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Alien Atomizer: Misc



Up to date as of February 01, 2010

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Alien Atomizer
Attack statistics
dmg/attack: 35 (42)
DPS: 105 (126)
attacks/sec: 3
# of projectiles: 1
spread: 0
related perks:
crit dmg: 40
crit chance: x 1
ammo type: Alien Power Module
ammo per shot: 1
ammo capacity: 20
shots/reload: 20
skill: Energy Weapons
AP: 20
item HP: 1000
repair: Alien Atomizer
weight: 2
value: 500
base id: xx00083f

The Alien Atomizer is an energy weapon of Alien origin which is added to Fallout 3 with the release of the Mothership Zeta add-on. It is a standard sidearm that is carried by many Aliens found throughout the ship.



The Atomizer is an Alien pistol that is very commonly used by Aliens onboard Mothership Zeta. It has an average rate of fire and does relatively high damage when compared to other sidearms found throughout the Capital Wasteland, second only to Scoped .44 Magnums and their unique versions. It is also dead-on accurate with a 0 spread rating, making shots fire exactly on the crosshair for a 100 Energy Weapons skill user. Like the Disintegrator, it has a very high item HP, so the weapon does not need to be repaired often. Note also that this weapon has an exceptionally high value-to-weight ratio (250 caps per pound at full repair), so scavenging the dozens of Atomizers found in the course of Mothership Zeta's main quests can be a very lucrative endeavor.




  • The projectile for the Atomizer is extremely long. The actual projectile is located at the end of the "tail" created by the weapon's discharge. This makes it appear to go through walls and bodies before making impact. However, it is simply a visual glitch, and has no effect on gameplay.


The Alien Atomizer appears in the Mothership Zeta add-on for Fallout 3.

Mothership Zeta (add-on)
Weapons of Fallout 3

This article uses material from the "Alien Atomizer" article on the Fallout wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


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