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Avatar of Melandru: Misc

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Guild Wars

Up to date as of February 01, 2010

From GuildWiki

This article is about the skill named "Avatar of Melandru". For information about the avatar of Melandru, see Melandru's Watcher.
Skill details
Avatar of Melandru
Image:Avatar of Melandru.jpg
Campaign: Nightfall Dervish
Profession: Dervish
Attribute: Mysticism
Type: Elite Form
    25 Energy 2 Activation 30 Recharge

Full: For 10...58 seconds, you have +100 Health, you are unaffected by conditions, and your attacks deal earth damage. This skill is disabled for 120 seconds.

Concise: (10...58 seconds.) You have +100 maximum Health, you are immune to conditions, and your attacks deal earth damage. This skill is disabled for 120 seconds.

Contents

Mysticism 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Duration 10 14 18 22 26 30 34 38 42 46 50 54 58 62 66 70 74 78 82 86 90

Acquisition

Signet of Capture:

Notes

This image shows how the user appears while under the influence of this skill.
  • While in this Form, character animations (emotes, attacks, casts, etc.) will be the same as a Female Ranger's.
  • Because of the extra 100 health, using skills that reward you for having more health than your opponent (such as Chilling Victory or Victorious Sweep) are much more reliable.
  • Combined with Wearying Strike, this allows for a damage skill without having to worry about the downside of Weakness.
  • When a condition is applied to you, it will have a duration of zero, expiring immediately. However, Fragility will only trigger once.
  • All conditions will be lost when this skill is activated.
  • Any action (including movement) will be canceled when this form's duration ends.
  • Be wary of the large Health drop when this skill ends. Much like Endure Pain, Vital Weapon, Demonic Flesh, or other similar skills, when this skill ends you lose 100 HP from your maximum health and from your current health.
  • Skills such as Serpent's Quickness that reduce skill recharge rates have no effect on this skill, due to the fact that this skill is disabled instead of recharging.
  • Beware of Death Penalty reducing your maximum energy below 25. Bringing a weapon switch with +energy is recommended.
  • Heroes in this avatar form are comparatively smaller than humans.
  • All Avatars can be recharged with Eternal Aura (though not kept up indefinitely at 0 Mysticism since the duration change).
  • This skill allows unhindered travel through lava.

Related skills

Related articles

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This article uses material from the "Avatar of Melandru" article on the Guild Wars wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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