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Ankrahmun Libraries: Misc

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Tibia

Up to date as of February 05, 2010

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Contents

Bookcase.gif

Ankrahmun Libraries

Town

Ab'Dendriel Library
Carlin Libraries
Edron Libraries
Kazordoon Libraries
Liberty Bay Libraries
Port Hope Library
Thais Libraries

 
Miscellaneous
Single Books
Wilderness

Ashta'daramai Library
Beregar Library
Dark Cathedral Library
Demona Library
Desert Dungeon Library
Dream Realm Library
Formorgar Mines Library
Green Claw Swamp Libraries
Hellgate Library
Isle of the Kings Library
Krimhorn Library
Mal'ouquah Library
Meriana Libraries
Mintwallin Library
Nargor Library
Paradox Tower Library
Plains of Havoc Library

Ankrahmun Libraries

Ankrahmun has three different libraries.

Additionally, there are libraries inside the Djinn fortresses:

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Ankrahmun Temple

Image:Ankrahmun Temple Map.pngImage:Ankrahmun Temple Library.jpg

The Ankrahmun Temple is located in the east-central part of Ankrahmun. This is where a character can go to become a citizen of Ankrahmun. You can also accomplish this at any Temple in most of the cities in Tibia.


These bookcases are EMPTY:
Second, Fifth, Ninth, Tenth.

First Bookcase

Title Book Type Short Description
The Uthun The contrast between the Uthun and the Akh, concerning spirituality in Ankrahmun.

Third Bookcase

Title Book Type Short Description
Untitled Banishment of the seven conspirators.

Fourth Bookcase

Title Book Type Short Description
The Akh'rah Uthun Ankrahmun spirituality and the combination of the Akh and Uthun.

Sixth Bookcase

Title Book Type Short Description
Untitled What is time, and how important is it to the living and the dead.

Seventh Bookcase

Title Book Type Short Description
The Akh Lamenting the existence of the Akh, and entreating readers to seek ascention.

Eighth Bookcase

Title Book Type Short Description
Untitled Poem A poem praising the Pharaoh.
^Top

Great Pyramid


The Great Pyramid is at the center of the city of Ankrahmun. This is where the Pharaoh lives in his undying state. There are two floors of library in the pyramid, and a large tomb beneath it.

Image:Ankrahmun Great Pyramid2.jpg

At the ground floor level of the pyramid, there are some bookcases.

First Bookcase

Title Book Type Short Description
Journal Entry The master of the games requests more dangerous creatures.

Second Bookcase

Title Book Type Short Description
Esuph III and the Tax Collector A tax collector schemes to get rich, and is executed.

Third Bookcase

Title Book Type Short Description
The Right Honourable Excreminator The position of the right honourable excreminator is established.

Fourth Bookcase

Title Book Type Short Description
Journal Entry Some explorers are saved from certain death in a pit of snakes.

Fifth Bookcase

Title Book Type Short Description
Journal Entry An ambassador visits Ankrahmun and insults the religion of the Pharaohs.

Sixth Bookcase

Title Book Type Short Description
Crime and Punishment Under Harrah II A series of stories about law-breakers and how they were punished.
Untitled The Rathal I Pyramid is declared free from occult activity, and a witch is thought to be hiding the jungle.

Image:Great_Pyramid_First_Floor.JPG

The first floor of the pyramid, right above the ground floor, has another series of bookcases.

First Bookcase

Title Book Type Short Description
Untitled Poem A poem about the ancient tombs.

Second Bookcase

Title Book Type Short Description
The Tibian World-Wonders List of the known and acknowledged world-wonders.

Third Bookcase

Title Book Type Short Description
Rahmen Tah and the Vizier, Part I
Rahmen Tah and the Vizier, Part II

Fourth Bookcase

Title Book Type Short Description
The Conspirators The conspirators against the Pharaoh.

Fifth Bookcase

Title Book Type Short Description
Tales of a Stranger, Part I
Tales of a Stranger, Part II

Sixth Bookcase

Title Book Type Short Description
Legacy of the Tombs History of the tombs

Seventh Bookcase

Title Book Type Short Description
The Great Ankrahmunian Escape Whilst of a diplomatic expidition to Thais the Ankrahmunian princess falls in love with a yound thaian.

Eighth Bookcase

Title Book Type Short Description
Treasures of the Desert A log of a team's excavations in the deserts of Darama presumabley.
^Top

Serpentine Tower

Serpentine Tower view
The Serpentine Tower (here) is a mysterious place in Ankrahmun. It seems there have been spell studies on this place, and even today any sorcerer can go here to learn spells from the ancient teacher. There is also the White Pearl Quest on the ground floor. Underneath is a mysterious room, containing a Fire Elemental, Vampire and a Behemoth. The Fire Elemental can be released out of its room using a lever on the floor above. Below there is a room that is thought to be a joke of CipSoft. In this room are many strange items, including a Boots of Water Walking and a "portable hole". The portable hole appears to be one of the phases a SD rune or Death Strike takes as it hit the target. No one is yet to find out what it does. This room can be opened by using the switch underneath the Fire Elemental. No one so far has been able to free the Vampire or Behemoth, however, the Djinn that spawns down there and the 4 empty coal basins hold some thought. These 4 empty coal basins could be to do with the 4 monsters that spawn in the tower, but it is unknown.

On test servers players have somehow released the Behemoth, whether this is with Gamemaster co-operation or not is unknown.

There is also another lever located beneath an energy field in the room with the Djinn. What it does is still unknown.

Image:Djinn_hidden_lever.jpg

This is the lever beneath the left most energy field in the Djinn room of the Serpentine Tower

Image:Serpentine_Tower_Map.PNG

The tower is located south east of the depot and up one level.


Image:Ankrahmun-library3-djinn-desc-low.jpg

First Bookcase

Title Book Type Short Description
Mehrah asram cha mehe than Another baffling tibian language, probably placed by the notorious Knightmare
Researchpaper 74-08 G Research into improving the Find Person spell.
Researchpaper 35-22 D Research into the "Foeburner" spell

Second Bookcase

Title Book Type Short Description
The Lamp of Tazur The myth and legend about the Lamp of Tazur.

Third Bookcase

Title Book Type Short Description
The Lost Garden The legend about the lost garden of Princess Maharuh
Researchpaper 56-09 A Summoning strong demonic creatures.

Fourth Bookcase

Title Book Type Short Description
Suns and Stars, Part I Astral patterns and the effect celestial bodies have upon magic and mana.
Suns and Stars, Part II Astral patterns and the effect celestial bodies have upon magic and mana.

Fifth Bookcase

Title Book Type Short Description
Ancient Mummies Describing mummies and warning against their magic.
Researchpaper 33-16 H Researching the "stoneskin" spell.

Sixth Bookcase

Title Book Type Short Description
The Larokhon The deadly entities that are completely formed from wind and heat.
Untitled Morgathla reveals the secrets of the mask. The secrets are passed on to the pharaohs.

Seventh Bookcase

Title Book Type Short Description
Untitled The pharaoh forges high masks, but orders their destruction because of the lost secrets.

Eighth Bookcase

Title Book Type Short Description
Resarchpaper 88-04 F XXXXXX research has been abandoned at the request of the pharaoh

Ninth Bookcase

Title Book Type Short Description
Untitled Story of the undying pharaohs, and the tombs beneath the great pyramid.
Researchpaper 77-04 D Research into the "move earth" spell.


Image:Serpentine Tower2.jpg

Below the library room is another room which contains:

First (Table)

Title Book Type Short Description
Researchpaper 44-33 C

Second (Drawer)

Title Book Type Short Description
Researchpaper 02-56 A Research on the cat-eye spell.
^Top

This article uses material from the "Ankrahmun Libraries" article on the Tibia wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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