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Final Fantasy

Up to date as of February 01, 2010

From Final Fantasy Wiki

Cid: Leave it to us, we'll fix it up real good!
A small number of users are planning to completely re-structure this article, and have plans in store with this article. This includes:
  • Add more information regarding point system and more information related to the Artifacts themselves
This article is about treasures found in the game Final Fantasy Crystal Chronicles. For the unlockables that can be found in the Chronicles or Brave Story section in Final Fantasy Tactics, see Artefact.

Artifacts are treasures found throughout the various dungeons of Final Fantasy Crystal Chronicles.


Strength Raising Artifacts

Artifact Effect Common location
Ashura Strength +1 Tida (Cycle 1)
Double Axe Strength +1 River Belle Path (Cycle 1)
Engetsurin Strength +1 Daemon's Court (Cycle 1)
Fang Charm Strength +1 Daemon's Court (Cycle 1)
Flametongue Strength +2 Mount Kilanda (Cycle 1)
Gekkabijin Strength +5 Moschet Manor (Boss)
Giant's Glove Strength +3 Mount Kilanda (Cycle 1)
Green Beret Strength +1 Mushroom Forest (Cycle 1)
Heavy Armband Strength +3 Daemon's Court (Cycle 2)
Ice Brand Strength +2 Tida (Cycle 1)
Kaiser Knuckles Strength +1 Tida (Cycle 1)
Loaded Dice Strength +2 Conall Curach (Cycle 1)
Maneater Strength +1 River Belle Path (Cycle 1)
Masamune Strength +5 Mount Kilanda (Boss)
Masquerade Strength +3 Daemon's Court (Cycle 2)
Mjollnir Strength +3 Selepation Cave (Cycle 2)
Murasame Strength +4 Mine of Cathuriges (Boss)
Ogrekiller Strength +2 Tida (Cycle 1)
Onion Sword Strength +1 Veo Lu Sluice (Cycle 3)
Power Wristband Strength +1 Veo Lu Sluice (Cycle 1)
Sasuke's Blade Strength +3 River Belle Path (Cycle 3)
Shuriken Strength +1 River Belle Path (Cycle 1)
Twisted Headband Strength +2 Veo Lu Sluice (Cycle 1)

Magic Raising Artifacts

Artifact Effect Common location
Book of Light Magic +1 Veo Lu Sluice (Cycle 1)
Candy Ring Magic +1 Tida (Cycle 1)
Cat's Bell Magic +1 Selepation Cave (Cycle 1)
Dark Matter Magic +5 Tida (Cycle 3)
Dragon's Whisker Magic +1 River Belle Path (Cycle 1)
Faerie Ring Magic +1 Tida (Cycle 1)
Galatyn Magic +7 Goblin Wall (Boss) 173+
Gold Hairpin Magic +5 Daemon's Court (Cycle 2)
Kris Magic +3 Veo Lu Sluice (Cycle 1)
Mage Masher Magic +1 River Belle Path (Cycle 1)
Mage's Staff Magic +5 Daemon's Court (Cycle 2 & 3)
Noah's Lute Magic +5 Kilanda Islands (Cycle 1)
Red Slippers Magic +3 Conall Curach (Cycle 1)
Ribbon Magic +9 Rebena Te Ra (Boss) 233+
Rune Bell Magic +3 Rebena Te Ra (Cycle 2)
Rune Staff Magic +1 Moschet Manor (Cycle 1)
Sage's Staff Magic +3 Kilanda (Cycle 1)
Silver Bracer Magic +1 River Belle Path (Cycle 1)
Taotie Motif Magic +7 Veo Lu Sluice (Boss) 143+
Tome of Ultima Magic +10 Conall Curach (Boss) 302+
Winged Cap Magic +1 Tida (Cycle 1)
Wonder Wand Magic +3 Tida (Cycle 1)

Defense Raising Artifacts

Artifact Effect Common location
Aegis Defense +5 Daemon's Court (Boss) 161+
Black Hood Defense +2 Lynari Desert (Cycle 2)
Buckler Defense +1 River Belle Path (Cycle 1)
Chicken Knife Defense +3 Kilanda (Cycle 2)
Drill Defense +1 Veo Lu Sluice (Cycle 1)
Elven Mantle Defense +2 Rebena Te Ra (Cycle 1)
Helm of Aral Defense +2 Tida (Cycle 1)
Main Gauche Defense +2 Veo Lu Sluice (Cycle 1)
Rat's Tail Defense +2 Veo Lu Sluice (Cycle 2)
Ring of Protection Defense +4 Selepation Cave (Boss) 247+
Save the Queen Defense +4 River Belle Path (Boss) 150+
Silver Spectacles Defense +1 River Belle Path (Cycle 1)
Sparkling Bracer Defense +1 Tida (Cycle 1 & 2)
Teddy Bear Defense +2 Lynari Desert (Cycle 2)
Wonder Bangle Defense +3 River Belle Path (Cycle 3)

Command Slot Artifacts

Artifact Effect Common location
Chocobo Pocket CS +1 Tida (Cycle 1)
Gobbie Pocket CS +1 Lynari Desert (Cycle 1)
Moogle Pocket CS +1 River Belle Path (Cycle 1)
Ultimate Pocket CS +1 Catheriges Mine (Boss) 146+

Magicite Functioning Artifacts

Artifact Effect Common location
Ring of Blizzard Magic +1, Blizzard Veo Lu Sluice
Ring of Cure Magic +1, Cure Conall Curach
Ring of Fire Magic +1, Fire Kilanda
Ring of Life Magic +1, Life Conall Curach (Boss) 302+
Ring of Thunder Magic +1, Thunder Selepation Cave

Heart Adding Artifacts

Artifact Effect Common location
Earth Pendant Heart +1 River Belle Path (Cycle 1)
Moon Pendant Heart +1 Veo Lu Sluice (Cycle 1)
Star Pendant Heart +1 Lynari Desert (Cycle 1)
Sun Pendant Heart +1 Lynari Desert (Boss) 227+


This article uses material from the "Artifact" article on the Final Fantasy wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


Up to date as of February 08, 2010
(Redirected to The Artifact article)

From Halopedia, the Halo Wiki

(22 votes)
The Artifact
Background Information

East of Voi, Kenya, East Africa, Earth


Closed, yet still drawing power from an unknown source

Date of Construction

Forerunner-Flood War

Firing Record



Approx 120 kilometers[1](74 miles)


The Artifact,[2] known to the scientific community as the Excession at Voi,[3] a Forerunner artifact in Kenya, Africa on planet Earth, designed to generate a slipspace portal to Installation 00. It was buried between the town of Voi and the city of Mombasa, and uncovered by the Covenant during the Battle of Earth in late 2552.



Ancient History

According to the messages from a Forerunner known as the Librarian contained throughout the Terminals on the Ark, the artifact on Earth was the last of numerous gateways constructed throughout the galaxy, and was buried shortly before the activation of the Halo rings. An ancient African elder named N'chala witnessed its construction by Strato-Sentinels.

Battle of Earth

The Artifact, viewed during the day, prior to its activation by the Prophet of Truth.

Following the Prophet of Regret's retreat from Earth during the Battle of Earth, a massive Covenant fleet led by Jiralhanae arrived to swiftly take control of the battle from the Sangheili. On the same day, they started the uncovering of the artifact by glassing. It is unknown when the process would be completed, but it was ready for The Prophet of Truth's arrival on the 17th of November.

The Prophet of Truth landed the Forerunner Dreadnought on the Forerunner structure, and an unusual electric storm started up above it. Before its activation, he traveled to the Superintendent's data center deep under New Mombasa, where Covenant forces had excavated a tunnel leading into the Artifacts's underground sections.[4]

The UNSC military unit ONI Recon 111 reported to Commander Miranda Keyes that the "cruisers above the crater have stopped...they've found something"[5]. The UNSC attempted to attack the structure, falsely presumed to be the Ark by UNSC intelligence; but was unsuccessful due to heavy Covenant Loyalist anti-aircraft batteries. A small strike force in the city of Voi, consisting of John-117 and some Marines and factory workers neutralized an AA battery to clear a path for three Frigates and numerous Longswords. These then made several attacks on the Dreadnought with MAC Cannons and Air to Air Missiles, but with no effect. Truth then activated the Gateway, opening a large Slipspace rift above the Artifact which led to the real Ark, which is revealed to be outside the Milky Way galaxy. Truth and the rest of the Loyalist fleet advance through the rift as the Separatist fleet, along with Thel 'Vadam, Miranda Keyes, and SPARTAN-117 pursue them to the Ark.

In 2553, after the battle, civilian xenoarchaeologists were hired by the Office of Naval Intelligence to study the artifact. While closed, it was still drawing power from an unknown source and the majority of the passageways below it were still unexplored.[3]


The storm was first seen in the Halo 3 Announcement Trailer, when the camera shows the artifact being uncovered & activated. The storm lies directly over it, lightning bolts are seen flashing out of the clouds and the formation seems to have an eye, like a hurricane would. When the portal is activated, the beam travels up through this eye and disappears.

In the level Crow's Nest, when a player looks up at some of the computer monitors, you will see a map of the local area. The map will have a mass of clouds beginning to show a swirling motion around the area. When you enter the level Tsavo Highway, you can see a doughnut-shaped mass of clouds above the artifact that the Covenant are excavating. When you proceed to the level The Storm, the storm has intensified and grown. The clouds now bring rain to the area, and certain parts of the cloud glow as if cloud-to-cloud lightning is occurring. When Truth activates the Artifact, the solid blue beam shoots up into the cloud formation's eye and opens the portal to the Ark.

After the portal is opened, and the level Floodgate begins, the remains of the clouds are seen broken up and swirling around the portal in the sky, having been disrupted by the opening of the portal itself.

The artifact is also seen in the ending cinematic of Halo 3: ODST, where a fleet of Covenant ships are excavating the object.


Interpretations of the size of the Artifact vary. In-game, the diameter of the structure is estimated to be 25.515 kilometers using an overhead image and the size of a Covenant Battlecruiser above the portal, as well as Pan Cam coordinates.[6]

However, several geographical facts seem to imply otherwise. As evidenced by Halo 3 and Halo 3: ODST, the Portal stretches from the edge of the metropolis of New Mombasa all the way to the edge of Voi. The distance between these cities is well over 100 kilometers. In this light, a diameter of mere 25.5 kilometers is an impossibility. This is further evidenced by the ending cutscene of Halo 3, where the Portal is seen from low orbit. It is clearly close to the African coastline instead of being deep into the mainland, which would inevitably be the case if the portal was only 25 kilometers in diameter.

If the intended diameter of the structure was a mere 25 kilometers, it would also mean that the Forerunner Dreadnought would be radically smaller than it appears to be in Halo 2 and Halo: Uprising.[7][8][9][10] From this it can be assumed that the portal is likely smaller in-game than its actual intended size, due to engine limitations; generating map geometry for over a 10700 km2 area would be an impossibility on the Halo 3 engine.

It should be noted that these estimations are centered around the the size of the excavated portion of the Portal. The extent of the underground installations surrounding it is still unknown.


  • On Behind the Scenes on the Halo 2 Collectors Edition, there is actually a sketch of the Artifact upon activation.
  • At a point in the level The Storm, a group of UNSC Marines are present around a radio. Intel comes over the communications channel and says,"...winds inside the storm have been clocked at over 200 kilometers per hour."
  • The Artifact was originally both underground and submerged, lying under a massive ocean inlet. By the events of Halo 3, the entire lake and the earth below had been vaporized by Covenant cruisers to unveil the Artifact.
  • At the end of Halo 3 where Lord Hood is making his concluding Tribute speech about the Human-Covenant War and the Marines who died in the strife and war, you can see that the Artifact is inactive when the Phantom comes to transfer the Arbiter to the Shadow of Intent.
  • When the frontal half of the Forward Unto Dawn came back to Earth through the portal, instead of exiting it above the structure where the Slipspace rift would be, it ended up exiting in Earth's orbit, due to the portal being closed. This indicates that from the Ark, one-way access through the portal was possible, even if the portal on Earth was closed.
  • The 14 monoliths that lift up after activation of the portal is another reference to the number 7 (7+7=14). The entire structure seems to be constructed of 7 identical parts, with seven pairs of monoliths.
  • It has been further stated by Bungie that at one point, during story conception, the area that ended up being the Portal had originally been intended to be The Ark itself.
  • The monoliths bear a striking resemblance to the monoliths around the Atmosphere Processor from the film Aliens.



  1. Based on geographical observations instead of in-game size; See "Size" section.
  2. G4TV Bungie Interview, December 8, 2009
  3. 3.0 3.1 Halo: Evolutions - Essential Tales of the Halo Universe, From the Office of Dr. William Arthur Iqbal
  4. Halo 3: ODST, legendary ending cutscene
  5. Tsavo Highway (Level), Halo 3
  7. Halo 2
  8. Halo 3
  9. Halo 3: ODST

This article uses material from the "The Artifact" article on the Halo wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


Up to date as of February 07, 2010
(Redirected to Artefact article)

From the RuneScape Wiki, the wiki for all things RuneScape

This article is about the quest item. For the drop in PvP and Bounty hunter worlds, see Ancient artefacts.

An Artefact is a quest item used during the Another Slice of H.A.M. quest. There are six artefacts, all of which are obtained during the first stage of the quest by digging in the unfinished train tunnel in Dorgesh-Kaan using a trowel.

The artefacts can be cleaned by using a specimen brush and will then turn into one of the following items: a shield fragment, a helmet shard, an axe head, a sword fragment, an ancient mace or an armour shard. These items must be given to Tegdak the goblin.

This article uses material from the "Artefact" article on the Runescape wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


Up to date as of February 05, 2010

From Traveller Wiki - Science-Fiction Adventure in the Far future

Any manufactured object.

The term artifact is commonly used to refer to any object, item, or group of related items produced by the Ancients.

This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises and by permission of the author.
Supplement 8 Library Data (A-M)


Feel free to enter further information and/or personal experiences with Artifacts.

This article uses material from the "Artifact" article on the Traveller wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


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