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Up to date as of February 01, 2010

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This article uses material from the "A Fallen Hero" article on the EQ2 wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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Recommended combat levels: 50 and higher

Mort at the Dearic Cantina, Talus

The Avenging Mort set of quests are two of the Clone Relics Quests introduced in the SWG expansion pack Rage of the Wookies.

A former Clone Commando named Mort is in the cantina at Dearic, Talus. Buy him a drink to start this quest.

Table of contents

Avenging Mort, phase I

Level: 35
Rewards:

  • 14255 XP

Before Beginning
Make sure you have 11 top-level inventory slots available. If the slots are not available, you will not receive any rewards.

Image:Spoiler.gif
The following article contains "spoiler" information and may interfere with your game enjoyment.
Do not read this article if you wish to figure out its subject on your own.
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Conversation with Mort

Mort: I'm a bit busy here okay? This glass is the only friend I need.
PC: I was going to buy you another 'friend' but I guess not...
Mort: Well, one can never have too many friends I guess. Bartender, another one of these! So, I assume this friend comes with a price?
PC: I'm just curious, you look familiar...
Mort: (Mort chuckles) Yeah I'm sure I do, considering I used to have more brothers than there's people on this planet.
PC: You're a clone?
Mort: Guilty...
PC: Never met a clone before. Do you work for the Empire?
Mort: I was part of 'liberating' the galaxy and bringing our 'glorious' Empire to power. Nowadays, I just drink...
PC: That's not possible... I thought you all died young?
Mort: See this arm? Well it's not the only thing that's not flesh in my body. I would have been better off dying with the rest of them though...
PC: Why do you say that?
Mort: What can I do? I'm a washed up soldier that knows nothing else, except drinking. I'm really getting good at that. My life has no purpose...
PC: That can't be true. What happened to you?
Mort: I was bred to be part of one of the Clone Trooper commando squadrons, elite four man teams causing disruption behind enemy lines. During the battles on Kashyyyk my squadron and I had one such mission, taking out a command bunker deep inside enemy territory. You really interested in this?
PC: Yes, please go on.
Mort: The mission was going well, it wasn't the first time we've done something like this. We blew up the bunker and was on our way to be extracted when the enemy found us. We notified command that we were under attack but would still be on time at extraction. We worked our way toward it as quickly as we could, dispatching pursuers be dozens...
PC: Yes?
Mort: As we approached the extraction point, we saw our LAAT take off. There was barely any enemy left and none at the extraction point. But our commander saw us as expendable clones and would rather lose us than risk a carrier.
PC: What did you do?
Mort: We tried to make it back towards our own ranks but we were deep inside the Kashyyyk forests, and let me tell you, those forests are deep. Over the next few weeks, I experienced the deaths of my three brothers to wildlife, enemies and nature itself...
PC: I thought clones didn't have feelings?
Mort: So did our commanders but let me tell you kid, I felt pain so strong that it could have been my own as my brothers fell.
PC: So how did you eventually end up here?
Mort: For months, maybe even years, I was living in the forests of Kashyyyk. During a fight over food with one of the monstrous creatures on the planet, before I could put it down, I lost my arm. I just laid down on my back and thought, well that was it...
PC: But it wasn't...
Mort: No, as I was laying there, bleeding to death, a research expedition happened upon me. They saved my life but had ulterior motives. Dr. Ortoz, the leader of the expedition, saw me as the perfect lab animal and started experimenting on me.
PC: And I thought my life was tough...
Mort: Eventually I regained my strength though and put an end to the experiments...permanently. I managed to sneak on to a freighter and make my way to here...and that about wraps up my life story.
PC: Amazing...and you've been here ever since?
Mort: Well I did try to track down my old commander for some good old revenge a few years ago. By that time he was a high ranking officer in the Empire and I had no chance to get him, so I gave up.
PC: Is he still alive?
Mort: Yes, he's retired now but not much easier to get to, especially in my state. From what I've managed to find out, he's running a racket smuggling Imperial weapons he can get ahold of with old contacts, selling them to anyone willing to pay.
PC: Why don't you turn him in?
Mort: If the Empire found out I was alive, well let's just say I wouldn't stay that way. Besides, I don't have any evidence...
PC: Say I had some time to look in to this, where would I start?
Mort: You are something else friend..hehe. If nothing else, you've brought a smile on my face for the first time in...well maybe for the first time. If you're serious though, he's running his operation out of the hotel in Keren on Naboo. His name is Morkov.
PC: I will look in to it my friend. You want another?
Mort: Actually...I think I'm fine. I'm not getting my hopes up but if you're actually going to check in to it, I wish you good luck and thank you.
PC: I will be back and let you know what happened.
Mort: You are something else friend...

Description:

One of the troopers of the Clone Wars wants revenge for being left to die by his old commander, now a corrupt armsdealer selling imperial military material.

Dealing with evil

Morkov in Keren Hotel ( /way 1786 2705 ) (Note: he is the man on the couch, not the man standing between the 2 droids)

Head to the Hotel in Keren, Naboo. Off to the right hand side you will find Morkov ( /way 1763 2670 ), flanked by two droid bodyguards (CL44). You must be careful in what you tell Morkov or he will not talk to you. Follow the dialog below for a guide.

Morkov: How may I assist?
PC: I'm here on behalf of my master, Jabba the Hutt.
Morkov: Another one? Can you please tell your 'master' to stick to the same person doing his business? It's getting a little tiresome doing background checks on all of you.
PC: A lot of people in my masters service have a short life span.
Morkov: (Morkov chuckles) Yeah I suppose that would be true. Never mind on the background check, what does the hutt want this time?
PC: My master needs 5 new E-11's.
Morkov: What?! He can send his thugs out to beat up 5 troopers and get that. I don't deal in quantities like that, is this a joke?
PC: My apologies, I of course meant 5 crates.
Morkov: Oh, why didn't you say so? Yeah that's not a problem, I'll have that ready for you when you arrive at the usual location.
PC: Usual location...?
Morkov: Did they not tell you anything?
PC: My information was very sparse...
Morkov: I'd say...very well, there's an empty building located across from the hotel in Dee'Ja peak. My courier will meet you upstairs in that building.

A secluded meeting

At Dee'ja Peak, you'll find Uwo Poal (5126,-1535 second floor) and two bodyguards (CL34). Talk to Uwo.

Defend yourself!

During the conversation with Uwo, you will aggro him. He will start to attack you with his bodyguards. Kill Uwo and his bodyguards to complete this part of the quest (two more bodyguards will appear during combat).

  • NOTE: If you have more than one person attempting the quest you will need to have all players in the same group. Every member will need to start a conversation with Uwo before combat. Once the conversations have begun, everyone can select the option to start the battle. Even If the battle starts before your conversation is complete, you will be able to finish the conversation and continue the quest. You need to get at least one good hit in on Uwo to get credit for the quest. Respawn timer is approximately four minutes.
  • NOTE: You may want to kill the first two body guards before you talk to him to reduce the combat. For every member of your group that initiates the quest two body guards will spawn.
  • NOTE: Game will become bugged if you have someone else kill the guards and you will have to return to Mort and say you do not have time to work for him to reset the mission.
  • NOTE: If you die during combat you'll have to go back to Mort to rest the quest.

Dangerous logs

Return to Mort at the cantina in Dearic, Talus.

Mort: There you are. How are things going?
PC: Quite well. I've recovered these logs of Morkov's 'business'.
Mort: (Mort looks thorugh the data on the log) This is really good (PC's name). I don't pretend to understand everthing that is on here but I bet that the (Rebel Alliance/Empire/Jabba) would be very interested in some of these transactions. Especially the ones that show him selling low quality and even faulty equipment to them. He must be responsible for hundreds of deaths on their part.
PC: I bet you are right.
Mort: What are you going to do?
PC: I'm going to find the right person in the (Alliance/Empire/Jabba) to show this to.
Mort: (Mort chuckles) Revenge will finally be mine. Come back and let me know what happened, I can't wait.

Avenging Mort, phase II

Level: 55
Rewards (for all):

  • 50754 XP

Rewards (by faction):

Informing the (Alliance/Empire/Jabba)

Emperor Palpatine Hologram

Mort has suggested that you speak with your faction representative.

  • NOTE: This portion of the quest is different for each faction (there is a Rebel, Imperial and Neutral path). If you are of the Rebel or Imperial factions, make sure you go on-duty before continuing. If you are not on-duty, you cannot enter the building where your faction representative resides. If you do the Neutral path, you don't need to complete Jabba's Themepark first. Jawl will give you the permission to enter the Palace and the Throneroom to speak with Jabba.
  • You do not need to be "on-duty" to enter the building in Keren to see the Major or talk to the Emperor. Did this portion "On Leave" as my Imperial and got in fine with no issues. I am sure the same can be said for the Rebel base, as on my second trip to Leia on my Rebel, I was "On Leave" and got in fine. Will test this next time I do the Rebel side. This is as of July 19th 2009.
  • I've since gone back and done it as a Rebel and was "On Leave" during the whole time and got into the Rebel Base on Dantooine fine with no issues to talk to Leia.


The faction representatives and their locations are as follows:

  • Rebel: Talk to Leia Organa,at the Abandoned Rebel Base, on Dantooine.
  • Imperial: Talk to Major Raev at Ambassadors Hall (1669 2716) Keren, and then Emperor Palpatine (Hologram) Ambassadors Hall (1669 2716) basement.
  • Neutral: Talk to Jawl at the entrance to Jabba's Palace, then go to Wayfar and talk to Walda in the cantina then speak with Jawl once more. After you're taught how to speak Huttese, go back to Jawl and then talk to Jabba the Hutt.

Revenge is yours

Go back to Keren, Naboo and kill Morkov. It doesn't seem to matter which faction you are, everyone wants this guy dead. If there is more then one player there to kill him, group with them. You can all kill him, and get a completed mission. Morkov is flanked by two Droid Bodyguards. So when you attack him, they will assist him. The Droid bodyguards have a combat level of 44 (combat level may vary), but a relatively low HAM for their CL. They should go down fairly easily.

(Tip: Markov is not attackable untill you "hail" him. So you can kill his two Droids first and then face him alone.)

Faction Representative

Death by hologram....

Return to your Faction Representative.

Your Faction Representative will give you Faction Points and a hologram of a ship as a reward for your deeds : Imperial=Tie Fighter, X-Wing=Rebel, Neutral=YT-1300.

Delivering the good news

Return to Mort in the Dearic Cantina on Talus to complete the quest.

Mort: Good to see you (PC's name). How are things coming along?
PC: Morkov finally got what he deserved.
Mort: Are you sure? What happened?
PC: I went to the (Alliance/Empire/Jabba). They got a bit upset.
Mort: They had him killed?
PC: Sort of, they asked me to do it.
Mort: After all these years...I can't believe it... When you went on your way to the (Alliance/Empire/Jabba) I didn't truly expect to actually get my revenge, but you proved me wrong my friend. I may sound blood thirsty but after what that scum did to me and probably thousands of others, he deserved it, trust me.
PC: I agree, or I wouldn't have gone through with this.
Mort: I couln't possibly repay what I owe you but I did save something that you may find useful. If you're interested, I still have my old combat armor. I don't need it anymore.
PC: I'd be honored to put it to use. So what will you do now?
Mort: I'll just finish living my life. Maybe cut back on the drinking some, try to straighten myself out.
PC: Sounds good my friend. I wish you the best of luck.
Mort: Thank you (PC's name). Stop by some day, let me know how you are doing.


This article uses material from the "Avenging Mort" article on the SWG Wiki wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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