The Full Wiki

More info on Alien Turret

Alien Turret: Misc

Advertisements
  

Fallout

Up to date as of February 01, 2010

From The Vault

Alien Turret
affiliation: Aliens
location: Mothership Zeta
appearances: Fallout 3 (Mothership Zeta add-on)
base id: xx0058cf, xx0058d0, xx0058d1, xx00a9af, xx00a9b0, xx00a9b1

Alien Turrets (simply called Turret ingame) are the alien equivalent of Automated Turrets, encountered on board Mothership Zeta.

About

In contrast to Automated Turrets, only ceiling-mounted versions of this turret exist. While they cannot be shut down or frenzied via a terminal, it is possible to remotely detonate them using nearby switches aboard the Mothership. They explode in a blast of green plasma, similar to a Plasma Grenade, when detonated via switch and can be frenzied if their targeting chip is shot at. They are unable to shoot directly below them.

Appearances

Alien Turrets appear in the Mothership Zeta Fallout 3 add-on.

Bugs

  • It's possible that the turrets get glitched and appear with an permanent 0% hit chance in VATS, making it almost impossible to frenzy or kill them fast. (Confirmed: PC)
Mothership Zeta (add-on)
Robots in the Fallout games
Advertisements

This article uses material from the "Alien Turret" article on the Fallout wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Advertisements






Got something to say? Make a comment.
Your name
Your email address
Message