know why, maybe he ate something bad. He takes it out on his wife and kids. Killed his previous wife for accidentally burning his hair.
Banshee was to appear in two canceled games - Van Buren (Fallout 3 by Black Isle Studios) and Fallout: Brotherhood of Steel 2.
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Stub (Van Buren)
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Banshee may refer to:
The word "banshee" is derived from the Irish "bean sídhe," meaning "woman of the fairy mound." In Irish mythology, a banshee is the spirit of a woman, usually seen as an omen of death or a messenger from the Otherworld. According to legend, a banshee will wail around a house if someone inside is about to die.
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Banshees are spirits of the Forest of the Wailing Lord. They are minions of the Wailing Lord, and act as his guards.
In Pre-Searing, outside of Ashford Abbey and looking into it, a creature of the same appearance can be seen. However, it is impossible to interact with it. The image appears to be decorative only.
In Irish mythology, a banshee is a female spirit that is seen as the omen of death and a messenger from the Otherworld.
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![]() (Rear quarter view; without roof). |
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| Manufacturer: | Bravado (GTA IV) |
| Vehicle type: | Civilian car |
| Body style: | 2-door sports car |
| Capacity: | 2 (driver and passenger) |
| Top speed: | High |
| Endurance: | Low (GTA III - GTA Vice City Stories) High (GTA IV - GTA Chinatown Wars) |
| Appearance(s): | GTA III GTA Vice City GTA San Andreas GTA Advance GTA Liberty City Stories GTA Vice City Stories GTA IV GTA Chinatown Wars |
| Based on: | See #Design |
The Banshee is a two-seater sports car. The car has appeared in the following games:
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In Grand Theft Auto III, Grand Theft Auto: Liberty City Stories, and Grand Theft Auto: San Andreas it resembles a 1992-1995 Dodge Viper RT/10, with its curvilinear design and dual single-exhaust ports, although the Banshee is narrower in width and has a different headlight design. This version of the Banshee is the only top-down convertible that the player cannot jump into without opening the driver door. In GTA San Andreas, it can only be modified in TransFender.
In Grand Theft Auto: Vice City, and Grand Theft Auto: Vice City Stories, the Banshee resembles a 1984-1996 Corvette C4, with a more angular design and dual double-exhaust ports.
The GTA Advance rendition, which mimics the design of GTA III's Banshee, is also comparable to GTA 2's Rumbler, but is generally sleeker, sports the same single stripe as other Banshees, and comes with a covered top.
![]() Grand Theft Auto III (Rear quarter view). |
![]() Grand Theft Auto: Vice City (Rear quarter view). |
![]() Grand Theft Auto: San Andreas (Rear quarter view). |
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![]() Grand Theft Auto: Liberty City Stories (Rear quarter view). |
![]() Grand Theft Auto: Vice City Stories (Rear quarter view). |
In Grand Theft Auto IV, the Bravado Banshee resembles a 1996-2002 Dodge Viper Coupe, but has side exhausts and a shorter roofline resembling a third or fourth generation Dodge Viper. The front end has a unique design compared to the Viper, and the taillights resemble those of the Aston Martin DB9. Unlike the real-life Viper's V10 engine, the GTA IV Banshee has a 300ci twin-turbocharged V8, according to the AutoEroticar website.
Banshees in GTA IV are present as convertibles with rollbars, or as hardtops. Similar to its real-life counterpart, the Banshee bears its own logo, resembling a screaming mouth with fangs (Much like the real Viper logo), on the side panels, steering wheel, and upholstery. The standard Bravado logo is used on the front and rear of the car. The Banshee can be seen with an allover paintjob, or with a racing stripe down the middle; the stripe is usually colored yellow, gray or bright orange.
For whatever reason, the Banshee is not recognized as a sports car by the game, as friends and dates that normally like or dislike sports cars in particular (as opposed to e.g. all expensive cars) will not have the same reaction to a Banshee. This doesn't appear to have any other effect on gameplay.
In the DS version of Grand Theft Auto: Chinatown Wars, the Banshee appears similar to either the Phoenix or its GTA Vice City rendition, while in the PSP version it resembles its GTA IV rendition more.
![]() Grand Theft Auto IV; with a hardtop roof (Rear quarter view without roof). |
GTA IV; the Banshee's unique badge. |
![]() GTA IV; interior as seen from a convertible variant. |
![]() Grand Theft Auto: Chinatown Wars (DS version). |
Being a front-engine, rear-wheel drive, with a 10-cylinder engine, the Banshee between GTA III and GTA Vice City Stories is one of the speediest sports cars but suffers from poor cornering due to its rear wheel drive, making it prone to fishtailing and spinouts in sharp turns (including handbrake turns). Examination of game data for GTA III to GTA San Andreas reveal the vehicle's performance stats remain unchanged, with a top speed of 125 mph (200 km/h), a weight of 2,240lbs (1,400 kg), a 5-speed transmission, an acceleration of 10.7 ft/s (3.3 m/s), and all-wheel brakes; these stat could be shared with the Banshee in GTA Liberty City Stories and GTA Vice City Stories. The Banshee's speed in GTA Advance is significantly high, nearly matching that of the police car, but has a marginally low crusher value of $448.
These traits remained unchanged until GTA IV, when its performance received significant tweaks.
The Banshee in GTA IV is powered by a 300ci Twin-Turbo V8, coupled to a 5 speed gearbox in a RWD configuration. The Banshee is the third fastest-accelerating sports car, with a top speed just shy of the Turismo and Super GT sports cars.
Handling is superb, with a slight hint of oversteer that complements the very torque-y engine. The suspension is firm, which often causes the Banshee to hop about on uneven streets at higher speeds. Braking is very good; the Banshee outbrakes every other vehicle in the game, and ABS is standard on all models. Crash deformation is acceptable, however, due to its front-mounted engine it is much less resistant to frontal damage than rear and mid-engined sports cars such as the Comet and Infernus.
Overall, the Banshee is one of the more fun vehicles to drive, and well suited towards high-speed applications such as online multiplayer racing.
GTA III
GTA Vice City
GTA San Andreas
GTA Liberty City Stories
GTA Vice City Stories
GTA IV
GTA Chinatown Wars
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The Type-26 Ground Support Aircraft, more commonly known as the Banshee, is the Covenant's standard ground assault aircraft.
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The Banshee is a fast, personal aerial assault craft used by the Covenant. It is equipped with two wings which terminate in a propulsion jet and an anti-gravity pod leaving behind a signature vaporous exhaust trail while flying. The Banshee is capable of reaching a speed of over 100 km/h[5], with a low flight ceiling estimated to be around 100-300 meters,[6] and is extremely maneuverable. It is also able to perform highly aerobatic maneuvers, such as lateral rolls and vertical flips. While fast and agile, this aircraft is further enhanced by two weapon pods slung underneath the fuselage: Each pod contains a light Plasma Cannon that fires in the 100-250 KW Range and a Fuel Rod Cannon. [7] Due to its low flight ceiling, the Banshee is vulnerable to anti-aircraft fire and well aimed infantry. Though small arms fire may disrupt or disable the pilot, only heavy weapons, such as the Rocket Launcher and the Missile Pod are capable of inflicting enough damage to destroy the vehicle. The Banshee is never seen being piloted by one of the "inferior" Covenant races, such as Jackals and Grunts: It is solely operated by either Brutes or Elites in combat situations.
The Banshee is commonly known for wreaking havoc on Human forces in ground campaigns: UNSC forces are always forced to deal with Banshees or abandon certain areas when Covenant air support comes into play. Banshees will often employ hit and run tactics until an area has been cleared of enemy forces, while weaker targets or high priority targets will be chased after until destroyed. Banshees are rarely seen flying alone; even the lightest patrol will consist of two Banshees, while a common patrol may consist of five or more. The Banshee's Plasma Cannons, deemed "light", are understated. One bolt will instantly kill a light armored flesh based target. Even heavily armored targets like the SPARTAN-IIs would only be able to withstand a few bolts before being killed. A direct hit from the Banshee's secondary Fuel Rod Cannon would instantly blow any flesh based target into bits of charred flesh. In the context of the Halo games, all of the plasma weapon's strength and lethality are compensated for both the sake of ESRB rating, and gameplay.
The Banshee is a versatile aircraft in Campaign and Multiplayer, and, in the control of an experienced player, can be extraordinarily difficult to take out. Its twin, rapid fire Plasma Cannons are exceptionally efficient at taking out individual infantry, and a single Fuel Rod from its similarly named cannon can make easy work of an entire group of opponents. The boosting capability of the vehicle allows for quick entry and exit from combat situations, as well as splattering. Boosting also allows a pilot to (for a time) outpace a homing missile from the Missile Pod, escape the deadly beam of a Spartan Laser, or slip away from opposing vehicles and small arms. Utilizing barrel rolls and flips, the Banshee is able to avoid many slow moving projectiles at short or long range, while also facilitating quick turns around obstacles or close threats.
The Banshee is lightly armored and thus vulnerable to explosives, anti-vehicle weaponry, and even moderate small arms fire from human projectile weaponry. Weapons like the Missile Pod or Spartan Laser, will easily take down the craft. Other weapons such as the Rocket Launcher can instantly destroy a Banshee at close range but are harder to hit at longer ranges. Other alternatives include the Warthog's M41 LAAG, although if the Warthog is stationary it is easy for the Banshee pilot to take out the vehicle with a Fuel Rod shot. It is weaker to other Banshees, Hornets and heavy tanks. Scorpion Tanks are also quite effective against Banshees as it is hard for the pilot to maneuver away from the shot from one of the two cannons the Scorpion has. The Gauss warthog turret can make short work of a Banshee. At close range a Banshee can be destroyed with Plasma or Spike Grenades. It can also be hijacked at low speeds. This can be effective if there is a Gravity Lift, giving you the elevation needed to hijack a careless Banshee pilot. The Banshee can also be disabled if it comes into range of an activated Power Drain or Plasma Pistol overcharged function. This causes loss of flight, firepower being disabled and ultimate loss of control usually resulting in a crash, leaving the pilot vulnerable to incoming ground fire. During a match with Banshee spawns, it is advisable to wait until all Spartan Laser and missile pod ammo has been depleted. That way you can wreak havoc without worry of having a barrage of missiles or a red dot following you.
The Banshee appears in most Halo Wars levels and can be used by players in Skirmish mode when choosing a Covenant Leader. They can be built inside the Summit at a price of 200 resources and have up to 3 available upgrades:
Banshees are effective against ground troops and most vehicles. They are capable of hovering in current builds of the game, as opposed to all other models of the Banshee, in which the vehicle is continually moving. Banshees become the fastest unit in Halo Wars while they boost. A common strategy is to create an army of about 20 Banshees and swarm the opposing army, especially if his forces are mainly composed out of vehicles.
Banshees are extremely vulnerable to Wolverines and Vampires.
![]() A Banshee on Sandtrap. |
![]() An exploding Banshee on Valhalla. |
![]() Two Banshees on the level Assault on the Control Room. |
![]() Underside of a Banshee, seen dodging an incoming missile. |
![]() A Banshee performing a barrel roll. |
![]() Banshee concept art from the game Halo Wars. |
![]() A Banshee in full flight. |
![]() A close-up of a Banshee's control system, in Halo: CE map Blood Gulch. |
| Ground and Air Vehicles of the Covenant | ||
| Light Combat Units | Ghost • Spectre • Chopper | |
| Armored Units | Prowler • Shadow • Wraith • Anti-Air Wraith • Honor Guard Wraith | |
| Walkers | Locust • Scarab | |
| Transport Aircraft | Spirit • Phantom | |
| Combat Aircraft | Banshee • Vampire • Seraph | |
| Other | Shade | |
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Mainstream Continuity |
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Alternate Reality Versions · Movies |
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| Release date | Unknown edit |
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| Combat level | 23 |
| Hitpoints | 22 |
| Slayer level | Level 15 |
| Slayer XP | 22 |
| Members only? | Yes |
| Aggressive? | No |
| Poisonous? | No |
| Immune to poison? | No |
| Attack style | Magical melee |
| Max hit | 2 (8 without earmuffs) |
| Weakness | Salve amulet, crumble undead |
| Always drops | Nothing |
| Examine text | A tortured screaming soul. |
Banshees are Slayer monsters that require level 15 Slayer to kill. They frequently drop 13 noted pure essence, making them an alternative source of essence for low levelled players. Additionally, Banshees tend to drop lots of herbs.
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Players use earmuffs, masked earmuffs, or Slayer helmets when fighting banshees, or their characters' combat statistics will be dangerously reduced. This includes hitpoints, so not wearing protection is actually deadly, not just inconvenient. Agility is also reduced, which can be annoying for players wishing to use the shortcuts in the slayer tower. Banshees have few Hitpoints and do not hit particularly hard. They are undead, so Salve amulets work on them.
Banshees use a magic-based melee attack. Their attack can also hit from a distance if players aren't wearing earmuffs. Protect from Melee prayer will work against them, but most players are likely better off using armour with a high magic defence bonus, such as dragonhide armour. Blue D'hide or better renders its attacks basically useless.
Banshees are one of the 'races' who have lesser champions in the Champions' Challenge minigame. To fight the Banshee Champion, the player must kill banshees until one drops a Champion scroll, which is a very rare drop.
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89% |
2 - 3% |
6 - 8% |
1% |
0 - 1% |
Represents 90% confidence range, based on a sample of 3,851 kills.
1 charm is dropped at once.
Please add to the log (only if fifty or more creatures killed)
They are popular for their tendency to drop high level herbs. Aside from banking distance they are a reasonable alternative to the popular chaos druids.
On a quick hunt, these creatures can profit a lower level character very well. Depending on the amount of Pure Essence, a lower levelled character can make anywhere from 100-200k here.
Banshees have a very high restore rate. They will restore a hitpoint between attacks with a fast weapon and two between slower weapons. They are popular for casting spells such as Weaken on because they'll restore the lowered stats extremely quickly, so it can be recast. Crumble Undead also works on Banshees.
| Slayer Tower |
Crawling Hand • Banshee • Infernal Mage • Bloodveld • Aberrant spectre • Gargoyle • Nechryael • Abyssal demon |
| Fremennik Slayer Dungeon |
Cave crawler • Rockslug • Cockatrice • Pyrefiend • Basilisk • Jelly • Turoth • Kurask • Aquanite |
| Lumbridge Swamp Caves | |
| Poison Waste Slayer Dungeon | |
| Pollnivneach Slayer Dungeon |
Mighty banshee • Monstrous cave crawler • Basilisk boss • Mightiest turoth • Kurask overlord • Aberrant spectre • Cave crawler • Basilisk • Turoth • Kurask |
| Meiyerditch Dungeon | |
| God Wars Dungeon |
Spiritual ranger • Spiritual warrior • Spiritual mage • Pyrefiend • Bloodveld |
| Others |
Desert Lizard • Mogre • Harpie bug swarm • Killerwatt • Molanisk • Terror dog • Brine rat • Fever Spider • Mutated zygomite • Cave horror • Wild Jade Vine • Dust devil • Skeletal Wyvern • Dark beast |
| Basic undead |
Skeleton • Zombie • Ankou • Undead one • Ghast • Undead chicken • Undead cow • Zombie monkey • Undead troll • Undead mage • Skeleton warlord • Skeleton thug • Skeleton brute |
| Beasts | |
| Pets | |
| Ogre undead | |
| Slayer monsters |
Banshee • Mighty banshee • Aberrant spectre • Crawling Hand |
| Shades | |
| Revenants |
Imp • Goblin • Icefiend • Pyrefiend • Hobgoblin • Vampire • Werewolf • Cyclops • Hellhound • Demon • Ork • Dark Beast • Knight • Dragon |
| Ghosts |
Ghost • Bouncer (The Curse of Zaros) • Spectral Attendant • Spectral Tender • Spectral Worshipper • Spectral Cultivator • Tormented Wraith • Tortured Soul • Ghostly Warrior |
Banshee can refer to:
This is a disambiguation page—a navigational aid which lists other pages that might otherwise share the same title. If an article link referred you here, you might want to go back and fix it to point directly to the intended page.
Banshee was a technical term for female Telkines.
Add historical information about this creature.
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Undead Humanoids
Boss Undead Humanoids
Arena Boss Undead Humanoids
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