Auto Reflect is a recurring ability that permanently puts the user in Reflect status. This guarantees that the majority of spells cannot harm the user, but also means that the user cannot benefit from positive spells or even be cured by healing spells, up to the point that they cannot be revived with the Life spells. The effects of Auto Reflect cannot be dispelled either. It is usually granted by the accessory Reflect Ring.
The Reflect Ring (Wall Ring in earlier versions) enables this ability, and can be equipped by anyone. It does not grant any stat bonuses. It can be found in Istory Falls, can be won (rarely) from Reflect Knight and Serpentina, and is a common win from Leviathan. In addition, it is a common steal from Disablers, Furies, and Carbuncle, and is a rare steal from Reflect Mage, Wood Sprite, and Barrier. The enemy Carbuncle has Auto-Reflect as well.
The Reflect Ring (Wall Ring in the SNES version) enables this ability, and can be equipped by anyone. It can be found in Narshe and the Imperial Camp in the World of Balance, and can also be won from the Colosseum by betting an Elixir. It can also be bought in the World of Balance in Albrook and Thamasa, and in the World of Ruin in Narshe and South Figaro.
The Reflect Ring enables this ability, and can be equipped by anyone. It is first acquired after defeating Jenova∙DEATH, and can later be stolen from Ultimate Weapon while chasing it around the world, and while it is on the ground.
Auto-Reflect is an ability that can be learned on the GF Carbuncle for 150 AP or by using a Glow Curtain item on any GF.
The Reflect Ring teaches the ability, and can be equipped by anyone.
Auto-Reflect is a customizable ability by customizing 40 Star Curtain onto an armor.
Auto-Reflect is an ability that can only be used on the Shining Mirror Garment Grid by passing through the red gate, or by equipping the Star Bracer.
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|Ability Up - Absorb MP - Add Status - Alert - Auto-Float - Auto Haste - Auto Potion - Auto-Protect - Auto-Reflect - Auto Regen - Auto-Shell - Brawler - Break Damage Limit - Break HP Limit - Break MP Limit - Chemist - Concentrate - Counter - Cover - Dash - Doublehand - Dual Wield - Defend - Defense Plus % - Eater - Encounter Half - Enemy Lure - Equipment - First Strike - Gillionaire - Half MP - Healer - High Jump - HP Plus % - Initiative - Killer - Learning - Level Up - Lifefont - Light Step - Long Range - Luck Plus % - Magic Counter - Magic Plus % - Magic Defense Plus % - Move-Find - MP Attack - MP Plus % - One MP Cost - Piercing Magic - Poach - Proof - Sneak Attack - SOS Abilities - SOS Shell - Speed Plus % - Stat-Enhancing - Steal Gil - Sticky Fingers - Strength Plus % - Strike - Touch - Treasure Hunter - Turbo MP - Vigilance - Ward|
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|Ability Up - Absorb MP - Accuracy + - Add Status - Alert - Antibody - Auto-Float - Auto-Haste - Auto-Life - Auto-Potion - Auto-Reflect - Auto-Regen - Bandit - Beast Killer - Bird Killer - Bug Killer - Body Temp - Boost - Bright Eyes - Chemist - Counter - Cover - Clear Headed - Concentrate - Devil Killer - Distract - Dragon Killer - Eye 4 Eye - Flee-Gil - Gamble Defense - Guardian Mog - Healer - High Jump - Half MP - High Tide - HP +10% - HP +20% - Initiative - Insomniac - Jelly - Level Up - Locomotion - Long Reach - Loudmouth - Mag Elm Null - Man Eater - Master Thief - Millionaire - MP Attack - MP +10% - MP +20% - Mug - Odin's Sword - Power Throw - Power Up - Protect Girls - Reflect-Null - Reflectx2 - Return Magic - Restore HP - Steal Gil - Stone Killer - Undead Killer|
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