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Animate Bone Minions: Misc

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Guild Wars

Up to date as of February 01, 2010

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Skill details
Animate Bone Minions
Image:Animate Bone Minions.jpg
Campaign: Core Necromancer
Profession: Necromancer
Attribute: Death Magic
Type: Spell
    15 Energy 3 Activation 5 Recharge

Full: Exploit nearest corpse to animate two level 0...10 bone minions.

Concise: Create two level 0...10 bone minions. Exploits a fresh corpse.

Contents

Death Magic 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Level 0 1 2 2 3 4 5 6 6 7 8 9 10 10 11 12 13 14 14 15 16 17

Acquisition

Skill Quests:

Skill Trainers:

Signet of Capture:

Notes

  • A common strategy is to cast Death Nova on the minions and trigger the enchantment with Taste of Death.
  • A less common strategy is to use Dwayna's Sorrow on the minions for a partywide heal when they die.
  • 5 points in Soul Reaping results in these minions being effectively free (5 energy from the original death, + 5x2 on minions' deaths = 15, the spell cost). Each additional point in Soul Reaping results in 3 energy gained each time you cast Animate Bone Minions (at Soul Reaping level 16 you gain 33 net energy every time you summon Bone Minions.) (Since the April 5th Update this might not work if your minions die within five seconds of each other.)
  • Animate Bone Minions will trigger the bonus from Boon of Creation, Explosive Growth, and Spirit's Gift twice, once for each minion.
  • The two minions count separately towards the Minion Master's maximum limit of minions (10 minions at 16 Death).

Trivia

  • Animate Bone Minion's skill icon portrays them as looking similar to Scarabs, a type of enemy which can be found in several regions on Tyria, however, they actually have the appearance of smaller Bone Horrors.

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This article uses material from the "Animate Bone Minions" article on the Guild Wars wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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