From Final Fantasy Wiki
- See also: Ranger.
- "Archers are essential for long-range combat."
- —In-Game Description
The Archer Job class is available to Humans and Vieras as a basic Job class in Final Fantasy Tactics Advance. Archers are well-known for their long range combat via bow and arrow wielding. The range of their attack varies depending on what bow they are wielding. When two Archery skills are mastered by humans, they can become Hunters. When two Archery skills are mastered by Vieras, they can become Snipers. They are also one of two Job classes that can ward off the undead for good.
Abilities
Aim
Archer command. Shoot a well-aimed arrow.
Skill |
Equipment Learned From |
Effect |
AP To Master |
Boost |
Longbow |
Increase weapon attack power for next attack. Wears off if the unit counter-attacks or uses an Action on the next turn. |
100 |
Aim: Legs |
Thorn Bow |
Inflicts Immobilize. |
200 |
Aim: Arm |
Nail Bow |
Inflicts Disable. |
200 |
Cupid |
Artemis Bow |
Inflicts Charm. |
200 |
Burial |
Silver Bow |
Remove Undead from battle. Low success rate. |
300 |
Take Aim |
Yoichi Bow |
100% accurate, severely reduced damage attack. |
300 |
Faster |
Perseus Bow |
Attack and nullify R-Abilities. |
300 |
Blackout |
Char Bow |
Inflicts Blind. |
200 |
Reaction
Skill |
Equipment Learned From |
Effect |
AP To Master |
Block Arrows* |
Green Beret |
Completely avoid all physical attacks from units wielding a bow or greatbow. |
300 |
*Because Block Arrows is a reaction, it does not activate against counterattacks.
Support
Skill |
Equipment Learned From |
Effect |
AP To Master |
Concentrate |
Target Bow |
Greatly increases Accuracy of attacks. |
300 |
Combo
Skill |
Equipment Learned From |
Effect |
AP To Master |
Bow Combo |
Mythril Bow |
Allows the unit to start or join in a Combo during combat. |
100 |
Gallery