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Fallout

Up to date as of February 01, 2010

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Andale

map marker: Andale
buildings: Garden Shed
Old Man Harris' House
The Smith's House
The Wilson's House
quests: Our Little Secret
cell name: unnamed
ref id: 000011B6

Andale is a town in the south of the Capital Wasteland, between Washington, DC and Tenpenny Tower. It has 7 human inhabitants.

Contents

Background

Main article: Our Little Secret

Andale is touted by its residents as the greatest place on Earth. However, the town holds a dark secret. Four families survived the nuclear war and remained in Andale, but eventually took to cannibalism after their food supplies ran out. Since then, the murder and consumption of outsiders, along with inbreeding between the Andale families, have become a tradition passed down from generation to generation. Don't be seen in the garden shed or in the basement or you will be next.

Layout

Andale is located directly south of Fairfax Ruins. The town is comprised of three intact houses on a street amidst the ruins of other homes, and a Red Rocket gas stop.

Buildings

Inhabitants

Notable loot

Related quests

Notes

  • Having the Cannibal perk replaces the speech challenge with a guaranteed success.
  • The key to the Wilson's shed can be found in the upstairs bedroom in the Wilson's house. The key is referred to as the "Andale Shed Key" and is on a bedside table. The key to the Smith's basement is found in the upstairs bedroom of the Smith house, on a similar bedside table.

Appearances

Andale appears only in Fallout 3.

Behind the scenes

  • Fallout 3 borrows names from several towns in and around the DC area. Andale likely refers to Annandale, Virginia, a suburb of Washington DC.

Bugs

  • If you kill both sets of parents, leaving the kids with Mr. Harris, you can later kill Mr. Harris, and then the children will continue to live in Mr. Harris's house among his corpse and speak about him as if he were alive even with his corpse in front of them in pieces.
  • If you complete the confrontation with the Families on friendly terms, you should now notice that Old Man Harris' doors are locked, yet no one seems to hold the key. To unlock the door of Old Man Harris' house, if on friendly terms with the families, you have to kill the families to unlock the door. (Confirmed on Xbox 360, PC & PS3.)
  • If you enter the Smith's basement, discover the truth behind the strange food and then exit the Smith's house you will notice the Smith and Wilson parents stalking towards the Smith's front door as if they don't notice you had already exited. After Jack Smith gets to his own front door he turns to confront you with the usual dialogue. (Confirmed on PS3 and 360).
  • If you enter the Smith's basement, etc, the four adults gather in around the front door of the Wilson house as if they expect you to emerge from there instead. If you go up to them, the cut-scene plays out as normal. (Confirmed on Xbox 360.)
  • If you enter the shed and exit, the adults will immediately engage in conversation with you. If you quickly fast travel to Andale, teleporting to the center of the town, you will still be engage in dialogue sequence with Mr. Smith despite being 50 feet away from him.
  • Occasonally, after you exit the shed and talk to Mr. Smith, the residents will be stuck in their combat phase and wont move unless you attack them. (Confirmed on PS3 and Xbox 360).
  • After exiting the shed, Jack Smith will engage dialogue with you but It will be as you have already negotiated with him. This means his Dialogue options will be "Whats wrong with that Harris guy?" etc. (Comfirmed Xbox 360.)
occasionally killing the parents before meeting old man harris results in his doors permanently locking.
Andale
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This article uses material from the "Andale" article on the Fallout wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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