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After Burner Gum: Misc

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Fallout

Up to date as of February 01, 2010

From The Vault

After Burner Gum
File:AfterBurnerGum.png
effects: Immediate:
+2 Action Points
+1 Strength
+1 Perception
After 2 Days:
-2 Action Points
-3 Strength
-3 Perception
After 4 Days:
+2 Strength
+2 Perception
addiction: 50% Chance of Addiction
If 3 doses are too close together
Effects for 2 Days
-2 Action Points
-3 Strength
-3 Perception
weight: 0
value: N/A
The following is based on Fallout Tactics and some details might contradict canon.
After Burner is a powerful met amphetamine chewing gum that stimulates the central nervous system. The initial euphoric rush rarely lasts more than a few minutes, but during that time, the user is filled with a rush of energy & strength.

After Burner Gum is a Fallout Tactics consumable.

Notes

  • The effects of the After Burner Gum are identical to that of Jet in Fallout 2 but with a lower risk of addiction and are much rarer.
  • Activating After Burner Gum's "use on" function and targeting the turrets in Peoria (even if they're still inactive) damages them. It usually takes four applications of gum to destroy each turret. During this activity the character's stats do not change though the Addicted alert often appears above their head.
  • After Burner Gum can purportedly be smeared on Auto-Cannon and Laser Turret in order to cause them to malfunction.
Fallout Tactics consumables
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This article uses material from the "After Burner Gum" article on the Fallout wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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