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Final Fantasy

Up to date as of February 01, 2010

From Final Fantasy Wiki

The Auction House where Auctions are held
The Auctioneer

Auction is a real-time feature in Final Fantasy Tactics A2: Grimoire of the Rift where players can bid against other clans for monopoly of certain regions and also rare item prizes. The Auctions are not available early in the game, but will be unlocked after completing the mission Now That's a Fire! at Zedlei Forest. They are available every 220 days after your previous auction and last for 20 days. Entering an auction costs 20 Clan Points.

Auctions are held in every major city in Jylland, including Camoa, Graszton, Moorabella, Fluorgis, and Goug. The regions that are up for auction depend on which city the player is in. For example, the player must access the auction in Camoa in order to bid on the areas of Camoa, Targ Wood, and Baptiste Hill.

The auctions also serve to give personality to the various clans of Jylland. Clans are more likely to go all out to bid for regions they are from, and participation in an auction sometimes causes an encounter with a clan the player bid against to occur.

Contents

Auction Process

Auctions are held between five or six clans by bidding coins on different areas in the designated region. Each area is bid on separately during the entire auction.

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Coins and Bidding

At the beginning of the auction, a certain number of different types of coins are given to the player depending on the regions up for bidding. When bidding begins, the Clan that is currently the champ will start with a 1 coin bid. The player must use these coins to bid during a real-time session where a gauge with arrows steadily fills at the bottom of the screen. The arrows define "rounds" of the bidding, and a player may bid a coin once during each round. After the gauge reaches the next arrow, bidding is over for that round and the next round immediately begins. There are four different types of coins, and each has their own designated bidding button:

  • 1 coin - Y button
  • 2 coin - B button
  • 3 coin - A button
  • 5 coin - X button

The player may also pass a round rather than bid. Passing is forced when the player fails to input a coin before the next arrow is reached. When the gauge has filled up completely, bidding for that area has ended, and the clan with the most coins bid wins control of the area. If the current champ is tied with another clan, the champ gets the prize by default. If a clan manages to bet 30+ coins, the bidding will automatically end and the area given to them.

Bonuses

One may think that in order to win as many areas as possible, one should use up all their high-level coins as soon as possible. This practice is dissuaded by the presence of Bonuses, which are numbers that lie above certain round markers on the time gauge. These numbers signify the placement rank in coins that a clan must be in order to win a 5 coin. For example, a Bonus may read "2nd", and any clan that is in second place after the coins for that round are counted receives an extra 5 coin.

In order to win these coins, a player must plan their bids to position themselves in the coin rank required to win a bonus. Because positions like 3rd, 4th, and 5th place are awarded 5 coins in certain auctions, being on top of the pack is not always beneficial in the early rounds of bidding.

Tells

During the auction process, leaders of rival clans are visible and may behave in particular ways that telegraph the amount of coins they will bid during that round. These actions can help the player to determine what amount of coins to bid in order to position themselves for a 5 coin bonus. Some clans will show tells more than others, and some may keep a poker face and not flinch at all during their bidding.

List of Tells

  • Pass: Unit shakes their head.
  • 1 Coin: Unit assumes a defensive crouch.
  • 2 Coin: Unit walks back and forth.
  • 3 Coin: Unit becomes very pushy.
  • 5 Coin: Unit jumps and cries out.

Auction Statistics

Camoa

Area 1 Coin 2 Coin 3 Coin Original Champ Time Rounds Bonuses
Camoa 2 2 2 Camoa Braves 30s 6 None
Targ Wood 2 1 1 Yellow Wings 15s 4 Round 2: 1st
Baptiste Hill 2 2 3 Cinquleur 25s 7 Round 1: 3rd
Round 4: 2nd

Graszton

Area 1 Coin 2 Coin 3 Coin Original Champ Time Rounds Bonuses
Graszton 2 2 2 Graszton Seaways 27s 6 None
Bisga Greenlands 1 3 2 Komodo Potions 35s 6 Round 2: 2nd
Round 5: 2nd
Aldanna Range 0 1 2 Chita's Weaponers 10s 3 Round 1: 3rd
Round 2: 2nd
Round 3: 1st
Zedlei Forest 7 0 0 Zedlei Farms 20s 7 Round 2: 4th
Round 4: 1st

Moorabella

Area 1 Coin 2 Coin 3 Coin Original Champ Time Rounds Bonuses
Moorabella 2 3 3 The Iron Stomach 28s 8 Round 3: 5th
Round 5: 4th
Round 8: 2nd
Galerria Deep 1 2 2 Galerria Jewelers 13s 5 Round 3: 2nd
Round 5: 4th
Rupie Mountains 2 2 2 Bonga Bugle 10s 6 Round 4: 3rd
Ruins of Delgantua 4 3 1 The Iron Stomach 22s 8 None

Fluorgis

Area 1 Coin 2 Coin 3 Coin Original Champ Time Rounds Bonuses
Fluorgis 2 2 2 The Jytras Group 17s 7 Round 4: 4th
Tramdine Fens 2 2 2 Jytras Mercantile 9s 6 Round 3: 2nd
Round 4: 5th
Round 7: 3rd
Sant D'alsa Bluff 2 2 2 Jytras Mercantile 17s 7 Round 1: 5th
Round 7: 1st
Nazan Mines 2 2 2 Jytras Pirata 6s 6 Round 4: 2nd

Goug

Area 1 Coin 2 Coin 3 Coin Original Champ Time Rounds Bonuses
Goug 1 1 0 The Jytras Group 12s 4 Round 1: 4th
Round 3:4th
Aisenfield 0 1 1 Jytras Pirata 6s 6 Round 1: 3rd
Round 2: 2nd
Round 3: 1st
Round 4: 2nd
Round 5: 3rd
Kthili Sands 1 0 1 Jytras Pirata 22s 8 Round 1: 5th
Round 5: 3rd
Neslowe Passage 0 0 0 Jytras Mercantile 13s 8 Round 3: 2nd

Token Emporium

After completing 15 full auctions, the Token Emporium will open, which allows for the purchase of coins before the bidding process begins. The Revgaji clerk will ask your clan whether they wish to buy coins after the entry 20 CP is paid. Coins cost CP, and an unlimited amount may be bought in any auction. However, purchased coins are lost when the auction has ended and do not carry over to other auctions.

Emporium Data

Coin CP Cost
1-Coin 5
2-Coin 10
3-Coin 20
5-Coin 70



This article uses material from the "Auction" article on the Final Fantasy wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Lostpedia

Up to date as of February 07, 2010

From Lostpedia

This is a disambiguation page. A number of articles are associated with the title Auction.
NOTE: If an internal link referred you to this page, you may wish to change the link to point directly to the intended article.


Auction may refer to:

See Also

  • Auctioneer, presiding at the Southfield's auction

This article uses material from the "Auction" article on the Lostpedia wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

ST Expanded

Up to date as of February 07, 2010

The Star Trek Expanded Universe Database is for fanon and related content. See Memory-Alpha.org for the canon Star Trek wiki.

An auction is an archaic form of commerce where goods are separated into lots and are offered for sale to the highest bidder. Auctions are not unknown in the Federation, but they are more often practiced by more financially-minded races, like the Ferengi and the Orions. Auctions are frequent means of slave trading. (DS9: "Q-Less", "Body Parts"; ENT: "Borderland")

In 2376, Quark was approached by an unnamed Cardassian male who had traveled to Deep Space 9 with an assortment of antique items and artifacts that he wished Quark to put up for auction, in return a 40% percentage of the profit and the standard finder's fee. One of the items that was put up for auction was the Scrolls of Lisoran and was purchased by Gronta, a Ferengi privateer. (Star Trek: Daedalus: "The Highest Bidder")

External link


This article uses material from the "Auction" article on the ST Expanded wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

City of Heroes

Up to date as of January 31, 2010
(Redirected to Consignment House article)

From City of Heroes Wiki

Contents

Overview

Consignment Houses are facilities that allow heroes or villains to buy and sell Enhancements, Recipes, Salvage, and Inspirations.

The Consignment Houses for Heroes are Wentworth's Fine Consignments, located in Atlas Park, Kings Row, Steel Canyon, and Talos Island. Villains use the Black Market, located in Cap au Diable, Mercy Isle, Sharkhead Isle, and St. Martial.

The Consignment House works across servers. Items being sold from any server, US or EU [1], may be purchased on any other server. It does not, however, allow trading between Heroes and Villains.

At level 10, you will have the option to run through a training session similar to a story arc that will introduce you to Invention system. You may want to wait until level 12 though since you receive a free IO during the training session and level 12 allows you to receive a level 15 IO. However, a character may begin using the Consignment Houses/Black Market at levels below 10 (provided you can safely get to it). This will allow you to buy and sell items in the event your personal storage and vault storage gets crowded.

Secret Bid System

The Consignment House uses a secret bid system. Here is the in-game explanation of this system as provided by the Wentworth's Employee in Talos:

At Wentworth's we use a 'secret bid' auction. To make a long story short, you set the price for your item, but the Buyer does not see it. The Buyer bids what he wishes to pay and if he meets, or exceeds, your requested price he will receive the item. You may even receive more than you asked for! In order to help the Buyer with a bid, there is a history of how much that item has sold for in the past, up to 10 purchases.

The Black Market uses the same secret bid system as Wentworth's.

If multiple players are selling an item for different amounts, the person with the lowest list price will sell first as long as a bid is higher than their list price. Thus, if a lot of people are listing an item for 100 inf, someone who lists the same item for 10,000 inf may never sell it even if people are paying 100,000 inf for it. Likewise, it's possible for someone who lists an item for 100 inf to sell it for 100,000 inf while someone else who lists the item for 10,000 inf only sells it for 10,000 inf.

Transaction Slots

Each character has a limited number of transaction slots that they may use at the Consignment House. A character starts with one and earns more as they advance in security/threat level (see the Leveling Chart for details). Additional transaction slots may also be earned through badges.

One transaction slot is required for each item put up for sale or for each bid placed. Salvage and recipes may be bought or sold in stacks of up to ten.

The following badges increase the number of transaction slots: Merchant, Retailer, Auctioneer, Marketer/Black Marketeer, and Power Seller.

Fixed Price Items

Market Teleporter

The vast majority of items available in the Consignment House are sold by players. However, a a one-use market teleporter, available either as a Consignment House Transporter (for heroes) or a Black Market Transporter (for villains). This temporary power may be purchased at a fixed price of 10,000. The teleporter will transport its user to the Consignment House of his or her choice. The Consignment House has an unlimited supply of this item. A character may not possess more than one of this item at a time, and must wait at least 30 minutes after using one before he can use another (though he may buy another immediately).

Fees

There are two sets of fees associated with using the Consignment House. Both fees are applied to the seller, a listing fee and a transaction fee.

Because there are fees associated with selling on the Consignment House, it is possible to lose money, especially when items do not sell.

Notice, though, that you are essentially only charged one fee, since the first fee is taken out of the second if the second actually occurs. If you put an item up for sale and it successfully sells, your overall net profit is 90% of what the buyer paid for it, no matter what minimum price you asked for. (This is technically untrue at the extremely cheap end, where items are priced so low that they sell for less than 50 influence, but the extra charges in these cases are in the low single digits.)

Listing Fee

When an item is put up for auction, a fee of 5% of its listed price is charged to the seller. If you do not have enough influence/infamy to cover the fee, you will not be able to list it on the Consignment House.

Note that the minimum fee is 5 inf. If 5% of the list price is less than 5, you will still pay 5.

If your item sells, this amount will be refunded. The amount will not be refunded if the item does not sell, or if you cancel the auction.

Transaction Fee

When an item sells, a transaction fee of 10% is deducted from the amount it sold for. However, the transaction fee will be reduced by the listing fee, which will be refunded since the item sold.

Inactivity

If a character is inactive (does not log in) for 60 days or more, all items and all influence in the Consignment House will be lost. Nothing is refunded or returned to the character. Logging in a single character will not protect items for other characters on that player's account. Each character must be logged in individually. It appears from player testing that the item loss occurs during the first server maintenance period after the 60 day limit.[2]

Influence Transfers

Main article: Influence Transfer

Though not an intended use of the consignment house, it is possible to use the consignment house to transfer influence between characters on the same account, cross server. See Influence Transfer for details.

Badges

Image:Badge auction seller hero.png Broker

You've sold 50 Recipes on the Consignment House.

Image:Badge auction seller hero.png Inspiring

You've sold 50 Inspirations on the Consignment House.

Image:Badge auction seller hero.png Scrounger

You've sold 50 salvage on the Consignment House.

Image:Badge auction seller hero.png Enhancer

You've sold 50 Enhancements on the Consignment House.

Image:Badge auction seller 01.png Vendor

You've sold 10 items on the Consignment House.

Image:Badge auction seller 02.png Salesman

You've sold 50 items on the Consignment House.

Image:Badge auction seller 03.png Tradesman

You've sold 100 items on the Consignment House.

Image:Badge auction seller 04.png Merchant

You've sold 250 items on the Consignment House.

Image:Badge auction seller 05.png Peddler

You've sold 500 items on the Consignment House.

Image:Badge auction seller 06.png Retailer

You've sold 1000 items on the Consignment House.

Image:Badge auction seller 07.png Dealer

You've sold 2000 items on the Consignment House.

Image:Badge auction seller 08.png Auctioneer

You've sold 3000 items on the Consignment House.

Image:Badge auction seller 09.png Businessman

You've sold 4000 items on the Consignment House.

Image:Badge auction seller 10.png Marketer

You've sold 5000 items on the Consignment House.

Image:Badge auction seller 10.png Black Marketeer

You've sold 5000 items on the Consignment House.

Image:Badge auction seller 11.png Shopkeeper

You've sold 6000 items on the Consignment House.

Image:Badge auction seller 12.png Power Seller

You've sold 7000 items on the Consignment House.


This article uses material from the "Consignment House" article on the City of Heroes wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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