Ambush: Misc

  
  
  

Memory-beta

Up to date as of February 02, 2010

Memory Beta, the wiki for licensed Star Trek content.

Series: Starfleet Corps of Engineers, No. 11
Author(s): Dave Galanter and Greg Brodeur
Publication information
Published: eBook - December 2001
ISBN: ISBN 0743428781
Omnibus: Some Assembly Required

Contents

Introduction (blurb)

What started out as a simple supply run turns into a life-or-death struggle! The crew of the U.S.S. da Vinci thought they were just bringing mining supplies to Beta Argola. But en route they find out that the planet has been attacked -- by the same superior forces that are now overwhelming the da Vinci!

Overmatched by three enemy vessels that will not rest until the da Vinci is destroyed, the S.C.E. crew must use all of their wits to figure out how to take on a more powerful foe. And they have to do it soon, because the miners on Beta Argola are quickly running out of time before their reactor goes critical....

Summary

This article or section is incomplete
This article is marked as lacking essential detail, and needs attention. Information regarding expansion requirements may be found on the article's talk page. Feel free to edit this page to assist with this expansion.

References

Characters

Carol AbramowitzJil BarnakP8 BlueDomenica CorsiKieran DuffyEmmettDavid GoldSonya GomezElizabeth LenseIna MarDavid McAllanSolomanFabian StevensSongmin Wong

Starships and vehicles

Locations

Races and cultures

States and organizations

Other

Appendices

Related stories

Star Trek: Corps of Engineers stories and publications
eBooks The Belly of the BeastFatal ErrorHard CrashInterphaseCold FusionInvincibleThe Riddled PostHere There Be MonstersAmbushSome Assembly RequiredNo SurrenderCaveat EmptorPast LifeOathsFoundationsEnigma ShipWar StoriesWildfireHome FiresAge of UnreasonBalance of NatureBreakdownsAftermathIshtar RisingBuying TimeCollective HindsightThe DemonRing Around the SkyOrphansGrand DesignsFailsafeBitter MedicineSargasso SectorParadise InterruptedWhere Time Stands StillThe Art of the DealSpinCreative CouplingsSmall WorldMalefictorumLost TimeIdentity CrisisFables of the Prime DirectiveSecurityWoundsOut of the CocoonHonorBlackoutThe CleanupProgressThe Future BeginsEchoes of CoventryDistant Early Warning10 is Better Than 01Many SplendorsTurn the PageTroubleshootingThe LightThe Art of the ComebackSigns from HeavenGhostRemembrance of Things Past
Short stories "Field Expediency" • "An Easy Fast"
Omnibuses Have Tech, Will TravelMiracle WorkersSome Assembly RequiredNo SurrenderFoundationsWildfireBreakdownsAftermathGrand DesignsCreative CouplingsWoundsOut of the CocoonWhat's Past

Timeline

published order
Previous eBook:
Here There Be Monsters
SCE eBooks Next eBook:
Some Assembly Required
chronological order
Previous Adventure:
The Future Begins
Pocket Next Adventure:
Ashes to Ashes

This article uses material from the "Ambush" article on the Memory-beta wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

EQ2

Up to date as of February 01, 2010

From EQ2i, the EverQuest II wiki

other resources
LootDB
EQ2Players
Allakhazam's
WARNING:This template depreciated, please use Template:SpellInformation2 when updating
Class Assassin Assassin Spell Icon HO Wheel Icon
Level 2
Category (Target) DD (Enemy)
 Casting Time  0.5 seconds
 Recast time  10.0 seconds
 Cost  3 power 
 Duration  Instant
 Range  5.0 meters
 Hit Bonus  100% Easier
Assassin: Ambush Spell Line
Level Spell Name
2 Ambush
9 Assail
21 Poisoner's Blade
35 Murderous Blade
49 Punch Blade
63 Puncture Blade
75 Pinpoint Blade
A stealthed attack that deals great damage. It can only be used while in stealth.
Effects
  • Inflicts melee damage on target
  • You must be in sneaking to use this ability.

What does this information mean?
You may upload a JPG or PNG image of the in-game examine window.

Spell Effects by Spell Rank
Effect Apprentice Journeyman Adept Expert Master Grandmaster
WARNING:
This spell is using an old template and may not have been updated for GU52. If you have updated this spell for GU52, please use the SpellEffectsLine2 template in place of SpellEffectsLine (ie add a "2").
Inflicts melee damage on target: 15-26 17-29 20-33 23-38

Cells for spell ranks that are not available for this spell are displayed as black.

Notes

  • The Min - Max of Melee damage is affected by character's stats.

This article uses material from the "Ambush" article on the EQ2 wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Final Fantasy

Up to date as of February 01, 2010

From Final Fantasy Wiki

Ambush is a Thief merit trait in Final Fantasy XI. It is a group 2 merit, meaning it will initially cost 3 merit points, then 4 for the second rank, and 5 for the last. Each rank boosts melee and ranged accuracy by 3 when attacking from behind. This trait is active so long as the thief remains level 75 and not participating in a level-capped event.


This article uses material from the "Ambush" article on the Final Fantasy wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Marvel Database

Up to date as of February 09, 2010
(Redirected to Ava Peloso (Earth-616) article)

From Marvel Database

Character Template Help
Ambush

Ava Peloso (Earth-616)
Gallery
Real Name
Ava Peloso
Current Alias

Identity

Affiliation

Universe

Characteristics
Gender

Hair

Unusual Features
Fangs; Claws

Status
Citizenship


First appearance

Spider-Man and X-Factor Shadowgames #1
(May, 1994)

Contents

History

History of character is unknown.

Notes

Real name was revealed in the Official Handbook of the Marvel Universe A to Z Hardcover Vol. 8.

Links

Discover and Discuss


This article uses material from the "Ava Peloso (Earth-616)" article on the Marvel Database wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Runescape

Up to date as of February 07, 2010
(Redirected to Spirit kyatt article)

From the RuneScape Wiki, the wiki for all things RuneScape

A close-up of a Spirit kyatt.

The Spirit kyatt is a Summoning familiar, introduced with the "Summoning 2" update on 31 March 2008. Summoning one requires level 57 Summoning, granting 5.7 experience.

Contents

Spirit kyatt pouch

A Spirit kyatt pouch is created with by using a pouch on a summoning obelisk, with a Blue charm, 153 spirit shards, and 1 Kyatt fur, in the inventory, gaining 501.6 Summoning experience.

Ambush scroll

An Ambush scroll allows use of the ambush special attack, and is created by using a spirit kyatt pouch on a summoning obelisk. This grants 5.7 experience and 10 scrolls.

Ambush

Ambush is a special move for Spirit Kyatt. Upon casting the scroll, the Kyatt will teleport to the summoner and take an instant attack at its target with triple damage. This can be used for very quick hits against large monsters, but it is slower against smaller targets such as players as the Kyatt must reposition itself..

Teleportation

A player can be teleported to the Piscatoris Hunter area - Hunter area, just south of the ladder leading to the summoning obelisk, by interacting with the Spirit Kyatt and choosing the "Teleport" option. There is no limit to the number of teleports.

This teleport's close proximity to the Piscatoris summoning obelisk makes it the fastest method in the game for making pouches when combined with a Glory Amulet teleport to Edgeville for banking. Because of this, Spirit Kyatt familiars are commonly used by high-level summoners for training summoning.

Another Method, besides Glory Amulet teleports to Edgeville, is a method to use Ring of duelling to teleport and bank in Castle Wars. Higher level players will use these as a faster banking method and can buy many of the rings without paying much for them.

The teleport location also is close to a mining area featuring three iron ores grouped around a single square. Fast teleport to a mine and jewellery based teleports to a bank significantly reduce the overhead to bank ores. Given the benefits, it is a pretty popular spot.


Dialogue




This article uses material from the "Spirit kyatt" article on the Runescape wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Starwars

Up to date as of February 04, 2010

From Wookieepedia, the Star Wars wiki.

This article is about the television episode. You may be looking for the book of the same name.
"Ambush"
Series

Star Wars: The Clone Wars

Season

One

Episode

1

Writer(s)

Steve Melching

Director

Dave Bullock

Production No.

1.08

Airdate

October 3, 2008

Episode chronology
Next episode

"Rising Malevolence"

"Great leaders inspire greatness in others."
―Moral

"Ambush" is the first episode of Season One of Star Wars: The Clone Wars. Before its television premiere, the episode was shown on the Television Critics Association press tour on July 11, 2008[1] and later at Dragon Con in Atlanta, Georgia in September.[2] "Ambush" aired on Cartoon Network on October 3, 2008.

Contents

Official description

Jedi Master Yoda is on a secret mission to forge a treaty with the King of the strategic system of Toydaria when his ship is ambushed by Count Dooku. Yoda and three clone troopers must face off against Count Dooku's dreaded assassin Ventress and her massive droid army to prove the Jedi are strong enough to protect the king and his people from the forces of the war.

Plot summary

Episode I
AMBUSH
A galaxy divided by war! Peaceful
worlds must choose sides or face
the threat of invasion. Republic
and Separatist armies vie for the
allegiance of neutral planets.

Desperate to build
a Republic supply base on the
system of Toydaria, Jedi Master Yoda
travels to secret negotiations on a
remote neutral moon....

Jedi Master Yoda is dispatched to Rugosa to convince King Katuunko to allow the Republic to build a base in Toydarian territory. In orbit of the moon, two Banking Clan frigates ambush his ship, forcing him to take an escape pod and allow his ship and Naval Officer Zak to retreat; three clones - Clone Lieutenant Thire, Jek and Rys - accompany him to the surface. However, when Yoda arrives, he finds that Asajj Ventress is already there, attempting to win Katuunko's support for the Separatists by saying that the Separatists can offer better protection than the Jedi can. She suggests a bet: if Yoda can escape her best troops, then Toydaria will aid the Republic. If he fails and the droids prevail, Toydaria will join the Separatists.

The Separatists on Rugosa

Yoda and his men then face a large number of droids and several tanks, which march into the forest. The tanks find it difficult to penetrate the dense coral, forcing the droid commander 224 to send his troops out on foot, which allows Yoda and his men to finish them off more easily. When Thire is wounded, the group retreats into a cave to rest, where Yoda gives the clone troopers a small lesson about them being individuals despite their origin as clones, and that it is their mind which makes them strong, not their numbers or weapons.

Yoda and his men make a final stand, with Yoda initially taking on - and defeating - the rest of Ventress' forces all by himself. Angered, Ventress sends out droidekas to deal with the Jedi Master, thereby breaking the rules of the bet. Upon sighting the droids, Thire launches a shoulder-fired rocket at the canyon wall opposite Yoda, causing an avalanche that crushes the droids.

Katuunko is finally convinced to have Toydaria join the Republic. Furious about the outcome, Dooku orders Ventress to kill the king, saying that perhaps his successor would be more sympathetic to the Confederate cause. Ventress dispatches the king's Toydarian royal guard and prepares to deal a killing blow. Luckily for the king, Master Yoda arrives just in time, pulling Ventress' lightsabers away from Katuunko's throat. Outnumbered, Ventress quickly triggers an avalanche with pre-planted explosive charges, using it as a distraction to escape. Yoda manages to save the king and the clones, and he watches Ventress fly away in her ship. King Katuunko gladly accepts Yoda's offer to join the Republic, and Republic gunships come to retrieve the group, and everyone leaves the moon.

Cast

Appearances

By type
Characters Creatures Droid models Events Locations
Organizations and titles Sentient species Vehicles and vessels Weapons and technology Miscellanea

Characters


Creatures

Droid models

Events

Locations

Organizations and titles

Sentient species

Vehicles and vessels

Weapons and technology

Miscellanea

Languages

The Force

Reception

"Ambush" marked the series' debut on October 3, 2008. It brought in 3.96 million viewers,[3] and was Cartoon Network's most watched series premiere.[4]

Behind the scenes

"So we do things far better in a late episode in Season One than we did in the movie, for the theatrical release of Clone Wars. So I think there were some kind of juxtapositional episodes based on that. You know, we all liked the Yoda episode, 'Ambush in the Outer Rim', and I thought that we all felt that, you know, fans had never really seen something that was that Yoda-specific before, but um, you know, we all felt it would be a really strong way to start the series with a really fun episode about Yoda."
―Director Dave Filoni, during an interview

The episode's original name was "Ambush in the Outer Rim."[5] Its title was first revealed by Henry Gilroy in an interview that featured in Star Wars Insider 103.[6]

The original moral of this episode was supposed to be, "Great leadership comes in all sizes."[7]

"Ambush" was originally not supposed to be aired as the first episode of Season One, but the episodes' order was changed very close to the series' premiere.[8][9]

Notes and references

Wookieepedia has a collection of images related to Ambush.

External links

Wookieepedia has a collection of audio files related to Ambush.
Star Wars: The Clone Wars
Feature film
Season One:
"Ambush" · "Rising Malevolence" · "Shadow of Malevolence" · "Destroy Malevolence" · "Rookies" · "Downfall of a Droid" · "Duel of the Droids" · "Bombad Jedi" · "Cloak of Darkness" · "Lair of Grievous" · "Dooku Captured" · "The Gungan General" · "Jedi Crash" · "Defenders of Peace" · "Trespass" · "The Hidden Enemy" · "Blue Shadow Virus" · "Mystery of a Thousand Moons" · "Storm Over Ryloth" · "Innocents of Ryloth" · "Liberty on Ryloth" · "Hostage Crisis"
Season Two:
"Holocron Heist" · "Cargo of Doom" · "Children of the Force" · "Senate Spy" · "Landing at Point Rain" · "Weapons Factory" · "Legacy of Terror" · "Brain Invaders" · "Grievous Intrigue" · "The Deserter" · "Lightsaber Lost" · "The Mandalore Plot" · "Voyage of Temptation" · "Duchess of Mandalore" · "Senate Murders"
Season Three
Online comics:
"Prelude" · "Shakedown" · "Procedure" · "Agenda" · "Mouse Hunt" · "The Fall of Falleen" · "Discount" · "Departure" · "Transfer" · "The Dreams of General Grievous" · "Bait" · "Switch" · "Headgames" · "Neighbors" · "Cold Snap" · "Shadowed" · "The Valley" · "Covetous" · "Curfew" · "The Ballad of Cham Syndulla" · "Invitation Only"
"Hunting the Hunters (Part I)" · "Hunting the Hunters (Part II)" · "Hunting the Hunters (Part III)"
"Act on Instinct"
HoloNet News:
A Galaxy Divided (2008) · Rodia Supply Lanes Attacked · Chancellor Palpatine's Approval Rating Falls
A Galaxy Divided (2009): Part 1 · Part 2 · Part 3 · Part 4 · Part 5
Other material:
The Art of Star Wars: The Clone Wars · The Clone Wars Campaign Guide · StarWars.com Episode Guides · The Clone Wars: The Visual Guide · The Clone Wars: Visual Guide Ultimate Battles · The Clone Wars: The Official Episode Guide: Season 1 · The Clone Wars Character Encyclopedia

This article uses material from the "Ambush" article on the Starwars wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Transformers

Up to date as of February 05, 2010

From Teletraan I: The Transformers Wiki

Push 'em in! You know you want to..


The Autobots split up to search the lower levels of Gigantion for its Cyber Planet Key, while the Decepticons do the same. Lori and Thunderblast get acquainted.

Contents

Detailed synopsis

Deep in the lower levels of Gigantion, Snarl, Leobreaker and Jetfire come across a huge gaping hole. They decide to explore it, after all, their mission is to search the lowest levels of the planet for the Cyber Planet Key.

Elsewhere, Optimus Prime's team (the Recon Mini-Con Team, Vector Prime and Metroplex) run over Ransack and Crumplezone. The two Decepticons bemoan their fate, then encourage themselves to try even harder in spite of all their past failures... then kinda deflate again as reality sets in. Poor dumb schmucks.

SAY MY NAME.

Elsewhere elsewhere, the team of Override, Wing Saber and Lori take an elevator to a lower level. When they hit the bottom, Override advises caution entering the new area, and Wing Saber glibly notes the perfect getting-ambushed opportunities there. Thunderblast takes this as her cue to enter, backed up by Scourge. Lori, however, immediately begins verbally browbeating Scourge for his cowardly tactics and continued association with the Decepticons, and Scourge flinches. A lot. Thunderblast eventually gets sick of it and insults the both of them, calling Lori a "mouse". Lori, her temper already frayed, challenges Thunderblast to a fight. The Autobots take fighting positions.

Back at Jetfire's team, the trio finally land at the bottom of the pit, where they're attacked by Thundercracker. Jetfire tackles the Decepticon himself, ordering the other two to go ahead without him. Thundercracker decides it's time to reveal his new "forbidden attack", much to Jetfire's befuddlement.

Back with Prime's unit, Ransack and Crumplezone are once again blasted far, far away. Dopes.

Thunderblast distracts Lori with a rather puerile ruse, and beats cheeks out of there. Lori's last nerve snapped, she glowers at Wing Saber until he submits to bringing her along to chase Thunderblast down. Scourge is relieved that Lori's turned her anger on Thunderblast, but quickly regains his composure once Override challenges him to a fight, the chance to prove which planet leader is the strongest.

Wing Saber chases Thunderblast, and notes that she's clearly leading them into a trap. Lori is adamant, though, and they soon find out where they're being led to: a harbor area with a lot of open water.

Dragon Ball T

Elsewhere, Thundercracker is charging up his "Super Electric Lightning Thundercrackin' Punch", which connects and knocks Jetfire on his can. Jetfire is actually impressed, and compliments Thundercracker on landing a legitimately good attack (for once).

Thunderblast starts shooting missiles at Wing Saber from underwater. Wing Saber has a rare moment of clarity and suggests a retreat, knowing he can't tackle Thunderblast like this, but Lori insists they have to outsmart her.

Meanwhile, Scourge and Override go at it with plenty of trash-talk, though the large dragon finds himself having a hard time handling the speedy and agile female... plus the blaster-cannon she's packing doesn't help him much either.

Wow, they weren't even using the right bait for floozies.

Wing Saber drops Lori off on dry land, and she enters a control console for a ring of eight cranes in the middle of the harbor water. Wing Saber allows himself to get "shot down" and dives underwater in robot mode. Thunderblast follows and corners him... and then realizes that she herself has just been led into a trap. Lori drops the crane-claws all around Thunderblast, surrounding her, and then one final one right on top of her head. Thunderblast demands to be released, and Wing Saber obliges, courtesy of pretty much every missile he's packing. The explosion sends Thunderblast flying away uncontrollably, wailing in defiance.

Elsewhere, Jetfire and Thundercracker have beaten each other silly, and both collapse, exhausted. Coby, Landmine, Quickmix and Evac arrive, and Coby tends to Jetfire while Quickmix covers Thundercracker in a lot of quick-drying concrete.

Buy us at only $60 a pop!

Scourge and Override's fight has moved to another level of Gigantion. Scourge hurls his axe, which misses and slams into the wall... right above the doorway Lori runs through. Wing Saber dives in and saves Lori before she's crushed by the falling debris, and Scourge uses the opportunity to run for an elevator. Lori, quickly over her near-death experience, berates Scourge again, who sheepishly says he's not running away so much as making a strategic withdrawal. The doors close, and Override and Lori both express their frustration by hitting the wall. But Lori's kick ends up triggering a planetarium-like hologram device in the room, which begins to project images of Gigantion in ancient times. A huge dark sphere appears above the planet, and hundreds of robots emerge from it... robots of the same design as Sideways....


Stats

Original airdate: ???

Written by: ???

Featured characters

(Numbers indicate order of appearance.)

Autobots Decepticons Humans Others
Regulars

Guests

Notable quotes

"When he sees our real strength and feels our vengeance, he'll regret beating us over and over and over..."

Crumplezone


"What could be dangerous? It's dark with only one exit! Looks like a great place to get ambushed!"

Wing Saber


"What in the world are you thinking?! Back on Jungle Planet, you were all about honor and rule of law, but now look at you! Skulking around in the shadows with a Decepticon floozy—"
"HEY!"
"—plotting ambushes and, and sneak attacks?! What's the matter with you?! Have you completely lost your honor or what?!"

Lori browbeats Scourge (with objection by Thunderblast)


"Little sister, you better check yo'self!"

Thunderblast (to Lori)


"rrrRRRAAAAAAAAAAAAAHHHHH!!!!! I HATE HER!!! We are chasing her, Wing Saber!"
"Huh?! You're not serious."
"I am serious."
"Uh, but...but Lori..."
"We're...chas...ing...her...."
"Yes...ma'am."

Lori and Wing Saber


"Hi ho, Saber!!"

Lori


"All that for a punch?"

Jetfire


"Don't worry about a thing. I aced a B+ in computers class."
"Why not an A?"
"Well...."
"Just don't tell me you crashed the computer."

Lori and Wing Saber


"Bring me a 'get well' card..."

Thundercracker

Other Notes

  • Wing Saber apparently has enough guts to disobey or not follow orders by Optimus Prime himself (or even ATTACK him at one point) yet is scared into submission by a teenage girl. Think about that for a minute.

Animation and/or technical glitches

  • TBA

Continuity errors

  • So, did Scourge get his tail-axe back or what?

Transformers references

  • TBA

Real-world references

  • While she's chasing Wing Saber underwater, Thunderblast starts singing the theme from Jaws.

Miscellaneous trivia

Override uses Crest Whitening strips.
  • There's a bit more facial emoting from the CGI cast in this episode than normal; several characters get "normal" teeth for certain expressions which are not present in most other sequences, their lip motions are more fluid, and their eyes change shape. It's a nice change of pace.
  • On that note, the scene in which Lori is almost crushed by falling debris has one of the few instances of "precise" lip-synching in the series: a close-up of Override's face as she yells "LORI!!!" The shot of her afterwards saying her name again in a relieved tone is also synched, but no teethies. A close-up of Thunderblast just before she's crushed also has precise lip-synch, but it's synched to Japanese words, not English. Oh well.
  • During his indecision on whether or not to follow Thunderblast, Wing Saber displays the comical, large anime sweat drop on the side of his head. This means that Lori is so scary that she makes robots sweat.
  • As Thunderblast runs across the rooftops while luring Wing Saber and Lori along, her... breasts... actually... jiggle. Just... just... what the hell, Gonzo, seriously?
  • This is one of the few episodes that shows Thundercracker as a good fighter. He managed to beat Jetfire in their one on one fight (while they did both fall down at the same time, Thundercracker was still awake while Jetfire was out cold when the others got there).
  • Conversely, the episode does not treat Scourge especially lightly; being outmanouvred by Override and browbeaten by Lori and Thunderblast can't be considered one of his best days.
  • Wonder how Thunderblast is gonna take knowing Thundercracker got a face full of cement and STILL had a better night than she did.
  • Speaking of that, how DID Thundercracker get out of the cement?

Keywords

  • TBA

This article uses material from the "Ambush" article on the Transformers wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

City of Heroes

Up to date as of January 31, 2010

From City of Heroes Wiki

An Ambush is a special mob of enemies intended to take players by surprise. Typically they spawn close to the player, already aggroed.

  1. Upon accepting a mission from a contact, enemies of that type may appear nearby.
  2. After obtaining the objective (such as a glowie or hostage) within a mission, enemies may appear in areas that were previously cleared.
  3. Outside the exit door of a just-completed mission, enemies may appear and surround you. This type of ambush is often followed by a clue and another door mission.

When ambushes occur on the regular (non-instanced) maps of the game, other players may fight them (willingly or otherwise) if they are in range of the spawn.

If the involved characters move quickly and leave an outdoor ambush behind (accidentally or otherwise), the mob will remain in the area and attack any other characters they spot. Since the mob is scaled to the level of the mission, they may be substantially higher than the usual enemies of that zone. Leaving behind an overly-powerful ambush is considered poor manners Hero-side, but a fine joke Villain-side. On the other hand, it can be friendly to invite other players to a badge-granting ambush, such as the Kronos Class Titan.


This article uses material from the "Ambush" article on the City of Heroes wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.







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