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Final Fantasy

Up to date as of February 01, 2010
(Redirected to Lifebreak article)

From Final Fantasy Wiki

???? used in Final Fantasy V.

Lifebreak, also known as Revenge, ????, and Balance, is an ability that deals damage equal to the difference between the user's maximum HP and current HP.

Contents

Appearances

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Final Fantasy V

???? is a Blue Magic spell that doesn't actually tell you you're using it. It can be learned from the following enemies:

Final Fantasy VI

Strago Magus uses the Revenge Lore, known as Revenge Blast in the Advance version.

Final Fantasy VII

???? is an Enemy Skill learned from the enemies Jersey and Behemoth. It deals non-elemental damage that is equal to the caster's max HP minus his or her current HP for a cost of 3 MP. Since ???? requires the caster to be in a critical condition for highly effective damage, its usefulness is limited. It is a difficult Enemy Skill to learn at times, especially if trying to learn from Jerseys, as they MUST never be attacked in order to use the spell. If they are attacked, they will switch to their 2nd form which never uses ????, and due to a bug in their coding, will never change forms again, making it impossible to learn ???? from that specific Jersey. In addition, the spell is rarely used by both enemies, making the player have to wait a while in order for them to learn it.

Final Fantasy IX

Quina knows the Blue Magic spell Pumpkin Head, which applies the same rules to its damage equation, and costs 12 MP to use. Quina can learn this ability by eating a Python, Hedgehog Pie, Ladybug, Skeleton, Yeti, Basilisk, or Bandersnatch.

Steiner also has a similar attack, Minus Strike, which costs 8 MP to use and can be learned for 35 AP through the Iron Sword, Excalibur II, or Rubber Helm.

Final Fantasy X-2

The Samurai Dressphere can learn Mirror of Equity.

Final Fantasy XII

The Time Magick spell Balance has the same function. It can be found on the Time Magick 4 license, which costs 35 license points. The spell itself can be bought from Yugri's Magicks in Rabanastre or from the Moogle merchant in Eruyt Village for 1,500 gil. The spell can also be performed using the Balance Mote item.

In the International Zodiac Job System version, Balance is a Time Magick 3 License that costs 40 LP and available for two job classes: Red Mage and Time Mage. The spell itself can only be found in a chest in the Nam-Yensa Sandsea.

Final Fantasy Tactics

Archaeodaemons can cast Lifebreak. Beowulf's Vengeance and Cloud's Blade Beam function exactly the same way.

Final Fantasy Tactics Advance

Templars can use Lifebreak. Snipers can use Doom Archer. However, Doom Archer's damage is split between HP and MP.

Final Fantasy Tactics A2: Grimoire of the Rift

Templars can use Lifebreak. It is now Dark-elemental.

Master Monks can use Withering Strike, a ranged version.

Trickster's Agitate and Heritor's Viola are area-of-effect versions of Lifebreak.

Snipers can use Marksman's Spite. Marksman's Spite damage is split between HP and MP.

Gallery


This article uses material from the "Lifebreak" article on the Final Fantasy wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Recipes

Up to date as of February 13, 2010

Recipes Wiki, the recipe cookbook YOU can contribute to!

Harmony among the wine's components -- fruit, acidity, tannins, alcohol; a well-balanced wine possesses the various elements in proper proportion to one another.


This article uses material from the "Balance" article on the Recipes wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Tibia

Up to date as of February 05, 2010
(Redirected to Bank Account article)

From TibiaWiki


Every character in a Player Account has a personal Bank Account, there's not a Bank Account for all the characters altogether. Bank Accounts can be used to deposit gold and can be accessed from the banks in every city. It is recommended to deposit all money you have into your Bank Account so that if you go to any city, all your gold is accessible.

Services

Exchanging

Although for this service players don't need a Bank Account, the Banker NPC is able to exchange between different coins for you in different ways. He exchanges:

Note that if you say change platinum, the Banker NPC will ask which type of coin you want to change for your platinum coin(s). You need to say either gold or crystal.

Example:
Player: Hello
Banker NPC: Hello, player.
Player: Change platinum
Banker NPC: Which would you like to receive, gold or crystal?
Player: Crystal
Banker NPC: And how many crystal coins would you like to receive?
Player: 4
Banker NPC: So you would like to change 400 platinum coins into 4 crystal. Is this correct?
Player: Yes
Banker NPC: Here you are.

Check balance

Say balance to the Banker NPCs and they will tell you how much gold is stored in your Bank Account. The NPC at each bank says different things as you get richer and richer.

  • When you have less than 100k, they simply say "Your account balance is x gold."
  • When you have between 100k and 1kk they say "You certainly have made a pretty penny. Your account balance is x gold."
  • When you have between 1kk and 10kk they say "Wow, you've reached the magic number of one million gp! Your account balance is x gold."
  • When you have over 10kk they say "I think you must be one of the richest inhabitants of Tibia! Your account balance is x gold."
  • When you have over 1k on Rookgaard, Paulie says "You have certainly made a pretty penny. Your account balance is x gold. That also means that the limit of your junior bank account is exceeded - to deposit more money, you have to go to mainland."

House and Guild Hall Rent Payment

The Bank account is needed in case you want to rent a house or guild hall. When you take part in an auction, you can only make a bid if you have the sufficient money on your Bank Account to participate. The amount of gold of your maximum bid and the rent for the first month will be reserved and cannot be withdrawn until the auction is over. Eventual reserved money will be mentioned when you ask for your balance.

Transactions

Depositing

To deposit gold in a character's Bank Account, you have to say the word deposit, followed by the amount of gold you'd like to deposit, and the Banker NPC will save it in your Bank Account. It's also possible to deposit all money that you actually have. To do this, you need to say deposit all.

Example:
Player: Hi
Banker NPC: Hello!
Player: deposit 400
Banker NPC: Would you really like to deposit 400 gold?
Player: yes
Banker NPC: Alright, we have added the amount of 400 gold to your balance. You can withdraw your gold anytime you want to.

Note: if you say "Deposit 0", the Banker will answer "You are joking, aren't you?".

Withdrawing

Similarly, you can withdraw gold from a character's Bank Account, say the word withdraw followed by the amount of gold you'd like to withdraw. If the required amount of gold is more than 99 gps, you will receive platinum coins and maybe some gold coins, and in case you ask for more than 9999 gps, you'll receive crystal coins, maybe platinum coins and/or gold coins.

Example:
Player: hi
Banker NPC: A good day to you.
Player: withdraw 100
Banker NPC: Are you sure you wish to withdraw 100 gold from your bank account?
Player: yes
Banker NPC: Here you are, 100 gold. Please let me know if there is something else I can do for you.

You see a platinum coin.
It weighs 0.10 oz.

Note: if you say "Withdraw 0", the Banker will answer "Sure, you want nothing you get nothing!".

Transferring

Additionally, a character can transfer money to any other character, regardless of the account in which the destination character is located. Say the word transfer followed by the amount of gold you want to transfer. Then, the Banker NPC will ask the name of the character that will receive the amount, you say it and then acknowledge with a yes that you want the transfer to be made. The Rookgaard Bank doesn't allow transfers.

Example:
Player: Hi
Banker NPC: A good day to you.
Player: transfer 100 to Player
Banker NPC: Would you really like to transfer 100 gold to Player?
Player: yes
Banker NPC: Very well. You have transferred 100 gold to Player.

Note: if you say "Transfer 0 to player", the Banker will answer "Please think about it. Okay?".

Junior Bank Accounts

The Rookgaard Bank services only Junior Bank Accounts. Players with a Junior Bank Account cannot transfer money and have a limit of 1000 gold coins. However, if they go anywhere outside Rookgaard, Junior Bank Accounts become Full Bank Accounts automatically, including all money stored on it.

When a player is rooked, all his possessions are deleted, including the gold on his Bank Account. The only items which remain safe are those stored in his depot box.


This article uses material from the "Bank Account" article on the Tibia wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Transformers

Up to date as of February 05, 2010

From Teletraan I: The Transformers Wiki

Ideally, Ride of the Valkyries should be playing here.


Primus speaks, and ancient history is revealed, as is the location of the fourth and final Cyber Planet Key.

Contents

Detailed synopsis

Jolt and Coby survey the surface of Primus-form Cybertron from the air, flanked by Wing Saber and Jetfire.

Surprisingly enough, there was never a Takara-made Lucky Draw toy of this.

On the surface of the world-bot, the Autobots are setting up equipment to communicate with Primus directly. Scattorshot connects a wire, which Jolt then plugs into himself. Snarl reminds Evac that Jolt was the one who channeled Primus when the Jungle Planet's Cyber Planet Key was inserted into the Omega Lock back on Earth. The equipment is turned on, and as Optimus invokes Primus, Jolt glows yellow and begins to float, and Primus begins to speak through him.

Optimus asks Primus how to stop the black hole, and Primus notes it's no ordinary black hole. Primus gives the assembled an image of two forces, one good, one evil, that have been in existence for all time, but the evil force has vanished. Primus says that the destruction of Unicron left the balance of good and evil severely unbalanced, which distorted space and time, and formed the black hole. Vector Prime explains to the kids that Unicron and Primus are balancing forces, and one cannot exist without the other, which Coby illustrates to Bud with a coin.

Primus says that only he can close the black hole, but his spark must be fully restored first, by obtaining all four Cyber Planet Keys and putting them in the Omega Lock.... but the Autobots only have three Keys so far. Hot Shot says that even though both Megatron and Starscream had copies of the ancient map of the colony worlds that the Autobots lack, and they hadn't found the fourth planet yet, so what chance have they?

Primus gives them an image of four "wise elders" mulling over the Atlantis pattern, which is a diagram of the Space Bridge project, and deciding which planets to colonize and entrust with the Cyber Planet Keys. Images of the Atlantis, Ogygia, Hyperborea, and one more colony-world ship are shown, each one heading towards a planet... but the fourth ship and the ringed planet it approaches vanishes.

Primus explains that the planetary system the fourth colony was part of was caught in a wormhole and transported to another universe. Red Alert explains the theory of alternate universes, and Scattorshot realizes that that's why nobody could find the fourth key... and then that Primus' energy levels are dropping. Vector Prime notes that Starscream's absorption of Primus' energy has taken its toll, and he's a long way from full consciousness. Optimus asks Primus one last question, the name of the fourth planet, and get the answer "Gigantion" as Jolt returns to normal.

Vector Prime is shocked to hear this, as Gigantion is the home planet of the four Mini-Cons currently accompanying the Autobots. Little does anyone suspect that Sideways has been lurking nearby and heard everything...

Back on the starship Atlantis, Starscream has been recovering after his last beatdown, rescued by Sideways. He comes back online, and Sideways greets him, letting him know things have just gotten very interesting indeed.

Back at Autobot HQ on Cybertron, Jolt says he has no idea where Gigantion is. Vector Prime recounts the tale of his first meeting with the Mini-Cons, as their shuttlepod was drifting aimlessly through outer space. Jolt says they were playing hide-and-seek, hiding in the pod, and well... aheh. Red Alert asks if everyone on Gigantion is Mini-Con sized, and Jolt replies that nope, there are big robots too... probably some larger than even the Autobots. Red Alert thinks he can reassemble the deteriorated data from Jolt's memory banks, though Jolt's not thrilled about the prospect of having his brain looked into.

Thunderblast likes to watch.

Back in the debris field surrounding Cybertron, Scourge looks on towards Primus far in the distance, and gives the fallen Megatron a short little eulogy, then tells the others that he's now in charge of the Decepticons. Thundercracker, Ransack and Crumplezone immediately start fighting among each other over this, and then gang up on Scourge. Thunderblast declares she's outta there and prances behind an asteroid for cover. Starscream and Sideways fly overhead, talking about Megatron's destruction, and continue on towards Primus. Thunderblast muses that maybe leaving Starscream was a mistake.

Back at Autobase, Red Alert is scanning Jolt, a process that apparently tickles. Reverb and Six-Speed are relieved that they don't have to be scanned. Red Alert says that Jolt's brain has more in common with a human than a Transformer, which means it will take longer to analyze. They're interrupted by an alarm, and see that Starscream and Sideways are on their way!

Starscream lands to take the Omega Lock, but the Autobots of course step in the way. Optimus and Wing Saber combine into Sonic Wing Mode, but their combined attacks don't do much against the gigantic Starscream. Jetfire and Evac tackle Sideways, while the others concentrate their fire on Starscream.

The kids back at Autobase discover that the other Decepticons are on their way, with Thunderblast cruising through space in boat-mode by creating her own energon waves. Landmine leaves the kids in the Mini-Cons' care to back up his allies, and he, Jetfire and Leobreaker send Thunderblast flying away. Scourge hurls the other three Decepticons into the Autobots, and tackles Optimus Prime himself. Starscream uses the distraction to jet away, intent on reclaiming the Omega Lock.

Starscream fires his cannons at Primus' face... but Primus' hand moves, blocking the shots, then swatting Starscream away, much to everyone's surprise. Starscream recovers quickly though, and takes another headlong charge, only to take the brunt of Primus' leg-cannon-fire. He's briefly stunned, but tries again.

RAAAAAAIIIID?!

The observers make various remarks about Starscream's sanity, and Scourge realizes that while everyone's distracted, now is the perfect time to attack Optimus, so he does. This starts another round of fighting, but it's interrupted when Primus moves again, this time bringing out a pair of reeeeeeeeeeeeally big over-shoulder cannons. Even Starscream is intimidated, and the two blast him real good. He drops the map, which falls to the planet and lands in Vector Prime's hand.

Back on the surface, Ransack and Crumplezone are sneaking around, trying to get a good position to shoot somebody in the back. However, they're interrupted when a swarm of Scrapmetal attack. Crumplezone manages to smash and blast quite a few of them, but they return fire, knocking him down then hogpiling him... and he explodes. The other Decepticons start beating a retreat, but are stopped cold when the ghostly image of Megatron appears!

And in the Autobot base, the kids react to Megatron's reappearance... and then realize that the Mini-Cons are missing. They quickly discover it's because Sideways is there, and has nabbed them! He warps away, but the kids leap into his warp-field before it dissipates. They re-appear, floating in zero-gravity, in an unknown location...


Stats

Original airdate: ???

Written by: ???

Featured characters

(Numbers indicate order of appearance.)

Autobots Decepticons Humans Others
Regulars

Guests

Notable quotes

"He's the creator! We're standing on him with our dirty feet!"
"I sure hope we don't get smited for this!"

Leobreaker and Landmine


"Optimus Prime, you and the Autobots defeated the evil Unicron."
"We kicked his planet-eatin' butt is what we did!"

Primus and Leobreaker


"Now hold steady. You may feel a slight sting but don't worry."
"Gu-huh?"
"I'm fairly certain I can put you back together again..."
"GYAAAAAAAAAAAAAAAAAAAAAAAAAAH!!!!"

Red Alert and Jolt


"This'll be good."

Optimus Prime, watching Primus handle Starscream


"Whaoh!!! Big guns!!!' ....SLAG!"

Starscream at a loss for words as Primus prepares to cannon-blast him

Other Notes

Animation and/or technical glitches

  • At Autobase, Wing Saber asks the Mini-Cons about their being adrift in space with Evac's voice.
  • When Thundercracker calls Scourge to tell him they should run away (having witnessed Crumplezone's death at the claws of a Scrapmetal swarm), Scourge replies using his deeper dragon-mode voice, even though he's in robot mode.
  • When Thunderblast starts running, though Evac is in the scene, he seems to be talking with Wing Saber's voice, a reversal from before. Of course, we don't see his face, so maybe Wing Saber's off-camera.

Continuity errors

Transformers references

Splunge for me, sir!
  • Jolt's glowy-gold-and-floating-as-Primus-speaks-through-him bit recalls Emirate Xaaron doing the same thing from the original Marvel Comics series.
  • So the red force represents good, and the purple force represents evil, hm? A nod to the colors of the Autobot and Decepticon faction sigils, perhaps? Naaaaaaaaaaaah, coincidence, surely.
  • The "Mini-Con brains are more like humans" bit --intentionally or not-- recalls the Armada cartoon, where humans and Mini-Cons are linked together, which is elaborated on a bit more in the "Linkage" mini-comics. In the Armada cartoon, Mini-Cons acquired souls and free wills thanks to an encounter with three time-displaced human children.

Real-world references

Miscellaneous trivia

"Normaltion" doesn't have that same "oomph".
  • Gigantion, as it appears in this flashback, is way smaller than in later "present day" episodes. This would indicate (though it's never stated explicitly) that Gigantion's super-sizing occurred after it was pulled into the alternate universe.

Keywords


This article uses material from the "Balance" article on the Transformers wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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