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Music

Up to date as of February 02, 2010

From Your Subculture Soundtrack, the music encyclopedia

Bakersfield, California is a city located in California of the United States.

Contents

Overview

History/Background

Music in the City

Music Venues

Main article: Bakersfield, California music venues

Main Venues

Local Events

Main article: Bakersfield, California events

Upcoming Events

Bands from Bakersfield, California

Main article: Bakersfield, California bands

Popular Bands

Local Publications

Related/Nearby Cities

See Also

List of cities in California

References

External Links



From Tmp, a Wikia wiki.

This article uses material from the "Bakersfield, California" article on the Music wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Fallout

Up to date as of February 01, 2010
(Redirected to Necropolis article)

From The Vault

Necropolis

map marker: Necropolis
sections: Motel
Sewers
Hall of the Dead
Watershed
Vault 12
leaders: Set
doctors: Children of the Cathedral
factions: Set's ghouls
Underground ghouls
Supermutants
Children of Cathedral

The Necropolis, a town built upon the charred remains of Bakersfield, is the grim aftermath of Vault 12; it is best described by Killian Darkwater: "The climate ain't good, rain or shine." The true purpose of that vault was to keep the doors open regardless of the conditions, which spelled disaster to anyone attempting to seek relief from the radiated aftermath of the Great War. The residents of the Necropolis were ghouls, individuals ravaged by the effects of radiation after the Great War. To most of post-War California's residents Necropolis was a haunted city, at times a myth used to frighten children, a "city of cannibals" inhabited by brain-eating ghouls.

Contents

Layout

Necropolis suffered extreme destruction, debris litters the streets and makes navigation practically impossible. The sewers serve to connect the various sections of town.

Motel

Stay for the night!

This area is a virtual shooting gallery, filled with ghouls. They are easy experience pickings for the distance shooter as their limbs are crippled and they most likely will not be able to compete with the ground a typical mid to low level player can cover with the Bonus Move perk. The ghouls will become hostile easily if the player tries to converse and/or rifle through their storage. There are manholes which lead to the city's sewers.

Hall of the Dead

Men of Faith

In a building that appears to be the remains of some sort of church, you can find a number of imprisoned Glowing Ones, Set, Garret, and various Ghoul Guards.

Watershed

Precious liquid...

This area is home to:

History

On October 23, 2077 the bombs were launched; who struck first is unknown... and it is not even known if the bombs came from China or America. Air raid sirens sounded, but very few people went into vaults, thinking it was a false alarm. Once it became known that the other vaults were sealed, people within Bakersfield attempted to force their way into Vault 12 to protect themselves and their families.

In the summer of 2083, the city of Necropolis was founded by the ghoul survivors of Vault 12. In spring of 2084, Set took control of Necropolis, wresting control from the original Overseer. The Vault 12 Overseer, not willing to take a dirtnap, was driven north and history lost sight of him.

In 2157, the Master learned the location of the Bakersfield Vault, and sent a detachment of super mutants there to seize the vault. Many ghouls are snapped like twigs in the attack, and Set finally parleys with the super mutants, telling them that the ghouls are the Vault survivors the super mutants are looking for. The super mutants, angered at failing to find an intact Vault, set up a small garrison at the watershed to watch the inhabitants and ensure Set's cooperation in the war to come.

In February of 2162, the Vault Dweller recovered the water chip in Necropolis. Ian was killed by a super mutant and reduced to a cinder. In March of the same year, the super mutant army attacked Necropolis, killing many of the town's inhabitants. Most ghouls, however, managed to escape, leading to the Great Migration across the wastes to towns such as Gecko, Dayglow and Broken Hills.

Inhabitants

Set, leader of Necropolis

The ghoul population was divided into three groups:

The surface dwellers were what could be called the public face of Necropolis, as they were by far the most numerous of the three groups, and controlled most of the city's surface. They were typically the first thing outsiders encountered in Necropolis, and were likely the cause of the aformentioned rumours surrounding the City of the Dead. Their operations were based out of the Hall of the Dead, where their leader Set did his business. Paranoid and intolerant of outsiders and non-ghouls, the surface dwellers were often violent, attacking strangers on sight and harboring a particularly deep hatred of super mutants. This was most likely due to the super mutant garrison newly established around Necropolis' important Watershed. Though Talius mentions heated resistance to the super mutant presence in the city by Set's surface dwellers, by the time the Vault Dweller arrives there appears to be a sort of stalemate between the two groups, though Set does not hesitate in employing the outsider to eliminate the super mutants garrison.

The Glowing Ones were heavily irradiated ghouls who lived in the old Vault 12, shunned by even their own kind, who disliked the other ghouls as much as the normal humans.

The so-called underground ghouls, who were forced to live in the city's sewers, though they were by far the most peaceful of Necropolis' residents and were much more tolerant of outsiders than either of the other groups.

Trick

Reliving of Necropolis

It is possible to save the ghouls of Necropolis against super mutants. Just kill the Master first before Lieutenant, and before 25 March 2162 (110 days from the commencement of the games.)

Appearances in games

Necropolis appeared only in the first Fallout game.

Inconsistencies

In Fallout 1, according to the Vault-Tec Vault Locations holodisk, Vault 12 was located in Bakersfield. However, while Necropolis lies to the Northeast of Los Angeles, the actual city of Bakersfield is not far to the Southwest of the Lost Hills bunker (which is not a Vault, but a military bunker, as suggested by Captain Maxson's log). The location of Necropolis roughly matches the town of Barstow. It can be assumed that while Necropolis was initially placed where Bakersfield is, the locations were moved at a later date to spread them out better along the map.

Necropolis
Locations in Fallout
Vault-Tec Vaults

This article uses material from the "Necropolis" article on the Fallout wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Ice Hockey

Up to date as of February 02, 2010
(Redirected to Bakersfield article)

An Ice Hockey Wiki article.

Bakersfield is a city in south-central California, United States.

It has a population of over 325,000.

Teams

Bakersfield Condors


This article uses material from the "Bakersfield" article on the Ice Hockey wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.







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