A is the first letter of the English alphabet.
The letter A has appeared as a concept, a prop, a symbol, and a Muppet character at various times on Sesame Street. Examples include a Muppet version of the letter in Guy Smiley's Letter of the Day Pageant, Nicole Sullivan as a costumed version of the letter in the direct-to-video release All-Star Alphabet, and an animated version of the letter voiced by Fran Brill in the What's the Name of That Song? DVD.
A prop version of the letter A made an appearance in episode 407 of The Muppet Show, dropping from the ceiling into Dudley Moore's arms as Scooter played the sixth note of the C Major scale.
Episode 0006 was the first episode to be sponsored by A.
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| This article is about the profession Assassin. For the enemy, see Assassin (monster). |
The Assassin is a ninja-themed profession introduced in Guild Wars Factions. Complemented by their primary attribute, Assassins are capable of dealing large amounts of damage in quick, short periods of time. As its name suggests, Critical Strikes increases the Assassin's chance to inflict a critical hit. Furthermore, successive points in Dagger Mastery increase their chances to double strike - that is, hitting a target twice in one attack. Despite being lightly armored, Assassins possess several self-enhancing skills that increase the chance to block. The Assassin's key ability is the Shadow Step. As the name implies, it allows them to quickly move in and out of battle through instantaneously teleporting to a target, friend or foe. Relying on luck and illusion, the patron goddess of Assassins is Lyssa, though dealing in death they also have ties to Grenth.
Assassins are very vulnerable to damage due to their weak armor. You should never charge into the middle of a fight but rather look for key foes such as Mesmers that may shut down your Monk. Assassins focus on killing their enemies quickly before they have a chance to mount a counter-assault, even more so if you attract the attention of their Monk. While an Assassin should focus on causing damage, some healing skills are required such as Way of Perfection or defensive skills such as Critical Defenses to stay alive. If things go bad, escaping from battle is advised by using protective buffs such as Shroud of Distress or Feigned Neutrality. However, Assassins are key to some of the most powerful groups, as dealing hard, swift strikes allows for an easy run.
The primary Assassin's base armor provides 70 armor, +5 energy, and +2 energy recovery. A starting primary Assassin begins with 25 base energy and 4 energy recovery.
The Assassin's primary attribute is Critical Strikes, which increases its critical hit rates.
All Assassin dagger skills chain into a combo - certain attacks must follow other attacks.
The next attack skill in the sequence must hit before the required mark fades. Each mark lasts for about twenty seconds from when it is given. Normal attacks and/or other skills may be used in between without interrupting the attack sequence.
If a successful attack hits, it will reset the sequence with its position in the chain. That is, if a lead attack hits a target who is already marked by an off-hand attack
, it will reset the target's status back to a lead attack
.
If a dagger attack skill is used out of sequence, the skill consumes energy as normal, but the attack misses and recharges instantly. Since out-of-sequence attack skills always miss, they have no effect on the skill chain.
Some off-hand and dual attacks have exceptions to this chain, such as Falling Spider, which is an off-hand attack that must hit a knocked down foe, but does not need to follow a lead attack. Some non-attack skills and spells act as lead or off-hand attacks like Dancing Daggers. Other skills must follow lead-, off-hand- or dual attacks, such as Blinding Powder or Impale.
For more help on dagger chains, see the quick reference for Assassin chain attacks.
Skill chains are crucial to the Assassin's damage; since daggers have the lowest damage of any weapon in the game (7-17 maximum damage), even their blazing attack speed (from double strikes and a high critical hit rate from Critical Strikes) will result in little more than pinpricks of damage against any but the weakest foes. However, the Assassin shines in the armor-ignoring bonus damage granted by attack skills, most notably dual attacks as any bonus damage they do is doubled - assuming both attacks successfully hit. Many players who are new to the Assassin class focus more on their high critical hit rate (an understandable fixation, given how much critical hits hurt when used with, say, hammers or scythes), and thus overload their skill bars with defensive shadow steps or other trickery, relying solely on their critical hits and natural attack speed to deal damage.
see Secondary professions for an Assassin
| Professions | |
| Grand Theft Auto: Advance | |
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| Developer | Digital Eclipse |
| Publisher | Rockstar Games |
| Release dates | Game Boy Advance
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| Platform | Game Boy Advance |
| Ratings | |
| Protagonist | Mike |
| Location | Liberty City |
| Year | 2000 |
Grand Theft Auto Advance is a video game by Rockstar Games, released on 26 October, 2004 for the Game Boy Advance. The game is played from a top-down perspective, similar to that in Grand Theft Auto 1 and Grand Theft Auto 2. However, GTA Advance also borrows several aspects from the more recent Grand Theft Auto III era, including vehicle-based side missions (such as vigilante), the Head-up display and many weapons.
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The game is set in Liberty City, the fictional GTA city that appeared, most prominently, in Grand Theft Auto III. Indeed the earliest announcement of this game was that it would be a port of GTA III, but at some point in development (it is unclear exactly when this occurred) this idea was rejected, probably due to technical limitations and the time needed to reconstruct the previous game's missions in the new two-dimensional environment.
The game that was actually released is a prequel to GTA III, taking place one year prior to the events in GTA III. As it takes place in GTA III's Liberty City, familiar landmarks re-appear and the overall street layout is the same. However the locations of familiar secrets such as rampages and hidden packages and jump ramps have all been changed, so players familiar with the city's corners and alleyways in GTA III will have to explore them afresh in GTA Advance. The city's three islands have been noticeably changed in its conversion and elements impossible to interpret to a top-view perspective, so there are no longer any sloped surfaces, and the tunnels and train system have been removed. Also there is no access to Francis International Airport runways. The city in GTA Advance is bigger than in GTA III, especially Portland Island.
The games protagonist is called Mike, with some of the GTA III characters re-appearing in the game, including bomb-shop owner 8-Ball and the Yakuza co-leader Asuka Kasen. However, none of the Mafia characters from GTA III appear, and entirely new characters such as Vinnie (Mike's friend and first employer), Cisco (the leader of the Colombian Cartel), Jonnie (a bar tender) and Yuka (Asuka's niece) have been added. Several characters which were only referenced in GTA III are now met face-to-face, such as King Courtney, the Uptown Yardies boss.
Mike is a low-time criminal, working for the more connected Vinnie. They decide to leave Liberty City together and try their luck elsewhere, but Vinnie convinces Mike to do some tasks for their sometimes-employers, the Mafia, prior to leaving. During one of these missions Vinnie is apparently killed in a car bomb, taking Mike and Vinnie's money with him. Mike swears revenge.
His revenge leads to his falling out with the Mafia, and he ends up working for various gangs, mostly the Yardies and the Yakuza. Each gang persuades Mike to do jobs for them as they help him find out the truth about Vince's death.
One of Mike's employers and friends, 8-Ball, finds out that Vinnie has actually staged his own death, and Mike takes revenge on his old partner. During this mission 8-Ball is arrested (setting the stage for his escape in GTA III's intro sequence), but Mike manages to escape.
The game had to be adapted to the Game Boy Advance's hardware limitations. As a result it does not have voice acting or animated cutscenes, nor does it have GTA III's much-lauded pedestrian dialog. All cutscenes are text-only with line-art pictures of the characters' faces, sometimes with a thematic backdrop behind. The art style is consistent with that used for the cover and loading art of the three-dimensional releases in the series. Replacing the pedestrian dialog, some soundbites taken from GTA III are played when the player hits someone's car, but there is a limited variety, leading to much repetition.
The game does not feature radio channels. Like the Game Boy Color ports of GTA 1 and GTA 2, each car has one fixed tune that is constantly repeated and cannot be changed. These include parts of some familiar GTA2 and GTA III tunes, in instrumental versions.
These limitations, coupled with the game being released on the same day as its highly anticipated cousin Grand Theft Auto: San Andreas, caused the game to be widely criticized by fans, and it is largely unpopular. Indeed some fans of the original top-down games say that they preferred the old games' mechanics better.
The young woman known only as A was one half of the mercenary duo known as the Lady Killers. A and her partner T assisted Mister X's bodyguard Blok in testing Wolverine prior to the feral X-Man's meeting with Mister X.
http://www.marvel.com/universe/A
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A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z |
An armor attachment is one type of skill enhancing attachment.
Reference to an item that has been altered by a smuggler using the tissues of an Acklay. Since the NGE, Smugglers no longer have the ability to modify items, which makes Acklay Sliced items more valuable.
Anti Decay Kit. With the NGE, this item has been replaced by the Profession Restart Kit
Away from Keyboard
The macroed messages (usually advertisments) that players who are AFK send out. Heavy AFK spam occurs in heavily populated places like Mos Eisley, Coronet, and Theed. See also spam.
Abbreviation of aggressive or aggravate.
Acronym for "Anchorhead". A Rebel city in the south of Tatooine.
Official Star Wars Galaxies server.
Alternate Character - A character that someone plays but is not their main, indicating that they do not spend the most time with this character.
Refers to the movie, Star Wars Episode IV: A New Hope.
Area of Effect--a special or ability that affects all targets within a certain range.
Refers to the movie, Star Wars Episode II: Attack of the Clones.
Unique Quest Reward Ship Chassis ARC-170
Items worn by player characters and NPC's that reduce the amount of damage taken when attacked.
Normally refers to the R-series droids. Used for storing and using Alliance Pilot abilities in space. See Astromech for further information.
The Village of Aurilia. The location on Dathomir where players do force sensitive quests on their path to attain Jedi Initiate. Also referred to as the Village.
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