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Aimed Shot: Misc

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Fallout

Up to date as of February 01, 2010

From The Vault

An aimed shot, or targeted shot, allows the player to target a specific part of an enemy's body during combat. The accuracy of these shots depends on the desired target - the torso and limbs are easy to target, while the eyes and head are more difficult. Using an aimed shot instead of a regular one increases the chance of a critical hit. The bonus effects of an aimed shot can only be activated during a critical hit.

NOTE: If you have the Fast Shot Trait selected, you will not be able to perform aimed shots.

Contents

Use

It is best to target the most appropriate area for which a player has 95% accuracy. "Most appropriate area" will vary based on the situation.

In a defensive situation, it is best to disarm or disable the enemy as fast as possible. In such situations, the highest priority areas to target should be:

  • Legs Prevent your opponent from chasing you!
  • Arms Crippling one arm will prevent an opponent from using a two-handed or heavy weapon
  • Run If you don't have 95% ACC for any of the above, run.

In a first-strike situation, it is usually best to strike the most deadly blow possible. Go for the:

  • Eyes Does the most damage possible, and you get a critical bonus for a surprise attack!
  • Head Only for un-helmeted opponents
  • Unaimed Only for unarmored opponents
  • Groin Only for armored enemies you can't headshot.

Torso

Modified Accuracy: 0% (Fallout 1)
Effects: Additional damage. Possible armor-ignoring effect.

Roll Damage Multiplier Critical Success Effect Secondary Effect
0-20 1,5 None None
21-45 1,5 None None
46-70 2 None None
71-90 2 Damage ignores armor None
91-100 2 Damage ignores armor None
101+ 3 Instant Death None

Legs

Modified Accuracy: -20% (Fallout 1)
Effects: Chance to cripple a leg.

Roll Damage Multiplier Critical Success Effect Secondary Effect
0-20 1,5 None None
21-45 1,5 None None
46-70 2 None EN Roll or Leg Crippled
71-90 2 None EN Roll or Leg Crippled
91-100 2 Leg Crippled None
101+ 2 Leg Crippled None

Arms

Modified Accuracy: -30% (Fallout 1)
Effects: Chance to cripple an arm. Slightly more damage.

Roll Damage Multiplier Critical Success Effect Secondary Effect
0-20 1,5 None None
21-45 1,5 None None
46-70 2 None EN Roll or Arm Crippled
71-90 2 None EN Roll or Arm Crippled
91-100 2 Arm Crippled None
101+ 2 Arm Crippled None

Groin

Modified Accuracy: -30% (Fallout 1)
Effects: Slightly more damage. Almost always Damage ignores armor.

Roll Damage Multiplier Critical Success Effect Secondary Effect
0-20 1,5 None None
21-45 1,5 Damage ignores armor None
46-70 1,5 Damage ignores armor None
71-90 2 Damage ignores armor None
91-100 2 Damage ignores armor None
101+ 3 Damage ignores armor None

Head

Modified Accuracy: -40% (Fallout 1)
Summary: Additional Damage. Opponents may be knocked out. Bypasses armor for characters without helmets.

Roll Damage Multiplier Critical Success Effect Secondary Effect
0-20 2 None None
21-45 2 None None
46-70 2,5 None EN Roll or knocked Down
71-90 2,5 None EN Roll or Knocked Down
91-100 3 Knocked Out None
101+ 3 Instant Death None

Eyes

Modified Accuracy: -60% (Fallout 1)
Effects: Additional damage. Chance to blind opponents.

Roll Damage Multiplier Critical Success Effect Secondary Effect
0-20 2 None None
21-45 2 Damage ignores armor LK Roll or Blinded
46-70 3 Damage ignores armor LK-3 Roll or Blinded.
71-90 3 Damage ignores armor
and Blinded
and Lose turn
None
91-100 4 Damage ignores armor
and Blinded
and Knocked Out
None
101+ 4 Instant Death None

See also

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This article uses material from the "Aimed Shot" article on the Fallout wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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