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Arch Azul: Misc


Final Fantasy

Up to date as of February 01, 2010

From Final Fantasy Wiki

Arch Azul stands before Vincent.

Arch Azul, known in Japan as True Azul (真・アスール, Shin Asūru), is a boss in Chapter 9 of Dirge of Cerberus -Final Fantasy VII- following the battle with Neo Azul. This creature is a form of the character Azul the Cerulean, and is a massive beast, similar in stature to a Behemoth. Since it has massive attacking power, fighting Arch Azul with melee attacks is probably not a good idea. However, Arch Azul is also completely immune to attacks from the player's guns, no matter what level they are at. So, the player must use magic. If the player leads Azul around, they can make it knock down six pedestals, revealing very useful Mako Points that can be used to replenish MP. Even after all this, the player must still be cautious. Azul has very strong attacking power, and its charge attack is devastating. Thunder magic works well. Limit Breaks will also have effect on him for a quick victory.


Attack Damage Type Description
Horn Attack 600 Hard Charges forward and rams the target with its horns.
Tail Swipe 700 Hard Swipes its tail at a target behind it for heavy damage.
Body Slam 120 Hard Pounces upon the enemy.
Flying Energy Crystals 400 Hard Fires out crystals of energy at long-range target.

Related Enemies


This article uses material from the "Arch Azul" article on the Final Fantasy wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


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