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Aero: Misc


Final Fantasy

Up to date as of February 01, 2010

From Final Fantasy Wiki

Aero, as seen in Final Fantasy VIII.

Aero (エアロ, Earo) is the basic Wind-elemental spell. Unlike Fire, Blizzard, and Thunder, it does not always appear, and has been Blue, Black, and White magic.

Its upgrades are Aera, Aeroga, and Aeroja. Another Wind spell is Tornado, which can either replace Aeroga as an upgrade, a separate ultimate Wind-based magic type, or function in a different manner.




Final Fantasy III

Aero is a White Magic spell for White Mages and the Devout Job. It is also used by Princess Sara and Prince Alus when they join they party as guests. It should be noted that this is the only time that Aero is used as a White Magic spell. This makes it one of the only directly offensive White Magic spells, alongside Aeroga, Tornado, and Holy.

Final Fantasy V

Aero is a Blue Magic ability for the Blue Mage Job, learned from Moldwynd, Gigas, Magissa, Mykale, Azulmagia, and Defeater. It causes minor Wind-elemental damage on one or all enemies, and costs 4 MP to cast.

Final Fantasy VI

Aero is one of Strago's Lores, learned from Dark Force, Deathgaze, Demon, Marchosias, Sprinter, Storm Dragon, Tyrannosaur, Vasegiatta, and Gilgamesh. It deals Wind-elemental damage to all enemies.

Final Fantasy VII

No level of Aero can be used by the party. The Wind-elemental replacement is the spell Tornado. Aero3 can be used by Aps and Wind Wing however, and does heavy Wind-elemental damage.

Before Crisis -Final Fantasy VII-

Aero, and its upgrades, Aerora and Aeroga, are all Elemental Magic Materia. They all deal Wind-elemental damage.

Final Fantasy VIII

Aero can be drawn from and junctioned to stats.

Draw from Level 1-44: Ruby Dragon
Level 1-100: Abyss Worm, Death Claw, Fujin, Paratrooper
Level 20-100: Thrustaevis
Draw Points D-District Prison, Centra Ruins, Monterosa Plateau
Refine T Mag-RF: 1 Shear Feather refines into 20 Aeros
HP-J Str-J Vit-J Mag-J Spr-J Spd-J Eva-J Hit-J Luk-J
+3 +0.17 +0.10 +0.16 +0.10 +0.20 +0.08 +0.22 +0.15
Elem-Atk-J Elem-Def-J ST-Atk-J ST-Def-J
Wind: +0.8% Wind: +0.8% No effect No effect

Final Fantasy IX

Aero can be utilized by the enemies Griffin and Zuu. It inflicts minor Wind elemental damage.

Final Fantasy XI

Aero is a Black Magic spell and the first Air magic used by Black Mages, Red Mages, Scholars, and Dark Knights. Ultimately, there are four levels of Aero spell, three types of Aeroga spell, and two types of Tornado.

Final Fantasy XII

Aero is a Black Magick spell, its license being Black Magick 2 that costs 25 License Points. It causes small Wind-elemental damage to all enemies in range.

In the International Zodiac Job System version, Aero is a Black Magick 4 License that costs 30 LP. Two Job classes can use it: Black Mage and Red Mage.

The Esper Chaos has a upgraded version called Aeroja which causes Confuse and heavy Wind-elemental damage.

Final Fantasy XII: Revenant Wings

Aero is the name of the Esper Sylph's attack.

Final Fantasy Tactics Advance

Bishops and Sages can cast Aero.

Final Fantasy Tactics A2: Grimoire of the Rift

Bishops and Sages have the ability to cast Aero.

Final Fantasy Mystic Quest

Benjamin and Kaeli can both use the Black Magic spell Aero, which inflicts Wind-type damage to a single or multiple enemies.

Dissidia Final Fantasy

Gabranth has Aero as a Brave Attack in EX Mode. It conjures a large tornado that slowly travels forward. Shantotto's Spirit Magic: Air casts Aero while her Bravery is below 3,000. It conjures a small vortex of wind that draws in opponents.


This article uses material from the "Aero" article on the Final Fantasy wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Marvel Database

Up to date as of February 09, 2010
(Redirected to Melody Guthrie (Earth-616) article)

From Marvel Database

Character Template Help
Real Name
Melody Guthrie
Current Alias



Formally, Xavier Institute Student Body

Thomas Guthrie (father, deceased), Lucinda Guthrie (mother), Joshua "Jay" Guthrie (aka Icarus, brother, deceased) , Joelle Guthrie (sister), Paige Guthrie (aka Husk, sister), Elisabeth Guthrie (sister), Samuel Guthrie (aka Cannonball, brother), Jeb Guthrie (brother), Lewis Guthrie (brother), two unnamed sisters, Lucas Guthrie (uncle)


Base Of Operations
Formerly Xavier's Institute, Salem Center, New York


5' 9"

121 lbs (55 kg)



Marital Status


Melody was born to Thomas and Lucinda Guthrie. Aero is a mutant with her powers manifesting as she reached puberty.

Place of Birth
Cumberland, Kentucky

[[Chris Claremont

Jackson Guice

Kyle Baker]]

First appearance

Uncanny X-Men #444
(July, 2004)



The depowered Melody visits the X-Mansion for Icarus' Death.

The middle child of ten siblings, Melody Guthrie was the fourth of the Guthrie children to have manifested mutant abilities. Sent to join her kin at the Xavier Institute, Melody ultimately lost her powers with the advent of M-Day.[1] Believing she still had her powers, she jumped off a building, but was saved by Beast in the nick of time.[2]

Since then, she lived at home with her mother, Lucinda, and her other siblings. She was present with her mother when she recieved a call from Emma Frost concerning the death of her brother Josh.

Powers and Abilities



Flight (Formerly)
Melody produced an aura which grants her the ability to float and ride airwaves.But during M-Day, she lost her powers.


  • Although it was clear that there was definitely one more Guthrie sister who was not Paige, Joelle, Elisabeth or one of the female twins, as shown in both in New Mutants (1st series) #42 and Uncanny X-Men Annual ’95, Melody’s name was not revealed until Uncanny X-Men #444-445.
  • Melody might have been present in X-Men (2nd series) #36, holding a teddy bear. In that issue, all the Guthries were blonde, even Joshua and Lucinda.


Discover and Discuss

  1. New Avengers #18
  2. New X-Men #20
[[Category:Chris Claremont

Jackson Guice Kyle Baker/Creator]]

This article uses material from the "Melody Guthrie (Earth-616)" article on the Marvel Database wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


Up to date as of February 05, 2010

From Yu-Gi-Oh!







Alternate names


Debut (Anime)

Yu-Gi-Oh! 5D's - Episode 011

Appears in

Yu-Gi-Oh! 5D's



Aero (known as Yuji in the Japanese version) was a friend of Blister, who was injured in a tag-team Turbo Duel accident.

Blister was in a tag-team Turbo Duel, with Aero in the side-car. Their opponent spun out and knocked Blister off track, causing the cable connecting the two cars to break. Blister tried to save Aero, but pulled away to avoid crashing himself. Aero crashed into a factory, while Blister spun away, breaking his Duel Runner. Unknown to Blister, Aero saved the "Machiners Sniper", which was their favorite card, from a blaze, causing him to get hit by an explosion, which could have been avoided otherwise.

After the accident, Aero stops riding. Blister never saw him again and feels as though Aero resents him. Aero sends Blister the "Machiners Sniper" afterwards. Blister thinks Aero sent the card to him in spite.

Yusei Fudo finds a picture of Aero and Blister and beneath it, the "Machiners Sniper" that was damaged from the blaze. He later insists that Aero had saved the card, repaired it and sent it to Blister as their "Bond of Friendship".

Facts about AeroRDF feed
Gender Male  +

This article uses material from the "Aero" article on the Yugioh wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


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